Player Matchup

Izanami
Izanami
NeatoBurrito917
Izanami
Level 22
God Stats
23W - 20L
1,651 SR
Queue Stats
33W - 33L
1,622 Elo+
Party 1
Shiva
Shiva
NemesisTKoL
Shiva
Level 86
God Stats
2W - 5L
1,206 SR
Queue Stats
25W - 24L
1,166 Elo+
Solo
Terra
Terra
Rimuroux
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,240 Elo+
Party 1
Chang'e
Chang'e
Shelly05
Chang'e
Level 85
God Stats
17W - 16L
1,549 SR
Queue Stats
245W - 194L
1,470 Elo+
Party 1
Nemesis
Nemesis
Tarnished3616
Nemesis
Level 28
God Stats
0W - 1L
1,691 SR
Queue Stats
143W - 125L
1,437 Elo+
Party 1
Team Averages
Level 45
1,519 SR
1,387 Elo+

VS

Team Averages
Level 99
1,532 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BewBearicles
Awilix
Level 145
God Stats
9W - 9L
1,741 SR
Queue Stats
78W - 79L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Jestaprank
Yu Huang
Level 69
God Stats
8W - 6L
1,418 SR
Queue Stats
78W - 78L
1,382 Elo+
Solo
Cernunnos
Cernunnos
mrsnuffleupuss
Cernunnos
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,693 Elo+
Party 2
Aphrodite
Aphrodite
u_r_dead137
Aphrodite
Level 79
God Stats
10W - 7L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,786
424
5,106
13,215
4,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 0
7,998
500
5,321
16,668
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
Rimuroux
Terra
10
1 / 7 / 0
6,187
387
4,466
17,784
14,264
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Shelly05
Chang'e
12
1 / 5 / 2
7,033
440
4,047
14,247
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
12
0 / 9 / 1
6,806
425
7,943
19,377
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 4
8,084
505
11,628
8,467
3,848
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
16
7 / 1 / 7
9,143
571
8,177
13,268
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Jestaprank
Yu Huang
16
3 / 0 / 3
10,004
625
14,000
10,842
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
mrsnuffleupuss
Cernunnos
16
9 / 1 / 7
9,753
610
18,112
16,733
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
u_r_dead137
Aphrodite
14
6 / 0 / 10
9,796
612
7,595
5,547
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
29
31
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
W
Awilix
7
1
7
10.5
W
Yu Huang
Jestaprank
Yu Huang
3
0
3
4.5
L
0
8
0
0
L
2
2
0
1
L
Terra
Rimuroux
Terra
1
7
0
0.14
L
Chang'e
Shelly05
Chang'e
1
5
2
0.4
L
Nemesis
0
9
1
0.06
W
Cernunnos
mrsnuffleupuss
Cernunnos
9
1
7
12.5
W
Aphrodite
u_r_dead137
Aphrodite
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
59,512
81,291
Taken
54,857
39,467
Mitigated
24,934
12,497
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,628
675
0
639
8,467
3,848
1,624
2,174
6,246
43,186
0
W
Awilix
8,177
3,095
0
1,730
13,268
6,447
0
931
12,196
0
77,198
W
Yu Huang
Jestaprank
Yu Huang
14,000
4,089
0
4,000
10,842
4,264
2,720
1,748
8,505
84,101
1,598
L
5,106
3,965
0
1,039
13,215
4,870
0
2,254
10,961
0
51,355
L
5,321
979
210
1,563
16,668
11,147
0
10,476
6,192
83
34,933
L
Terra
Rimuroux
Terra
4,466
1,663
325
446
17,784
14,264
0
5,474
12,310
14,584
0
L
Chang'e
Shelly05
Chang'e
4,047
136
80
4,382
14,247
3,126
0
7,483
6,764
38,713
860
L
Nemesis
7,943
3,117
0
4,452
19,377
6,060
0
7,048
12,329
0
51,479
W
Cernunnos
mrsnuffleupuss
Cernunnos
18,112
9,588
0
6,126
16,733
7,638
1,293
2,525
14,208
0
91,130
W
Aphrodite
u_r_dead137
Aphrodite
7,595
1,121
6,012
4,459
5,547
2,737
1,149
1,086
4,461
40,094
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
46,780
286
Minions Killed
467
0
Camps Cleared
0
1,421,616
Distance Traveled
1,480,123
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,084
505
52
3
0
269,446
0
W
Awilix
9,143
571
97
6
0
368,838
0
W
Yu Huang
10,004
625
123
8
0
243,964
2
L
Izanami
6,786
424
87
5
0
268,243
0
L
Shiva
7,998
500
49
3
0
328,465
5
L
Terra
6,187
387
11
1
0
259,792
0
L
Chang'e
7,033
440
60
4
0
253,626
0
L
Nemesis
6,806
425
79
5
0
311,490
0
W
Cernunnos
9,753
610
127
8
0
301,191
0
W
Aphrodite
9,796
612
68
4
0
296,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role