Player Matchup

Poseidon
Poseidon
DrDoublepump69
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,492 Elo+
Solo
Cerberus
Cerberus
Initialship
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,739 Elo+
Party 3
Ganesha
Ganesha
TwoTigers 1Cage
Ganesha
Level 86
God Stats
1W - 1L
1,281 SR
Queue Stats
173W - 148L
1,492 Elo+
Party 1
Da Ji
Da Ji
devastater2000
Da Ji
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 13L
1,693 Elo+
Party 3
Vulcan
Vulcan
oooDeezleooo
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,590 Elo+
Party 1
Team Averages
Level 116
1,456 SR
1,601 Elo+

VS

Team Averages
Level 116
1,467 SR
1,318 Elo+
Charybdis
Charybdis
CosmicWarlock55
Charybdis
Level 156
God Stats
3W - 4L
1,397 SR
Queue Stats
16W - 24L
1,255 Elo+
Party 2
Surtr
Surtr
MoistSoftTaco
Surtr
Level 77
God Stats
6W - 5L
1,221 SR
Queue Stats
19W - 27L
1,176 Elo+
Party 2
Janus
Janus
ProfessorPress
Janus
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 26L
1,677 Elo+
Solo
Charon
Charon
SuperSayanShep
Charon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,265 Elo+
Party 2
Thanatos
Thanatos
TwentiethFob0
Thanatos
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 19L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
7 / 1 / 2
7,984
570
8,869
6,046
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Initialship
Cerberus
11
0 / 5 / 2
6,339
453
5,439
11,225
11,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 6
6,910
494
3,938
13,013
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 6 / 5
7,310
522
8,847
13,913
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
14
3 / 1 / 3
7,049
504
10,791
11,271
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CosmicWarlock55
Charybdis
13
2 / 2 / 1
7,431
531
12,629
12,565
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 1
8,505
608
8,628
12,213
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 1
6,318
451
4,298
7,098
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 4
7,233
517
5,405
12,257
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TwentiethFob0
Thanatos
13
5 / 5 / 0
7,797
557
6,967
13,074
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
13
14
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CosmicWarlock55
Charybdis
2
2
1
1.25
W
Poseidon
7
1
2
8
W
Cerberus
Initialship
Cerberus
0
5
2
0.2
L
5
0
1
5.5
L
1
4
1
0.38
L
0
3
4
0.67
L
Thanatos
TwentiethFob0
Thanatos
5
5
0
1
W
0
1
6
3
W
4
6
5
1.08
W
Vulcan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
37,927
55,468
Taken
57,207
32,493
Mitigated
32,661
18,557
Healing
20,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CosmicWarlock55
Charybdis
12,629
7,341
0
4,470
12,565
5,069
753
8,922
3,643
0
77,399
W
Poseidon
8,869
1,047
0
1,677
6,046
1,719
648
2,020
3,882
54,928
0
W
Cerberus
Initialship
Cerberus
5,439
434
0
2,569
11,225
11,380
0
681
9,740
38,193
2,875
L
8,628
3,851
0
3,242
12,213
7,837
52
5,187
7,026
802
50,148
L
4,298
280
0
970
7,098
2,166
0
4,349
2,749
37,113
0
L
5,405
1,428
88
1,762
12,257
11,843
46
6,183
6,074
24,175
3,447
L
Thanatos
TwentiethFob0
Thanatos
6,967
2,588
0
10,086
13,074
5,746
0
4,120
8,954
0
55,527
W
3,938
703
2,123
6,108
13,013
8,254
222
4,005
8,892
16,474
912
W
8,847
3,817
113
901
13,913
6,409
0
1,973
11,772
0
53,905
W
Vulcan
10,791
5,180
80
4,986
11,271
4,731
0
1,073
10,198
58,313
2,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
37,284
381
Minions Killed
385
0
Camps Cleared
0
1,355,423
Distance Traveled
1,255,416
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,431
531
116
8
0
251,015
4
W
Poseidon
7,984
570
102
7
0
287,016
5
W
Cerberus
6,339
453
105
8
0
234,479
0
L
Surtr
8,505
608
86
6
0
276,352
0
L
Janus
6,318
451
64
5
0
202,680
2
L
Charon
7,233
517
35
3
0
233,114
0
L
Thanatos
7,797
557
84
6
0
292,255
2
W
Ganesha
6,910
494
1
0
0
291,565
0
W
Da Ji
7,310
522
68
5
0
267,589
1
W
Vulcan
7,049
504
105
8
0
274,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role