Player Matchup

Kuzenbo
Kuzenbo
Belerofonte99
Kuzenbo
Level 51
God Stats
26W - 23L
1,509 SR
Queue Stats
316W - 320L
1,448 Elo+
Solo
Scylla
Scylla
DiddyZonguldak
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,482 Elo+
Party 2
Anhur
Anhur
L4ckes Ttv
Anhur
Level 182
God Stats
12W - 15L
1,500 SR
Queue Stats
339W - 306L
1,609 Elo+
Solo
Mulan
Mulan
Umut_36_30
Mulan
Level 106
God Stats
0W - 3L
1,304 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 2
Mercury
Mercury
Unsa1nted
Mercury
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,544 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,486 Elo+

VS

Team Averages
Level 95
1,485 SR
1,492 Elo+
Anubis
Anubis
Gibalodos
Anubis
Level 32
God Stats
11W - 3L
1,275 SR
Queue Stats
15W - 16L
1,216 Elo+
Solo
Loki
Loki
GipsyGod
Loki
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 73L
1,457 Elo+
Party 1
Skadi
Skadi
Robbelibob
Skadi
Level 98
God Stats
15W - 11L
1,404 SR
Queue Stats
72W - 56L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
Toked420
Gilgamesh
Level 149
God Stats
12W - 11L
1,500 SR
Queue Stats
168W - 144L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
smmitthyyy
Nu Wa
Level 86
God Stats
2W - 2L
1,748 SR
Queue Stats
92W - 99L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 0 / 2
7,079
442
8,418
11,824
10,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 1
8,079
505
3,138
10,269
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
2 / 2 / 2
7,676
480
3,264
10,082
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
15
1 / 5 / 0
7,728
483
7,915
15,863
10,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Unsa1nted
Mercury
8
1 / 1 / 1
6,091
381
1,817
6,370
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gibalodos
Anubis
13
0 / 3 / 1
8,149
509
5,375
7,655
3,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
18
2 / 0 / 3
10,221
639
4,430
9,705
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
15
1 / 1 / 3
8,610
538
8,210
11,044
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Toked420
Gilgamesh
16
4 / 1 / 1
10,480
655
10,869
14,370
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
17
4 / 2 / 2
10,744
672
6,895
5,959
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
0
2
3
L
1
3
1
0.5
W
Anubis
Gibalodos
Anubis
0
3
1
0.17
W
Loki
2
0
3
3.5
L
Anhur
2
2
2
1.5
W
Skadi
1
1
3
2.5
W
Gilgamesh
Toked420
Gilgamesh
4
1
1
4.5
L
Mulan
1
5
0
0.2
L
Mercury
Unsa1nted
Mercury
1
1
1
1.5
W
Nu Wa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
35,779
54,408
Taken
48,733
29,887
Mitigated
28,263
12,789
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
8,418
2,552
1,379
3,942
11,824
10,260
0
5,357
6,467
26,668
2,216
L
3,138
72
0
500
10,269
2,939
0
3,880
6,389
74,738
2,678
W
Anubis
Gibalodos
Anubis
5,375
363
0
2,476
7,655
3,619
918
3,648
4,007
53,859
0
W
Loki
4,430
1,270
0
5,530
9,705
3,987
559
1,218
8,487
0
84,816
L
Anhur
3,264
2,212
0
3,390
10,082
3,576
0
949
9,133
0
63,552
W
Skadi
8,210
3,277
0
1,303
11,044
3,960
2,987
3,933
7,111
0
70,252
W
Gilgamesh
Toked420
Gilgamesh
10,869
4,433
0
1,799
14,370
14,693
634
0
14,370
893
79,087
L
Mulan
7,915
2,126
0
2,928
15,863
10,958
0
1,007
13,945
0
61,242
L
Mercury
Unsa1nted
Mercury
1,817
1,104
0
650
6,370
2,154
0
1,401
4,933
0
25,039
W
Nu Wa
6,895
1,860
0
537
5,959
2,004
2,556
2,933
3,026
70,640
2,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
48,204
418
Minions Killed
583
0
Camps Cleared
0
1,149,478
Distance Traveled
1,582,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,079
442
38
2
0
234,876
0
L
Scylla
8,079
505
134
8
0
247,647
0
W
Anubis
8,149
509
105
7
0
268,859
0
W
Loki
10,221
639
155
10
0
395,918
0
L
Anhur
7,676
480
105
7
0
243,903
0
W
Skadi
8,610
538
81
5
0
297,007
2
W
Gilgamesh
10,480
655
113
7
0
308,987
0
L
Mulan
7,728
483
97
6
0
259,143
0
L
Mercury
6,091
381
44
3
0
163,909
0
W
Nu Wa
10,744
672
129
8
0
311,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role