Player Matchup

Hachiman
Hachiman
Evalyian
Hachiman
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 107L
1,623 Elo+
Solo
Ravana
Ravana
IlHunklI
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
Katlub
Ah Puch
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,589 Elo+
Solo
Mercury
Mercury
Pallydon
Mercury
Level 137
God Stats
0W - 4L
1,348 SR
Queue Stats
15W - 15L
1,462 Elo+
Solo
Bakasura
Bakasura
WafflesDaddypon
Bakasura
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,626 Elo+
Party 2
Team Averages
Level 131
1,470 SR
1,555 Elo+

VS

Team Averages
Level 144
1,536 SR
1,562 Elo+
Thanatos
Thanatos
ConDonDiego
Thanatos
Level 124
God Stats
4W - 5L
1,291 SR
Queue Stats
63W - 68L
1,577 Elo+
Party 1
Rama
Rama
Sayito
Rama
Level 207
God Stats
10W - 8L
1,756 SR
Queue Stats
125W - 156L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
UpTIltOP
Gilgamesh
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 113L
1,526 Elo+
Solo
Aphrodite
Aphrodite
VaIaya
Aphrodite
Level 139
God Stats
6W - 6L
1,500 SR
Queue Stats
65W - 74L
1,560 Elo+
Solo
Janus
Janus
Zerkel99
Janus
Level 150
God Stats
4W - 2L
1,634 SR
Queue Stats
62W - 57L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Evalyian
Hachiman
10
0 / 4 / 0
5,302
482
3,221
8,145
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
IlHunklI
Ravana
10
2 / 2 / 1
5,667
515
3,485
6,527
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Katlub
Ah Puch
11
2 / 1 / 1
6,230
566
4,628
5,167
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Pallydon
Mercury
8
0 / 4 / 2
4,565
415
4,553
8,463
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
9
0 / 5 / 1
5,127
466
3,489
9,714
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ConDonDiego
Thanatos
13
2 / 0 / 2
6,289
572
3,204
10,716
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Sayito
Rama
12
5 / 1 / 3
6,659
605
7,326
7,469
3,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
UpTIltOP
Gilgamesh
12
6 / 1 / 2
7,600
691
9,100
10,429
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
VaIaya
Aphrodite
11
2 / 1 / 6
6,775
616
3,727
9,011
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Zerkel99
Janus
12
1 / 1 / 0
6,647
604
1,758
4,690
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ConDonDiego
Thanatos
2
0
2
3
L
Hachiman
Evalyian
Hachiman
0
4
0
0
L
Ravana
IlHunklI
Ravana
2
2
1
1.25
L
Ah Puch
Katlub
Ah Puch
2
1
1
2.5
L
Mercury
Pallydon
Mercury
0
4
2
0.25
W
Rama
Sayito
Rama
5
1
3
6.5
W
Gilgamesh
UpTIltOP
Gilgamesh
6
1
2
7
W
Aphrodite
VaIaya
Aphrodite
2
1
6
5
L
Bakasura
0
5
1
0.1
W
Janus
Zerkel99
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
25,115
38,016
Taken
42,315
15,693
Mitigated
25,877
8,458
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ConDonDiego
Thanatos
3,204
1,207
0
8,069
10,716
4,761
0
1,011
9,627
0
54,472
L
Hachiman
Evalyian
Hachiman
3,221
2,296
0
1,805
8,145
2,340
0
435
7,710
0
36,010
L
Ravana
IlHunklI
Ravana
3,485
1,093
0
2,271
6,527
2,428
0
903
5,493
0
26,780
L
Ah Puch
Katlub
Ah Puch
4,628
48
0
1,983
5,167
1,881
0
916
4,100
48,727
599
L
Mercury
Pallydon
Mercury
4,553
2,304
0
844
8,463
2,741
0
1,454
6,961
0
21,527
W
Rama
Sayito
Rama
7,326
5,619
0
2,704
7,469
3,224
325
210
7,256
0
58,028
W
Gilgamesh
UpTIltOP
Gilgamesh
9,100
2,902
0
1,451
10,429
11,176
0
694
9,261
0
60,465
W
Aphrodite
VaIaya
Aphrodite
3,727
443
3,319
5,090
9,011
4,973
102
1,111
7,610
20,131
0
L
Bakasura
3,489
1,983
0
1,555
9,714
6,303
0
1,599
7,539
0
18,868
W
Janus
Zerkel99
Janus
1,758
41
0
750
4,690
1,743
0
1,253
3,437
53,622
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
33,970
296
Minions Killed
432
0
Camps Cleared
0
1,093,890
Distance Traveled
1,136,870
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,289
572
92
8
0
260,865
0
L
Hachiman
5,302
482
68
6
0
192,535
2
L
Ravana
5,667
515
45
4
0
221,006
0
L
Ah Puch
6,230
566
96
9
0
214,386
0
L
Mercury
4,565
415
36
3
0
246,901
0
W
Rama
6,659
605
80
7
0
209,360
1
W
Gilgamesh
7,600
691
111
10
0
208,133
0
W
Aphrodite
6,775
616
38
3
0
213,101
2
L
Bakasura
5,127
466
51
5
0
219,062
0
W
Janus
6,647
604
111
10
0
245,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role