Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Kintok
Chernobog
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,500 MMR
Solo
Ares
Ares
Bronze III
Player-1360
Ares
Bronze III
Level 83
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 4L
1,498 MMR
Solo
Achilles
Achilles
Silver III
Sgt Tornado2
Achilles
Silver III
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 37L
1,499 MMR
Solo
Lancelot
Lancelot
Bronze III
joelumbreon31bae
Lancelot
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,495 SR
1,499 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,496 SR
1,500 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
LegaCincope
Ullr
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,500 MMR
Solo
Chaac
Chaac
Silver I
MexicanGio13
Chaac
Silver I
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 194L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
RaiderJ55
Hun Batz
Silver II
Level 176
God Stats
17W - 9L
1,482 SR
Queue Stats
255W - 235L
1,502 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Urias13
Cthulhu
Bronze III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 48L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 1 / 0
3,089
441
0
1,086
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Kintok
Chernobog
8
0 / 0 / 0
4,210
601
1,443
4,761
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,828
547
1,144
7,151
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Sgt Tornado2
Achilles
9
1 / 0 / 0
4,482
640
3,297
7,052
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 1 / 1
4,329
618
1,668
4,780
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaHachimanMaman BrigitteArachne

VS

Bans
ThothIzanamiThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 1
4,624
661
2,719
2,077
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 0
4,698
671
2,481
2,486
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 0
5,088
727
3,442
6,712
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
RaiderJ55
Hun Batz
9
2 / 0 / 0
5,004
715
1,047
5,046
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Urias13
Cthulhu
8
0 / 0 / 0
3,804
543
3,636
3,676
1,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Chernobog
Kintok
Chernobog
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
0
0
0
0
W
Hun Batz
RaiderJ55
Hun Batz
2
0
0
2
L
Achilles
Sgt Tornado2
Achilles
1
0
0
1
W
Cthulhu
Urias13
Cthulhu
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,552
Damage
13,325
24,830
Taken
19,997
12,367
Mitigated
9,925
9,400
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
260
1,086
267
0
408
678
5,436
67
W
Kukulkan
 
Kukulkan
2,719
53
0
418
2,077
642
63
56
2,021
25,311
613
L
Chernobog
Kintok
Chernobog
1,443
1,104
0
1,647
4,761
1,573
0
823
3,938
0
30,666
W
2,481
914
0
852
2,486
831
0
156
2,330
0
41,968
W
3,442
342
0
2,020
6,712
4,486
0
0
6,227
0
39,754
L
1,144
75
65
2,402
7,151
4,176
0
3,448
3,703
8,776
1,595
W
Hun Batz
RaiderJ55
Hun Batz
1,047
52
0
940
5,046
2,080
0
0
5,046
0
37,963
L
Achilles
Sgt Tornado2
Achilles
3,297
857
0
2,702
7,052
4,577
0
439
6,613
0
27,462
W
Cthulhu
Urias13
Cthulhu
3,636
221
68
1,421
3,676
1,886
0
770
2,906
16,239
0
L
1,668
382
0
2,324
4,780
1,774
0
1,121
3,659
0
25,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,938
Gold Earned
23,218
187
Minions Killed
287
0
Camps Cleared
0
634,465
Distance Traveled
774,603
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,089
441
8
1
0
33,656
0
W
Kukulkan
4,624
661
47
7
0
158,628
4
L
Chernobog
4,210
601
60
9
0
122,703
0
W
Ullr
4,698
671
76
11
0
135,600
0
W
Chaac
5,088
727
67
10
0
135,641
0
L
Ares
3,828
547
15
2
0
147,314
2
W
Hun Batz
5,004
715
75
11
0
176,034
2
L
Achilles
4,482
640
46
7
0
147,679
0
W
Cthulhu
3,804
543
22
3
0
168,700
2
L
Lancelot
4,329
618
58
8
0
183,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role