Player Matchup

Kukulkan
Kukulkan
Crimson-_-guy
Kukulkan
Level 82
God Stats
4W - 6L
1,469 SR
Queue Stats
114W - 102L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sanci91
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Achilles
Achilles
Synergy_Tarpion
Achilles
Level 24
God Stats
0W - 3L
1,285 SR
Queue Stats
19W - 23L
1,549 Elo+
Party 1
Team Averages
Level 84
1,418 SR
1,547 Elo+

VS

Team Averages
Level 135
1,369 SR
1,433 Elo+
Hel
Hel
Oweniyo
Hel
Level 147
God Stats
1W - 1L
1,316 SR
Queue Stats
13W - 16L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
RockOnCveto
Danzaburou
Level 141
God Stats
6W - 7L
1,232 SR
Queue Stats
13W - 16L
1,345 Elo+
Party 2
Sol
Sol
Tormented Nomad
Sol
Level 118
God Stats
6W - 5L
1,559 SR
Queue Stats
70W - 57L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crimson-_-guy
Kukulkan
14
0 / 1 / 2
8,439
649
5,270
6,359
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sanci91
Ah Muzen Cab
13
1 / 3 / 1
8,357
643
11,431
11,339
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
1 / 5 / 1
8,122
625
6,121
13,385
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
4 / 0 / 3
10,089
776
6,850
9,515
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
RockOnCveto
Danzaburou
14
0 / 1 / 6
9,370
721
7,402
7,820
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 4
10,740
826
11,811
12,186
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crimson-_-guy
Kukulkan
0
1
2
1
W
Hel
4
0
3
5.5
W
Danzaburou
RockOnCveto
Danzaburou
0
1
6
3
L
Ah Muzen Cab
Sanci91
Ah Muzen Cab
1
3
1
0.5
L
Achilles
1
5
1
0.3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
26,063
31,083
Taken
29,521
17,697
Mitigated
11,632
2,530
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crimson-_-guy
Kukulkan
5,270
187
0
0
6,359
2,941
0
4,200
2,118
32,435
807
W
Hel
6,850
204
4,898
6,056
9,515
3,931
429
1,487
7,902
28,740
230
W
Danzaburou
RockOnCveto
Danzaburou
7,402
1,620
0
1,153
7,820
3,089
105
1,815
5,736
0
41,032
L
Ah Muzen Cab
Sanci91
Ah Muzen Cab
11,431
4,123
0
783
11,339
4,826
0
7,146
4,160
0
42,978
L
Achilles
6,121
352
60
1,687
13,385
9,930
0
7,035
6,296
0
22,561
W
11,811
5,106
0
6,086
12,186
4,612
2,197
1,683
10,165
52,435
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
30,199
157
Minions Killed
211
0
Camps Cleared
0
749,259
Distance Traveled
779,439
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,439
649
63
5
0
268,388
0
W
Hel
10,089
776
47
4
0
264,164
2
W
Danzaburou
9,370
721
73
6
0
275,146
5
L
Ah Muzen Cab
8,357
643
62
5
0
235,878
0
L
Achilles
8,122
625
32
2
0
244,993
3
W
Sol
10,740
826
91
7
0
240,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role