Player Matchup

Zhong Kui
Zhong Kui
CnaKe22
Zhong Kui
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,145 Elo+
Party 1
Baron Samedi
Baron Samedi
McLovin101010
Baron Samedi
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,305 Elo+
Party 1
Neith
Neith
Tydontdy9
Neith
Level 103
God Stats
5W - 1L
1,455 SR
Queue Stats
31W - 33L
1,387 Elo+
Party 1
Horus
Horus
iNfamouSNICK
Horus
Level 139
God Stats
4W - 5L
1,413 SR
Queue Stats
50W - 71L
1,387 Elo+
Party 1
Nemesis
Nemesis
ketmonstorr
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 23L
1,359 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,317 Elo+

VS

Team Averages
Level 128
1,603 SR
1,546 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
InfreakCG
Awilix
Level 125
God Stats
5W - 3L
1,989 SR
Queue Stats
146W - 134L
1,616 Elo+
Party 2
Surtr
Surtr
MomisDistroyer
Surtr
Level 127
God Stats
9W - 4L
1,525 SR
Queue Stats
147W - 134L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
Oakoholic
Kuzenbo
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 205L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CnaKe22
Zhong Kui
11
1 / 5 / 2
6,019
430
6,716
11,279
9,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
McLovin101010
Baron Samedi
12
2 / 1 / 1
7,451
532
5,609
7,555
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Tydontdy9
Neith
12
3 / 1 / 3
7,157
511
10,760
9,405
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 0 / 2
7,694
550
12,359
11,508
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ketmonstorr
Nemesis
12
1 / 1 / 3
6,647
475
4,182
8,281
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 1
7,161
512
4,561
7,489
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
12
2 / 1 / 2
7,018
501
10,286
12,062
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
InfreakCG
Awilix
13
1 / 0 / 0
7,118
508
3,897
9,060
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 2
7,564
540
7,092
17,025
11,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Oakoholic
Kuzenbo
12
3 / 4 / 2
6,890
492
3,541
13,199
11,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
Artemis
 
Artemis
2
1
2
3
W
Zhong Kui
CnaKe22
Zhong Kui
1
5
2
0.4
L
Awilix
InfreakCG
Awilix
1
0
0
1
W
Baron Samedi
McLovin101010
Baron Samedi
2
1
1
2.5
L
1
2
2
1
L
Kuzenbo
Oakoholic
Kuzenbo
3
4
2
1
W
Neith
Tydontdy9
Neith
3
1
3
4.5
W
2
0
2
3
W
Nemesis
ketmonstorr
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
29,377
48,028
Taken
58,835
28,984
Mitigated
34,402
15,432
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,561
53
0
853
7,489
2,237
592
4,831
2,658
53,328
3,338
L
Artemis
 
Artemis
10,286
4,527
0
5,001
12,062
5,403
0
3,491
8,527
0
68,722
W
Zhong Kui
CnaKe22
Zhong Kui
6,716
736
381
1,970
11,279
9,220
27
1,805
9,474
22,082
0
L
Awilix
InfreakCG
Awilix
3,897
1,105
0
4,853
9,060
3,663
0
687
8,325
0
64,468
W
Baron Samedi
McLovin101010
Baron Samedi
5,609
258
112
1,846
7,555
4,224
165
4,445
3,110
51,892
964
L
7,092
2,393
0
7,816
17,025
11,768
0
397
15,731
718
58,528
L
Kuzenbo
Oakoholic
Kuzenbo
3,541
1,012
152
3,164
13,199
11,331
36
2,881
10,278
23,471
0
W
Neith
Tydontdy9
Neith
10,760
3,984
0
4,030
9,405
3,704
138
1,139
8,266
0
60,485
W
12,359
4,980
272
5,387
11,508
8,338
776
120
11,388
0
59,599
W
Nemesis
ketmonstorr
Nemesis
4,182
1,560
0
1,434
8,281
3,498
0
707
7,574
0
47,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
35,751
366
Minions Killed
437
0
Camps Cleared
0
1,324,925
Distance Traveled
1,370,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,161
512
85
6
0
252,894
1
L
Artemis
7,018
501
99
7
0
234,762
0
W
Zhong Kui
6,019
430
16
1
0
249,720
0
L
Awilix
7,118
508
115
8
0
357,236
0
W
Baron Samedi
7,451
532
77
6
0
236,197
0
L
Surtr
7,564
540
99
7
0
258,210
0
L
Kuzenbo
6,890
492
39
3
0
267,023
0
W
Neith
7,157
511
111
8
0
258,389
0
W
Horus
7,694
550
90
6
0
272,394
0
W
Nemesis
6,647
475
72
5
0
308,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role