Player Matchup

Mercury
Mercury
Gummychu12
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
LazyGudetama
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
TheSilentSwede
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Uhgz8
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
daddyonmepls
Ix Chel
Level 25
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,500 Elo+

VS

Team Averages
Level 134
1,465 SR
1,574 Elo+
Ishtar
Ishtar
BIGAL4072
Ishtar
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 51L
1,578 Elo+
Party 1
Terra
Terra
DandiestBeast96
Terra
Level 159
God Stats
20W - 24L
1,487 SR
Queue Stats
112W - 97L
1,612 Elo+
Party 1
Fenrir
Fenrir
MAD011010
Fenrir
Level 138
God Stats
23W - 21L
1,338 SR
Queue Stats
145W - 134L
1,675 Elo+
Solo
Hercules
Hercules
SunsetMax
Hercules
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 269L
1,505 Elo+
Solo
Eset
Eset
ruftin_vi
Eset
Level 74
God Stats
9W - 17L
1,500 SR
Queue Stats
73W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gummychu12
Mercury
9
0 / 2 / 0
4,677
468
1,392
7,129
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
8
0 / 3 / 0
4,437
444
1,275
6,077
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,053
505
3,866
7,371
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Uhgz8
Nu Wa
9
0 / 2 / 0
4,528
453
2,729
5,351
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
daddyonmepls
Ix Chel
8
0 / 1 / 0
4,848
485
2,636
5,545
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BIGAL4072
Ishtar
10
1 / 0 / 3
5,274
527
3,218
3,876
1,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 4
5,144
514
4,182
5,102
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
MAD011010
Fenrir
11
5 / 0 / 1
6,310
631
3,355
7,424
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SunsetMax
Hercules
12
1 / 0 / 0
6,901
690
3,386
7,074
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
1 / 0 / 2
6,133
613
4,797
2,980
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BIGAL4072
Ishtar
1
0
3
2.5
W
1
0
4
3
L
Mercury
Gummychu12
Mercury
0
2
0
0
L
Ishtar
0
3
0
0
W
Fenrir
MAD011010
Fenrir
5
0
1
5.5
W
Hercules
SunsetMax
Hercules
1
0
0
1
L
0
1
0
0
L
Nu Wa
Uhgz8
Nu Wa
0
2
0
0
L
Ix Chel
daddyonmepls
Ix Chel
0
1
0
0
W
Eset
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
18,938
31,473
Taken
26,456
14,571
Mitigated
16,547
5,712
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BIGAL4072
Ishtar
3,218
2,169
0
1,349
3,876
1,626
1,183
1,029
2,847
0
40,579
W
4,182
330
278
1,362
5,102
3,322
270
1,484
3,618
18,465
1,675
L
Mercury
Gummychu12
Mercury
1,392
808
0
0
7,129
2,631
0
1,234
5,776
0
32,242
L
Ishtar
1,275
917
0
542
6,077
1,945
0
1,589
4,156
0
20,142
W
Fenrir
MAD011010
Fenrir
3,355
1,538
0
2,112
7,424
3,988
0
970
6,415
0
48,885
W
Hercules
SunsetMax
Hercules
3,386
1,068
0
3,882
7,074
6,668
0
284
6,239
0
54,268
L
3,866
1,461
0
1,536
7,371
4,595
0
0
6,964
428
30,490
L
Nu Wa
Uhgz8
Nu Wa
2,729
661
0
1,052
5,351
1,927
0
4,056
1,295
24,276
0
L
Ix Chel
daddyonmepls
Ix Chel
2,636
264
922
1,660
5,545
3,473
0
1,439
3,990
17,108
0
W
Eset
4,797
868
112
832
2,980
943
0
1,726
1,254
52,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
29,762
211
Minions Killed
367
0
Camps Cleared
0
996,143
Distance Traveled
986,808
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,274
527
61
6
0
157,399
4
W
Terra
5,144
514
22
2
0
207,428
6
L
Mercury
4,677
468
59
6
0
255,152
0
L
Ishtar
4,437
444
47
5
0
166,528
0
W
Fenrir
6,310
631
81
8
0
229,732
2
W
Hercules
6,901
690
117
12
0
201,611
1
L
Surtr
5,053
505
50
5
0
233,486
0
L
Nu Wa
4,528
453
29
3
0
167,500
0
L
Ix Chel
4,848
485
26
3
0
173,477
0
W
Eset
6,133
613
86
9
0
190,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role