Player Matchup

Chang'e
Chang'e
Bronze III
Egirl mercy8077
Chang'e
Bronze III
Level 122
God Stats
1W - 3L
1,861 SR
Queue Stats
10W - 22L
1,360 MMR
Solo
Charybdis
Charybdis
Bronze III
Meke1985
Charybdis
Bronze III
Level 155
God Stats
1W - 0L
1,527 SR
Queue Stats
14W - 22L
1,316 MMR
Solo
Surtr
Surtr
Bronze III
Nightstalker6315
Surtr
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 65L
1,316 MMR
Solo
Artio
Artio
Silver V
ReaperCode1802
Artio
Silver V
Level 171
God Stats
2W - 1L
1,733 SR
Queue Stats
21W - 18L
1,337 MMR
Solo
Ravana
Ravana
Silver IV
Ziagen
Ravana
Silver IV
Level 145
God Stats
15W - 8L
1,137 SR
Queue Stats
75W - 75L
1,351 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 150
1,552 SR
1,336 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,462 SR
1,336 MMR
Thanatos
Thanatos
Bronze IV
CheflokMax
Thanatos
Bronze IV
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 126L
1,322 MMR
Party 1
Hades
Hades
Bronze IV
HerpesDerGoetter
Hades
Bronze IV
Level 85
God Stats
0W - 2L
1,692 SR
Queue Stats
124W - 136L
1,284 MMR
Party 1
Khepri
Khepri
Gold IV
TheFastSpark
Khepri
Gold IV
Level 159
God Stats
11W - 9L
1,176 SR
Queue Stats
390W - 391L
1,357 MMR
Solo
Anhur
Anhur
Silver IV
Weeschnaw
Anhur
Silver IV
Level 121
God Stats
8W - 4L
1,625 SR
Queue Stats
107W - 109L
1,333 MMR
Solo
Hera
Hera
Silver II
wilson1618
Hera
Silver II
Level 131
God Stats
0W - 3L
1,318 SR
Queue Stats
94W - 105L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,789
586
9,447
9,894
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Meke1985
Charybdis
15
4 / 2 / 2
8,589
573
8,968
10,867
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 6
8,668
578
11,763
17,171
12,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 11
8,508
567
4,995
11,939
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Ziagen
Ravana
15
6 / 1 / 12
9,051
603
11,068
7,677
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HachimanAthenaNikeMaman Brigitte

VS

Bans
IzanamiAo KuangBaron SamediArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CheflokMax
Thanatos
12
2 / 8 / 2
7,019
468
7,500
17,685
7,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 2
6,839
456
9,921
16,812
11,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
11
0 / 3 / 3
6,743
450
3,430
9,857
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Weeschnaw
Anhur
14
2 / 2 / 0
7,988
533
6,339
11,328
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 5 / 0
7,070
471
6,622
9,076
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
6
7
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CheflokMax
Thanatos
2
8
2
0.38
W
8
1
6
11
L
0
6
2
0.17
W
Charybdis
Meke1985
Charybdis
4
2
2
2.5
W
2
2
6
2.5
W
3
1
11
8.5
L
Khepri
0
3
3
0.5
L
Anhur
Weeschnaw
Anhur
2
2
0
1
W
Ravana
Ziagen
Ravana
6
1
12
12
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,241
Damage
33,812
57,548
Taken
64,758
35,256
Mitigated
35,291
20,708
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CheflokMax
Thanatos
7,500
1,271
0
10,963
17,685
7,018
0
3,575
14,110
0
51,935
W
9,447
449
972
3,773
9,894
3,589
36
3,089
6,805
59,315
0
L
9,921
1,855
298
6,719
16,812
11,608
0
2,398
14,414
51,482
0
W
Charybdis
Meke1985
Charybdis
8,968
4,508
0
5,016
10,867
4,106
719
857
10,010
0
78,968
W
11,763
4,780
0
3,541
17,171
12,967
0
10,131
7,040
900
63,471
W
4,995
708
1,093
3,225
11,939
10,293
0
3,338
8,601
23,795
0
L
Khepri
3,430
464
0
2,108
9,857
9,079
0
2,928
6,929
22,501
1,019
L
Anhur
Weeschnaw
Anhur
6,339
3,219
0
3,044
11,328
4,424
0
1,811
9,517
0
64,622
W
Ravana
Ziagen
Ravana
11,068
2,553
0
3,088
7,677
4,301
213
2,357
5,320
104
65,748
L
6,622
2,108
0
670
9,076
3,162
0
4,299
4,777
47,191
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
35,659
439
Minions Killed
416
0
Camps Cleared
0
1,469,695
Distance Traveled
1,353,129
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,019
468
77
5
0
308,295
0
W
Chang'e
8,789
586
68
5
0
292,339
0
L
Hades
6,839
456
90
6
0
198,754
0
W
Charybdis
8,589
573
127
8
0
260,521
2
W
Surtr
8,668
578
98
7
0
266,145
0
W
Artio
8,508
567
27
2
0
311,483
4
L
Khepri
6,743
450
32
2
0
305,667
2
L
Anhur
7,988
533
126
8
0
280,711
6
W
Ravana
9,051
603
119
8
0
339,207
2
L
Hera
7,070
471
91
6
0
259,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role