Player Matchup

Ne Zha
Ne Zha
Bxbyx160223
Ne Zha
Level 56
God Stats
1W - 3L
1,285 SR
Queue Stats
141W - 125L
1,436 Elo+
Party 2
Ishtar
Ishtar
Doggliff
Ishtar
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Solo
Hel
Hel
FK TheColt
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
KILLER_BEAST567
Sun Wukong
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 134L
1,571 Elo+
Solo
Janus
Janus
zaysher
Janus
Level 29
God Stats
0W - 2L
1,203 SR
Queue Stats
81W - 75L
1,464 Elo+
Party 2
Team Averages
Level 56
1,397 SR
1,479 Elo+

VS

Team Averages
Level 71
1,508 SR
1,452 Elo+
Heimdallr
Heimdallr
ClassicDan98
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Bacchus
Bacchus
FosforosCopihue
Bacchus
Level 81
God Stats
92W - 77L
1,406 SR
Queue Stats
444W - 413L
1,645 Elo+
Solo
Lancelot
Lancelot
N7BRE
Lancelot
Level 61
God Stats
5W - 1L
1,828 SR
Queue Stats
111W - 100L
1,464 Elo+
Solo
Ah Puch
Ah Puch
PeakyBoy1234
Ah Puch
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,318 Elo+
Solo
Arachne
Arachne
hydrastark
Arachne
Level 47
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 7 / 1
5,983
427
2,578
10,117
3,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Doggliff
Ishtar
13
1 / 2 / 1
7,041
503
4,750
10,659
4,442
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 10 / 2
5,259
376
2,585
13,493
9,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
KILLER_BEAST567
Sun Wukong
10
1 / 3 / 1
6,476
463
4,888
9,727
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
zaysher
Janus
11
2 / 5 / 0
6,975
498
8,632
9,117
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClassicDan98
Heimdallr
12
10 / 1 / 4
8,206
586
9,968
10,129
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 8
7,623
545
5,269
8,475
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
N7BRE
Lancelot
13
4 / 2 / 2
8,560
611
6,955
10,510
8,337
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
PeakyBoy1234
Ah Puch
13
4 / 1 / 4
7,755
554
7,290
8,673
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
hydrastark
Arachne
14
6 / 0 / 5
8,151
582
5,330
9,603
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
27
27
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
1
0.21
W
Heimdallr
ClassicDan98
Heimdallr
10
1
4
12
L
Ishtar
Doggliff
Ishtar
1
2
1
0.75
L
0
10
2
0.1
W
3
1
8
7
L
Sun Wukong
KILLER_BEAST567
Sun Wukong
1
3
1
0.5
W
Lancelot
N7BRE
Lancelot
4
2
2
2.5
W
Ah Puch
PeakyBoy1234
Ah Puch
4
1
4
6
W
Arachne
hydrastark
Arachne
6
0
5
8.5
L
Janus
zaysher
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
34,812
53,113
Taken
47,390
27,259
Mitigated
28,409
10,041
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,578
1,340
0
579
10,117
3,570
0
2,741
7,203
0
19,006
W
Heimdallr
ClassicDan98
Heimdallr
9,968
4,930
0
3,065
10,129
4,121
1,062
1,491
8,591
0
46,535
L
Ishtar
Doggliff
Ishtar
4,750
1,945
0
3,735
10,659
4,442
0
1,787
8,872
0
57,425
L
2,585
686
110
2,852
13,493
9,076
0
1,434
12,053
12,732
0
W
5,269
179
358
1,108
8,475
8,483
232
2,204
6,140
22,148
0
L
Sun Wukong
KILLER_BEAST567
Sun Wukong
4,888
1,492
0
2,025
9,727
6,365
0
976
8,204
0
32,867
W
Lancelot
N7BRE
Lancelot
6,955
1,304
0
3,406
10,510
8,337
0
566
9,431
974
60,619
W
Ah Puch
PeakyBoy1234
Ah Puch
7,290
129
150
5,018
8,673
3,175
210
3,908
4,421
54,094
0
W
Arachne
hydrastark
Arachne
5,330
3,052
0
3,634
9,603
4,293
0
2,292
7,145
0
55,635
L
Janus
zaysher
Janus
8,632
451
0
740
9,117
3,806
0
6,149
2,968
40,239
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
40,295
285
Minions Killed
375
0
Camps Cleared
0
1,335,904
Distance Traveled
1,507,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,983
427
37
3
0
298,004
0
W
Heimdallr
8,206
586
61
4
0
280,379
0
L
Ishtar
7,041
503
86
6
0
284,146
0
L
Hel
5,259
376
9
1
0
267,603
2
W
Bacchus
7,623
545
44
3
0
321,482
0
L
Sun Wukong
6,476
463
65
5
0
256,663
3
W
Lancelot
8,560
611
95
7
0
325,231
0
W
Ah Puch
7,755
554
73
5
0
254,816
4
W
Arachne
8,151
582
102
7
0
325,429
0
L
Janus
6,975
498
88
6
0
229,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role