Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Foxicon
Izanami
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 187L
1,587 Elo+
Party 2
Bastet
Bastet
Lesnikk
Bastet
Level 139
God Stats
3W - 1L
1,298 SR
Queue Stats
75W - 78L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Nyokize
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Hel
Hel
Priseice
Hel
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 51L
1,559 Elo+
Solo
Team Averages
Level 123
1,460 SR
1,525 Elo+

VS

Team Averages
Level 86
1,633 SR
1,580 Elo+
Bacchus
Bacchus
D4montEe
Bacchus
Level 115
God Stats
1W - 1L
1,735 SR
Queue Stats
359W - 364L
1,581 Elo+
Solo
Yemoja
Yemoja
LR93
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Lessiën
Hades
Level 83
God Stats
1W - 2L
1,715 SR
Queue Stats
94W - 88L
1,695 Elo+
Party 1
Apollo
Apollo
Louis-D
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 193L
1,432 Elo+
Solo
King Arthur
King Arthur
häxz
King Arthur
Level 58
God Stats
2W - 3L
1,715 SR
Queue Stats
86W - 87L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 12
8,187
819
9,503
6,137
2,718
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Foxicon
Izanami
15
5 / 1 / 11
9,246
925
14,349
11,044
5,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Lesnikk
Bastet
14
6 / 1 / 11
8,814
881
10,785
8,686
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Nyokize
Heimdallr
15
2 / 3 / 13
8,693
869
7,077
9,006
4,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 2 / 13
7,929
793
7,412
10,723
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4montEe
Bacchus
14
2 / 2 / 4
7,866
787
10,150
11,227
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
LR93
Yemoja
11
0 / 4 / 3
6,418
642
2,803
8,994
8,484
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
Lessiën
Hades
11
0 / 5 / 3
6,526
653
5,422
10,831
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Louis-D
Apollo
14
4 / 3 / 0
7,830
783
9,248
8,513
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
häxz
King Arthur
13
0 / 4 / 4
7,033
703
6,463
12,860
12,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
18
Kills
6
8
Deaths
18
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
12
9
L
Bacchus
D4montEe
Bacchus
2
2
4
2
W
Izanami
Foxicon
Izanami
5
1
11
10.5
L
Yemoja
LR93
Yemoja
0
4
3
0.38
W
Bastet
Lesnikk
Bastet
6
1
11
11.5
L
Hades
Lessiën
Hades
0
5
3
0.3
L
Apollo
Louis-D
Apollo
4
3
0
1.33
W
Heimdallr
Nyokize
Heimdallr
2
3
13
2.83
W
2
2
13
4.25
L
King Arthur
häxz
King Arthur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
34,086
45,596
Taken
52,425
21,789
Mitigated
49,622
25,457
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,503
641
182
1,251
6,137
2,718
180
2,528
3,609
15,524
0
L
Bacchus
D4montEe
Bacchus
10,150
317
1,763
4,771
11,227
14,904
0
2,860
8,367
15,041
0
W
Izanami
Foxicon
Izanami
14,349
9,313
1,371
2,646
11,044
5,206
2,400
5,839
5,080
0
33,112
L
Yemoja
LR93
Yemoja
2,803
527
3,136
864
8,994
8,484
0
2,732
6,262
5,705
0
W
Bastet
Lesnikk
Bastet
10,785
2,065
751
1,872
8,686
4,157
755
2,280
6,323
0
13,486
L
Hades
Lessiën
Hades
5,422
307
101
1,965
10,831
8,283
0
4,162
6,669
13,958
258
L
Apollo
Louis-D
Apollo
9,248
3,726
621
1,391
8,513
5,187
0
2,382
6,131
0
21,694
W
Heimdallr
Nyokize
Heimdallr
7,077
4,183
382
257
9,006
4,595
907
3,901
5,022
0
18,466
W
7,412
298
9,909
6,836
10,723
5,113
247
4,503
6,133
15,974
0
L
King Arthur
häxz
King Arthur
6,463
382
1,208
838
12,860
12,764
0
4,779
8,081
1,593
16,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
35,673
118
Minions Killed
89
0
Camps Cleared
0
934,461
Distance Traveled
708,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,187
819
15
2
0
186,500
0
L
Bacchus
7,866
787
14
1
0
177,726
0
W
Izanami
9,246
925
63
6
0
171,237
0
L
Yemoja
6,418
642
5
1
0
105,607
0
W
Bastet
8,814
881
11
1
0
197,932
0
L
Hades
6,526
653
26
3
0
143,127
0
L
Apollo
7,830
783
29
3
0
122,645
0
W
Heimdallr
8,693
869
21
2
0
179,768
0
W
Hel
7,929
793
8
1
0
199,024
0
L
King Arthur
7,033
703
15
2
0
159,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role