Player Matchup

Kukulkan
Kukulkan
Deathsknight14
Kukulkan
Level 149
God Stats
0W - 1L
1,702 SR
Queue Stats
31W - 32L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Mello8822
Danzaburou
Level 128
God Stats
63W - 75L
1,530 SR
Queue Stats
304W - 290L
1,203 Elo+
Solo
Hun Batz
Hun Batz
Reckless_DemiGod
Hun Batz
Level 143
God Stats
0W - 2L
1,241 SR
Queue Stats
13W - 28L
1,297 Elo+
Party 1
Ra
Ra
Shtogie
Ra
Level 138
God Stats
23W - 30L
1,820 SR
Queue Stats
327W - 330L
1,479 Elo+
Solo
Charon
Charon
WeddedxWithin
Charon
Level 105
God Stats
1W - 2L
1,478 SR
Queue Stats
30W - 25L
1,532 Elo+
Solo
Team Averages
Level 133
1,554 SR
1,401 Elo+

VS

Team Averages
Level 121
1,528 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CopycatColt2603
Hachiman
Level 151
God Stats
3W - 0L
1,642 SR
Queue Stats
29W - 23L
1,514 Elo+
Solo
Pele
Pele
IMGONEAFK
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,505 Elo+
Solo
Osiris
Osiris
Thionine
Osiris
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,364 Elo+
Solo
Bacchus
Bacchus
VongolaPrimoI
Bacchus
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
219W - 209L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 0
5,335
485
3,068
7,490
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mello8822
Danzaburou
10
0 / 2 / 0
5,406
491
3,111
5,294
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,709
519
3,980
7,105
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 1
5,661
515
2,479
8,900
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
5,152
468
1,816
8,328
5,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 4
6,582
598
8,212
6,760
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
11
1 / 0 / 0
5,913
538
2,601
4,020
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
5 / 0 / 2
6,475
589
6,857
7,528
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Thionine
Osiris
13
5 / 1 / 0
7,953
723
5,191
8,429
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
11
1 / 0 / 1
6,059
551
1,855
4,792
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
13
13
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
4
3
W
Hachiman
1
0
0
1
L
Kukulkan
0
5
0
0
W
Pele
5
0
2
6
L
Danzaburou
Mello8822
Danzaburou
0
2
0
0
L
1
0
0
1
L
0
6
1
0.08
W
Osiris
Thionine
Osiris
5
1
0
5
W
Bacchus
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
24,716
37,117
Taken
31,529
16,202
Mitigated
17,590
11,124
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,212
673
0
3,137
6,760
2,580
0
3,215
3,381
50,807
0
W
Hachiman
2,601
1,547
0
2,056
4,020
1,381
0
323
3,697
0
54,146
L
Kukulkan
3,068
386
145
253
7,490
2,781
0
4,182
3,308
36,931
883
W
Pele
6,857
1,242
0
446
7,528
3,154
0
884
6,644
0
49,379
L
Danzaburou
Mello8822
Danzaburou
3,111
980
121
1,528
5,294
2,050
0
1,957
3,337
0
38,102
L
3,980
637
0
3,471
7,105
2,750
0
1,161
5,944
0
43,833
L
2,479
165
0
2,282
8,900
2,969
0
0
8,490
35,165
213
W
Osiris
Thionine
Osiris
5,191
2,157
0
1,254
8,429
6,943
0
2,060
6,299
0
57,292
W
Bacchus
1,855
198
0
1,034
4,792
3,532
0
452
4,340
14,250
0
L
1,816
478
265
3,059
8,328
5,652
0
2,767
5,561
19,423
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
32,982
324
Minions Killed
368
0
Camps Cleared
0
1,089,022
Distance Traveled
1,146,623
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,582
598
73
7
0
220,876
0
W
Hachiman
5,913
538
93
8
0
194,458
2
L
Kukulkan
5,335
485
75
7
0
211,925
2
W
Pele
6,475
589
72
7
0
269,835
0
L
Danzaburou
5,406
491
58
5
0
204,446
0
L
Hun Batz
5,709
519
92
8
0
260,989
4
L
Ra
5,661
515
59
5
0
192,380
2
W
Osiris
7,953
723
95
9
0
235,047
2
W
Bacchus
6,059
551
35
3
0
226,407
0
L
Charon
5,152
468
40
4
0
219,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role