Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Kronoxž
Sobek
Gold IV
Level 154
God Stats
7W - 8L
1,637 SR
Queue Stats
59W - 46L
1,735 MMR
Party 3
Osiris
Osiris
Platinum IV
TheBugOnYou
Osiris
Platinum IV
Level 147
God Stats
5W - 8L
1,557 SR
Queue Stats
227W - 204L
1,839 MMR
Party 1
Hachiman
Hachiman
Gold III
chicken178
Hachiman
Gold III
Level 124
God Stats
7W - 4L
1,610 SR
Queue Stats
64W - 51L
1,701 MMR
Party 1
Bastet
Bastet
Gold III
ŜÞyro
Bastet
Gold III
Level 208
God Stats
20W - 23L
1,568 SR
Queue Stats
273W - 252L
1,781 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,575 SR
1,711 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,625 SR
1,683 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold III
ChamacoPelao
Raijin
Gold III
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,612 MMR
Party 2
Chernobog
Chernobog
Gold IV
JTSpeed
Chernobog
Gold IV
Level 127
God Stats
2W - 0L
1,707 SR
Queue Stats
20W - 15L
1,754 MMR
Solo
Awilix
Awilix
Gold I
anothino
Awilix
Gold I
Level 154
God Stats
23W - 16L
1,732 SR
Queue Stats
207W - 167L
1,761 MMR
Solo
Ares
Ares
Gold I
sljag
Ares
Gold I
Level 60
God Stats
19W - 18L
1,687 SR
Queue Stats
245W - 237L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 0
5,152
515
2,371
7,959
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kronoxž
Sobek
9
1 / 2 / 1
5,289
529
2,628
6,318
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
0 / 0 / 0
5,623
562
5,645
8,781
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
chicken178
Hachiman
10
2 / 4 / 2
5,803
580
5,906
8,164
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ŜÞyro
Bastet
11
1 / 3 / 2
5,340
534
3,539
7,786
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiAthenaBake KujiraMaman Brigitte

VS

Bans
Ao KuangThanatosJing WeiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 1
6,098
610
5,591
9,553
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
0 / 0 / 0
5,854
585
2,991
3,741
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
JTSpeed
Chernobog
12
3 / 1 / 4
7,118
712
3,823
5,652
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
anothino
Awilix
11
5 / 0 / 1
6,112
611
5,095
5,955
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
sljag
Ares
10
2 / 3 / 3
5,819
582
5,296
9,115
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Raijin
0
0
0
0
W
Chernobog
JTSpeed
Chernobog
3
1
4
5
L
Sobek
Kronoxž
Sobek
1
2
1
0.75
L
Osiris
0
0
0
0
W
Awilix
anothino
Awilix
5
0
1
5.5
L
Hachiman
chicken178
Hachiman
2
4
2
0.75
W
Ares
sljag
Ares
2
3
3
1.17
L
Bastet
ŜÞyro
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
22,796
39,008
Taken
34,016
22,654
Mitigated
19,244
12,941
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,371
40
417
3,472
7,959
2,771
0
2,741
5,169
43,832
2,133
W
Sun Wukong
 
Sun Wukong
5,591
1,618
0
3,949
9,553
6,098
0
0
8,543
0
41,509
W
Raijin
2,991
603
0
625
3,741
1,482
0
1,760
1,981
54,861
0
W
Chernobog
JTSpeed
Chernobog
3,823
2,497
0
2,286
5,652
2,174
0
492
5,160
0
54,732
L
Sobek
Kronoxž
Sobek
2,628
266
0
2,460
6,318
5,085
0
2,125
4,183
11,948
0
L
Osiris
5,645
1,254
0
3,063
8,781
8,874
0
0
7,956
0
40,832
W
Awilix
anothino
Awilix
5,095
2,190
0
592
5,955
2,550
0
644
5,311
0
47,830
L
Hachiman
chicken178
Hachiman
5,906
3,599
0
1,872
8,164
2,737
0
2,148
6,016
0
43,585
W
Ares
sljag
Ares
5,296
389
0
1,246
9,115
6,940
0
2,103
7,012
17,472
603
L
Bastet
ŜÞyro
Bastet
3,539
1,153
0
1,657
7,786
3,187
0
931
6,811
0
40,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
31,001
309
Minions Killed
385
0
Camps Cleared
0
1,074,705
Distance Traveled
1,073,934
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,152
515
83
8
0
200,974
1
W
Sun Wukong
6,098
610
88
9
0
210,098
2
W
Raijin
5,854
585
94
9
0
206,859
5
W
Chernobog
7,118
712
103
10
0
187,896
0
L
Sobek
5,289
529
22
2
0
245,202
6
L
Osiris
5,623
562
64
6
0
215,813
4
W
Awilix
6,112
611
82
8
0
253,586
0
L
Hachiman
5,803
580
71
7
0
186,462
0
W
Ares
5,819
582
18
2
0
215,495
5
L
Bastet
5,340
534
69
7
0
226,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role