Player Matchup

Susano
Susano
Dr_ki3nkaraj0_
Susano
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 114L
1,064 Elo+
Solo
Sol
Sol
Ghost_Of_Qui-Gon
Sol
Level 49
God Stats
1W - 9L
1,500 SR
Queue Stats
155W - 175L
1,495 Elo+
Solo
Guan Yu
Guan Yu
KevinMcCallister
Guan Yu
Level 92
God Stats
12W - 12L
1,495 SR
Queue Stats
1,195W - 1,278L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
PlayedByTheB00K
Erlang Shen
Level 102
God Stats
3W - 7L
1,488 SR
Queue Stats
532W - 556L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Pwndooken
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Team Averages
Level 79
1,497 SR
1,372 Elo+

VS

Team Averages
Level 67
1,483 SR
1,349 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KanjiScript
Chang'e
Level 108
God Stats
2W - 0L
1,547 SR
Queue Stats
25W - 31L
1,331 Elo+
Party 1
Ymir
Ymir
PNWzombie
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,323 Elo+
Party 1
Mercury
Mercury
TG_DarDarBinks
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,331 Elo+
Solo
Cthulhu
Cthulhu
lmSpArEpArTsBuD
Cthulhu
Level 65
God Stats
3W - 1L
1,366 SR
Queue Stats
19W - 25L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,241
687
10,271
12,469
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 4 / 6
8,385
699
14,729
11,476
5,236
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 4
10,007
834
6,717
10,813
8,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
PlayedByTheB00K
Erlang Shen
12
1 / 2 / 6
7,423
619
6,229
9,793
5,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Pwndooken
Ah Puch
13
2 / 3 / 7
8,234
686
15,108
8,920
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 3 / 8
8,991
749
7,044
10,415
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
KanjiScript
Chang'e
16
4 / 2 / 6
9,259
772
11,384
11,890
5,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
3 / 2 / 10
8,658
722
7,937
15,273
11,864
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 11
8,301
692
5,855
10,736
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
2 / 1 / 11
8,809
734
13,108
11,674
11,146
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
12
Kills
14
14
Deaths
12
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
8
2.67
L
2
4
5
1.13
L
3
4
6
1.5
W
Chang'e
KanjiScript
Chang'e
4
2
6
3.5
L
4
1
4
6
W
Ymir
3
2
10
4
L
Erlang Shen
PlayedByTheB00K
Erlang Shen
1
2
6
2
L
Ah Puch
Pwndooken
Ah Puch
2
3
7
1.83
W
1
4
11
1.63
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
45,328
53,471
Taken
59,988
29,064
Mitigated
42,275
23,522
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,044
3,430
342
1,242
10,415
5,109
0
5,447
4,968
0
20,261
L
10,271
1,987
1,190
1,753
12,469
5,827
0
6,211
6,258
0
18,386
L
14,729
4,330
616
1,998
11,476
5,236
0
7,512
3,964
27,410
1,367
W
Chang'e
KanjiScript
Chang'e
11,384
707
11,009
6,226
11,890
5,627
0
6,463
5,427
20,526
1,262
L
6,717
157
6,677
5,799
10,813
8,523
0
6,456
4,357
0
18,692
W
Ymir
7,937
1,586
1,050
517
15,273
11,864
342
8,952
6,321
17,834
733
L
Erlang Shen
PlayedByTheB00K
Erlang Shen
6,229
2,624
1,010
2,932
9,793
5,180
0
5,710
4,083
0
9,473
L
Ah Puch
Pwndooken
Ah Puch
15,108
107
49
1,498
8,920
4,298
0
5,087
3,833
26,705
0
W
5,855
2,088
208
258
10,736
8,529
566
3,299
7,437
0
10,384
W
13,108
599
3,696
2,159
11,674
11,146
448
5,556
6,118
26,427
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
44,018
108
Minions Killed
133
0
Camps Cleared
0
1,041,608
Distance Traveled
1,218,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,991
749
54
5
0
216,615
0
L
Susano
8,241
687
12
1
0
226,179
0
L
Sol
8,385
699
32
3
0
191,829
0
W
Chang'e
9,259
772
22
2
0
253,048
0
L
Guan Yu
10,007
834
31
3
0
268,234
0
W
Ymir
8,658
722
18
2
0
241,310
0
L
Erlang Shen
7,423
619
8
1
0
191,620
0
L
Ah Puch
8,234
686
25
2
0
163,746
0
W
Mercury
8,301
692
14
1
0
258,712
0
W
Cthulhu
8,809
734
25
2
0
248,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role