Player Matchup

Charybdis
Charybdis
BL1NK_K1NG_420
Charybdis
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Omega1286
Nu Wa
Level 107
God Stats
66W - 52L
1,583 SR
Queue Stats
89W - 94L
1,508 Elo+
Solo
Fenrir
Fenrir
Vanilla_Froyo
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 1
Team Averages
Level 117
1,601 SR
1,527 Elo+

VS

Team Averages
Level 128
1,555 SR
1,478 Elo+
Danzaburou
Danzaburou
Chipybaggy
Danzaburou
Level 146
God Stats
2W - 2L
1,666 SR
Queue Stats
22W - 24L
1,439 Elo+
Party 2
Ares
Ares
OmegaGummies
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bruhmoment69
Morgan Le Fay
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BL1NK_K1NG_420
Charybdis
15
6 / 4 / 0
10,078
720
12,125
13,904
6,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Omega1286
Nu Wa
17
2 / 1 / 6
10,264
733
13,899
8,491
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 6
9,816
701
9,085
18,038
19,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chipybaggy
Danzaburou
16
2 / 3 / 4
10,342
739
13,424
15,164
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 6
8,478
606
3,984
14,793
16,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
bruhmoment69
Morgan Le Fay
17
5 / 4 / 2
11,037
788
12,433
12,879
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
7
7
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BL1NK_K1NG_420
Charybdis
6
4
0
1.5
W
Danzaburou
Chipybaggy
Danzaburou
2
3
4
1.33
L
Nu Wa
Omega1286
Nu Wa
2
1
6
5
W
0
4
6
0.75
L
3
2
6
3
W
Morgan Le Fay
bruhmoment69
Morgan Le Fay
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
29,841
40,433
Taken
42,836
29,861
Mitigated
28,358
4,572
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BL1NK_K1NG_420
Charybdis
12,125
5,941
0
1,681
13,904
6,469
0
5,459
8,445
0
37,421
W
Danzaburou
Chipybaggy
Danzaburou
13,424
6,464
0
5,502
15,164
6,535
173
4,584
10,261
0
55,748
L
Nu Wa
Omega1286
Nu Wa
13,899
6,257
0
1,848
8,491
3,989
829
4,283
4,208
57,270
0
W
3,984
251
0
1,160
14,793
16,278
0
4,253
10,281
12,215
0
L
9,085
2,779
0
1,043
18,038
19,403
84
6,706
11,290
633
27,433
W
Morgan Le Fay
bruhmoment69
Morgan Le Fay
12,433
628
329
1,812
12,879
5,545
0
4,507
8,090
53,162
32

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
29,857
202
Minions Killed
162
0
Camps Cleared
0
716,184
Distance Traveled
715,917
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,078
720
55
4
0
214,546
0
W
Danzaburou
10,342
739
81
6
0
234,705
9
L
Nu Wa
10,264
733
115
8
0
235,922
0
W
Ares
8,478
606
22
2
0
238,072
0
L
Fenrir
9,816
701
32
2
0
265,716
2
W
Morgan Le Fay
11,037
788
59
4
0
243,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role