Player Matchup

He Bo
He Bo
Djdaman621
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,526 Elo+
Solo
Sol
Sol
MoritzP
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Party 2
Awilix
Awilix
SenpaiiiLoki
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,246 Elo+
Solo
Bacchus
Bacchus
akadies
Bacchus
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 199L
1,653 Elo+
Solo
Chernobog
Chernobog
unifiiedd
Chernobog
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,504 Elo+

VS

Team Averages
Level 125
1,500 SR
1,565 Elo+
Yu Huang
Yu Huang
FalxBuran
Yu Huang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,620 Elo+
Solo
Da Ji
Da Ji
Kiakuh
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,657 Elo+
Solo
Nemesis
Nemesis
Man of Silicone
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,530 Elo+
Party 1
Athena
Athena
Petite Furry
Athena
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,533 Elo+
Party 1
Charon
Charon
only1me1986
Charon
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
523W - 555L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 7 / 6
7,237
658
3,999
11,011
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
16
4 / 3 / 4
9,042
822
8,998
9,658
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
15
3 / 6 / 10
8,521
775
9,282
16,723
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
akadies
Bacchus
14
3 / 6 / 9
9,121
829
10,610
18,427
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
unifiiedd
Chernobog
14
2 / 7 / 8
8,113
738
8,975
14,625
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FalxBuran
Yu Huang
17
7 / 1 / 12
10,151
923
14,468
7,134
3,563
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Kiakuh
Da Ji
16
11 / 4 / 11
9,946
904
19,232
11,446
7,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 10
9,810
892
10,924
7,994
4,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
16
1 / 2 / 21
9,725
884
7,597
13,776
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
13
2 / 5 / 12
8,191
745
11,605
15,146
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
13
Kills
29
29
Deaths
14
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
7
6
0.57
W
Yu Huang
FalxBuran
Yu Huang
7
1
12
13
W
Da Ji
Kiakuh
Da Ji
11
4
11
4.13
W
8
2
10
6.5
L
Sol
4
3
4
2
W
Athena
1
2
21
5.75
L
Awilix
3
6
10
1.33
L
Bacchus
akadies
Bacchus
3
6
9
1.25
W
Charon
2
5
12
1.6
L
Chernobog
unifiiedd
Chernobog
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
63,826
70,444
Taken
55,496
50,000
Mitigated
43,286
16,002
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,999
146
238
1,306
11,011
4,701
0
4,575
6,366
9,212
0
W
Yu Huang
FalxBuran
Yu Huang
14,468
1,503
2,269
3,204
7,134
3,563
381
4,048
3,086
28,147
979
W
Da Ji
Kiakuh
Da Ji
19,232
5,758
726
2,420
11,446
7,753
0
3,785
7,661
0
25,911
W
10,924
1,990
1,026
2,204
7,994
4,358
255
3,529
4,465
0
20,263
L
Sol
8,998
1,980
602
2,872
9,658
4,398
0
3,781
5,613
23,498
0
W
Athena
7,597
1,507
1,015
3,613
13,776
17,657
124
6,069
7,707
12,178
1,136
L
Awilix
9,282
3,047
1,031
2,670
16,723
15,235
0
8,023
8,483
0
13,897
L
Bacchus
akadies
Bacchus
10,610
1,708
905
4,170
18,427
18,729
0
7,341
10,725
20,006
0
W
Charon
11,605
896
469
3,512
15,146
9,955
138
6,176
8,970
22,455
0
L
Chernobog
unifiiedd
Chernobog
8,975
4,374
160
2,048
14,625
6,937
0
7,969
6,440
0
16,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
47,823
99
Minions Killed
115
0
Camps Cleared
0
1,012,945
Distance Traveled
1,007,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,237
658
11
1
0
193,182
0
W
Yu Huang
10,151
923
39
4
0
198,644
0
W
Da Ji
9,946
904
9
1
0
178,504
0
W
Nemesis
9,810
892
31
3
0
223,859
0
L
Sol
9,042
822
37
3
0
206,019
0
W
Athena
9,725
884
10
1
0
237,246
0
L
Awilix
8,521
775
14
1
0
216,744
0
L
Bacchus
9,121
829
17
2
0
218,871
0
W
Charon
8,191
745
26
2
0
169,099
0
L
Chernobog
8,113
738
20
2
0
178,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role