Player Matchup

Rama
Rama
 
Rama
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KAKASHID0N
Sol
Level 157
God Stats
65W - 64L
1,606 SR
Queue Stats
89W - 88L
1,556 Elo+
Solo
Cliodhna
Cliodhna
Tin10Men
Cliodhna
Level 126
God Stats
4W - 4L
1,569 SR
Queue Stats
277W - 287L
1,389 Elo+
Solo
Bacchus
Bacchus
Zap rat4119
Bacchus
Level 119
God Stats
1W - 4L
1,731 SR
Queue Stats
74W - 73L
1,455 Elo+
Solo
Cabrakan
Cabrakan
jangletetts
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,082 Elo+
Solo
Team Averages
Level 128
1,581 SR
1,396 Elo+

VS

Team Averages
Level 113
1,500 SR
1,457 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Pyro6116
Mulan
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
426W - 410L
1,373 Elo+
Solo
Ra
Ra
oJimBobo
Ra
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 5 / 1
6,589
471
10,302
12,790
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 0
7,357
526
4,473
8,398
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Tin10Men
Cliodhna
9
1 / 6 / 2
6,059
433
4,724
10,334
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Zap rat4119
Bacchus
12
1 / 2 / 1
6,895
493
6,276
12,173
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
jangletetts
Cabrakan
10
0 / 5 / 1
5,938
424
4,885
10,784
10,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
10 / 0 / 5
8,371
598
9,631
12,044
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
 
Kumbhakarna
12
3 / 1 / 11
7,553
540
5,728
15,096
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
 
Rama
12
6 / 3 / 3
7,230
516
9,911
9,484
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Pyro6116
Mulan
15
2 / 1 / 0
8,818
630
5,733
11,151
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 4
8,146
582
4,886
7,849
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
21
21
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
1
0.5
W
Nemesis
 
Nemesis
10
0
5
12.5
W
Kumbhakarna
 
Kumbhakarna
3
1
11
8.5
W
Rama
 
Rama
6
3
3
2.5
L
1
3
0
0.33
W
Mulan
Pyro6116
Mulan
2
1
0
2
L
Cliodhna
Tin10Men
Cliodhna
1
6
2
0.33
L
Bacchus
Zap rat4119
Bacchus
1
2
1
0.75
L
Cabrakan
jangletetts
Cabrakan
0
5
1
0.1
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
35,889
54,479
Taken
55,624
30,736
Mitigated
34,659
11,905
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,302
7,161
0
3,980
12,790
5,231
672
2,485
10,305
0
60,225
W
Nemesis
 
Nemesis
9,631
5,004
0
3,143
12,044
5,901
0
2,485
9,559
0
62,193
W
Kumbhakarna
 
Kumbhakarna
5,728
781
0
3,727
15,096
12,437
0
2,646
12,450
21,837
3,135
W
Rama
 
Rama
9,911
8,287
0
750
9,484
4,009
0
2,148
7,336
0
48,330
L
4,473
1,979
0
3,342
8,398
2,831
0
0
8,398
48,864
8,736
W
Mulan
Pyro6116
Mulan
5,733
720
0
4,079
11,151
8,334
44
3,812
7,339
0
69,099
L
Cliodhna
Tin10Men
Cliodhna
4,724
785
0
1,246
10,334
3,284
0
497
9,837
0
22,715
L
Bacchus
Zap rat4119
Bacchus
6,276
300
0
2,777
12,173
8,871
0
4,113
7,992
54,661
1,802
L
Cabrakan
jangletetts
Cabrakan
4,885
216
0
560
10,784
10,519
62
2,709
8,075
25,987
0
W
4,886
678
862
4,205
7,849
3,978
0
3,870
3,979
72,268
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
40,118
330
Minions Killed
435
0
Camps Cleared
0
1,215,954
Distance Traveled
1,377,519
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,589
471
76
5
0
227,793
0
W
Nemesis
8,371
598
90
6
0
328,052
1
W
Kumbhakarna
7,553
540
36
3
0
276,556
3
W
Rama
7,230
516
74
5
0
267,694
2
L
Sol
7,357
526
85
6
0
200,561
0
W
Mulan
8,818
630
119
9
0
218,333
4
L
Cliodhna
6,059
433
27
2
0
269,739
0
L
Bacchus
6,895
493
97
7
0
268,321
0
L
Cabrakan
5,938
424
45
3
0
249,540
1
W
Ra
8,146
582
116
8
0
286,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role