Player Matchup

Gilgamesh
Gilgamesh
Biesey357
Gilgamesh
Level 98
God Stats
1W - 6L
1,311 SR
Queue Stats
90W - 87L
1,404 Elo+
Solo
Nox
Nox
MurphyTheKiller
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,439 Elo+
Solo
Chiron
Chiron
SupDot
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,606 Elo+
Solo
Team Averages
Level 90
1,437 SR
1,483 Elo+

VS

Team Averages
Level 152
1,601 SR
1,462 Elo+
Bellona
Bellona
O-MATIXI-O
Bellona
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 41L
1,468 Elo+
Party 1
Ra
Ra
Serpent___Kings
Ra
Level 121
God Stats
41W - 20L
1,770 SR
Queue Stats
658W - 648L
1,486 Elo+
Solo
Bastet
Bastet
oOzowieOo
Bastet
Level 176
God Stats
32W - 31L
1,533 SR
Queue Stats
595W - 661L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Biesey357
Gilgamesh
14
3 / 0 / 1
8,599
717
7,711
14,501
18,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 3
8,031
669
4,492
7,715
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
SupDot
Chiron
11
0 / 5 / 3
7,693
641
4,103
10,005
4,410
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
O-MATIXI-O
Bellona
15
3 / 2 / 4
9,314
776
9,745
11,844
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 4
9,582
799
8,209
5,749
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
oOzowieOo
Bastet
14
1 / 2 / 2
8,594
716
7,754
9,236
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Biesey357
Gilgamesh
3
0
1
3.5
L
1
2
3
1.25
W
Bellona
O-MATIXI-O
Bellona
3
2
4
2.5
W
3
0
4
5
L
Chiron
SupDot
Chiron
0
5
3
0.3
W
Bastet
oOzowieOo
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
25,708
32,221
Taken
26,829
27,135
Mitigated
20,304
2,359
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Biesey357
Gilgamesh
7,711
1,876
0
590
14,501
18,334
0
3,528
10,454
145
27,229
L
4,492
597
0
26
7,715
4,391
0
1,226
6,279
27,336
0
W
Bellona
O-MATIXI-O
Bellona
9,745
3,334
0
1,819
11,844
12,580
963
1,956
9,866
0
36,699
W
8,209
223
3,106
3,174
5,749
3,853
1,027
1,388
4,359
38,543
523
L
Chiron
SupDot
Chiron
4,103
1,359
234
1,509
10,005
4,410
0
2,388
7,261
0
27,739
W
Bastet
oOzowieOo
Bastet
7,754
2,153
0
2,457
9,236
3,871
833
1,614
7,620
0
44,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
27,490
135
Minions Killed
179
0
Camps Cleared
0
708,386
Distance Traveled
782,344
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,599
717
27
2
0
267,807
5
L
Nox
8,031
669
54
5
0
216,926
0
W
Bellona
9,314
776
48
4
0
263,056
0
W
Ra
9,582
799
72
6
0
261,940
0
L
Chiron
7,693
641
54
5
0
223,653
0
W
Bastet
8,594
716
59
5
0
257,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role