Player Matchup

Raijin
Raijin
FancyFishSwitch
Raijin
Level 224
God Stats
9W - 10L
1,278 SR
Queue Stats
416W - 367L
1,550 Elo+
Solo
Anhur
Anhur
MyWiFiBroke9322
Anhur
Level 147
God Stats
3W - 1L
1,925 SR
Queue Stats
184W - 168L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
SqueezedWeiner1
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Travis_Scooters
Ao Kuang
Level 130
God Stats
6W - 9L
1,579 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 3
Surtr
Surtr
bossbro6234
Surtr
Level 118
God Stats
0W - 3L
1,163 SR
Queue Stats
17W - 29L
1,380 Elo+
Party 3
Team Averages
Level 155
1,489 SR
1,472 Elo+

VS

Team Averages
Level 110
1,483 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Cynecx
Shiva
Level 115
God Stats
1W - 2L
1,253 SR
Queue Stats
143W - 127L
1,515 Elo+
Party 2
Discordia
Discordia
Mr_WigglesPie
Discordia
Level 192
God Stats
14W - 6L
1,500 SR
Queue Stats
313W - 301L
1,510 Elo+
Solo
Nemesis
Nemesis
Secretviper
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,380 Elo+
Solo
Ymir
Ymir
manbruv1
Ymir
Level 23
God Stats
4W - 2L
1,663 SR
Queue Stats
33W - 18L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,680
568
5,224
7,587
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 0
5,212
521
1,479
4,239
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,189
519
2,518
6,794
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
1 / 1 / 2
5,168
517
3,671
8,376
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
1 / 3 / 0
5,383
538
5,957
11,581
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 0
5,870
587
2,774
4,030
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Cynecx
Shiva
11
2 / 0 / 1
6,509
651
7,855
10,519
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Mr_WigglesPie
Discordia
10
3 / 1 / 0
6,193
619
4,441
6,282
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Secretviper
Nemesis
10
1 / 3 / 1
5,655
566
3,861
6,981
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 0 / 2
6,015
602
2,412
4,383
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
9
9
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
0
2
W
Shiva
Cynecx
Shiva
2
0
1
2.5
L
2
3
0
0.67
W
Discordia
Mr_WigglesPie
Discordia
3
1
0
3
L
0
1
0
0
W
Nemesis
Secretviper
Nemesis
1
3
1
0.5
L
0
1
0
0
L
Ao Kuang
1
1
2
2
L
1
3
0
0.33
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
21,343
38,577
Taken
32,195
20,110
Mitigated
15,580
13,625
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,774
1,911
0
2,314
4,030
1,514
0
1,617
2,413
0
45,022
W
Shiva
Cynecx
Shiva
7,855
2,476
0
4,023
10,519
5,879
0
1,123
8,777
151
54,775
L
5,224
437
0
1,919
7,587
3,078
0
3,661
3,926
37,011
1,209
W
Discordia
Mr_WigglesPie
Discordia
4,441
173
0
2,302
6,282
2,457
4
5,689
593
34,677
415
L
1,479
462
0
1,673
4,239
1,456
33
343
3,896
0
44,860
W
Nemesis
Secretviper
Nemesis
3,861
1,859
0
2,146
6,981
2,350
0
2,274
4,666
0
47,146
L
2,518
1,162
0
1,241
6,794
6,067
0
1,040
5,754
14,025
0
L
Ao Kuang
3,671
905
0
5,629
8,376
3,049
0
1,462
6,869
30,363
2,243
L
5,957
2,740
0
3,163
11,581
6,460
0
485
10,335
1,235
37,704
W
Ymir
2,412
1,007
0
1,493
4,383
3,380
0
1,016
3,331
22,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
30,242
300
Minions Killed
348
0
Camps Cleared
0
1,039,965
Distance Traveled
1,063,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,870
587
97
10
0
207,089
0
W
Shiva
6,509
651
87
9
0
199,282
0
L
Raijin
5,680
568
76
8
0
208,344
2
W
Discordia
6,193
619
49
5
0
201,157
0
L
Anhur
5,212
521
84
8
0
180,880
0
W
Nemesis
5,655
566
77
8
0
240,972
1
L
Kuzenbo
5,189
519
15
2
0
210,305
0
L
Ao Kuang
5,168
517
65
7
0
234,579
0
L
Surtr
5,383
538
60
6
0
205,857
0
W
Ymir
6,015
602
38
4
0
214,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role