Player Matchup

Neith
Neith
Cyberkiller555
Neith
Level 89
God Stats
4W - 4L
1,534 SR
Queue Stats
38W - 54L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
DiodeVAR
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,386 Elo+
Party 1
Mulan
Mulan
Frostlord47
Mulan
Level 33
God Stats
17W - 16L
1,402 SR
Queue Stats
66W - 93L
1,290 Elo+
Party 1
Nu Wa
Nu Wa
Raeyzi
Nu Wa
Level 64
God Stats
9W - 3L
1,802 SR
Queue Stats
32W - 32L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Wrath1200
Ah Puch
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 43L
1,350 Elo+
Party 1
Team Averages
Level 60
1,547 SR
1,383 Elo+

VS

Team Averages
Level 96
1,534 SR
1,386 Elo+
Ah Puch
Ah Puch
BARTEKn98
Ah Puch
Level 158
God Stats
12W - 13L
1,452 SR
Queue Stats
293W - 334L
1,433 Elo+
Solo
Izanami
Izanami
Chulgi
Izanami
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 10L
1,248 Elo+
Party 2
Baron Samedi
Baron Samedi
LandRazor
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Nexo102
Gilgamesh
Level 16
God Stats
5W - 9L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Ganesha
Ganesha
grosNerf
Ganesha
Level 123
God Stats
1W - 2L
1,504 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
10,181
848
9,793
5,231
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
DiodeVAR
Sylvanus
15
1 / 2 / 7
9,339
778
3,091
10,821
9,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 0 / 3
9,861
822
7,746
10,085
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Raeyzi
Nu Wa
15
1 / 1 / 5
8,628
719
6,748
4,413
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Wrath1200
Ah Puch
17
1 / 0 / 8
9,545
795
18,287
6,867
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BARTEKn98
Ah Puch
15
0 / 2 / 1
8,533
711
10,959
6,938
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Chulgi
Izanami
16
0 / 1 / 1
9,190
766
2,309
7,719
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LandRazor
Baron Samedi
14
3 / 5 / 0
8,634
720
7,946
12,378
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Nexo102
Gilgamesh
13
0 / 5 / 1
8,075
673
5,111
14,999
7,815
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ganesha
grosNerf
Ganesha
16
0 / 1 / 1
8,495
708
3,196
12,252
9,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BARTEKn98
Ah Puch
0
2
1
0.25
L
Izanami
Chulgi
Izanami
0
1
1
0.5
W
6
0
3
7.5
W
Sylvanus
DiodeVAR
Sylvanus
1
2
7
2.25
W
5
0
3
6.5
L
Baron Samedi
LandRazor
Baron Samedi
3
5
0
0.6
L
Gilgamesh
Nexo102
Gilgamesh
0
5
1
0.1
W
Nu Wa
Raeyzi
Nu Wa
1
1
5
3.5
W
Ah Puch
Wrath1200
Ah Puch
1
0
8
5
L
Ganesha
grosNerf
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
29,521
37,417
Taken
54,286
28,759
Mitigated
29,762
11,001
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BARTEKn98
Ah Puch
10,959
37
0
341
6,938
2,795
0
3,118
3,726
30,891
27
L
Izanami
Chulgi
Izanami
2,309
1,763
0
1,900
7,719
3,446
200
4,082
3,596
0
43,524
W
9,793
2,790
0
1,964
5,231
2,362
322
2,392
2,839
0
35,337
W
Sylvanus
DiodeVAR
Sylvanus
3,091
1,410
3,101
2,681
10,821
9,859
0
7,556
3,265
7,900
301
W
7,746
1,539
0
1,592
10,085
11,660
36
4,775
5,310
0
26,640
L
Baron Samedi
LandRazor
Baron Samedi
7,946
548
1,270
2,961
12,378
6,436
0
7,863
4,377
22,258
0
L
Gilgamesh
Nexo102
Gilgamesh
5,111
1,686
0
316
14,999
7,815
0
6,927
7,843
0
16,621
W
Nu Wa
Raeyzi
Nu Wa
6,748
1,021
0
240
4,413
1,766
1,173
2,741
1,672
19,845
0
W
Ah Puch
Wrath1200
Ah Puch
18,287
636
0
1,423
6,867
3,112
112
4,553
2,314
48,163
670
L
Ganesha
grosNerf
Ganesha
3,196
37
347
4,214
12,252
9,270
0
6,005
5,913
17,354
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
42,927
245
Minions Killed
266
0
Camps Cleared
0
1,125,583
Distance Traveled
1,154,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,533
711
63
5
0
221,551
0
L
Izanami
9,190
766
117
10
0
227,942
0
W
Neith
10,181
848
61
5
0
267,969
0
W
Sylvanus
9,339
778
32
3
0
199,896
0
W
Mulan
9,861
822
46
4
0
234,493
0
L
Baron Samedi
8,634
720
52
4
0
234,324
0
L
Gilgamesh
8,075
673
25
2
0
213,330
0
W
Nu Wa
8,628
719
27
2
0
177,719
0
W
Ah Puch
9,545
795
79
7
0
245,506
0
L
Ganesha
8,495
708
9
1
0
257,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role