Player Matchup

Athena
Athena
Aarongamma6
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,606 Elo+
Solo
Ravana
Ravana
Chicayan
Ravana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
HamlessColtt_615
Sun Wukong
Level 55
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 13L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Itzam99-
Morgan Le Fay
Level 152
God Stats
4W - 2L
1,541 SR
Queue Stats
73W - 77L
1,538 Elo+
Solo
Medusa
Medusa
moose__cuz_duh
Medusa
Level 143
God Stats
144W - 133L
1,468 SR
Queue Stats
321W - 309L
1,467 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,491 Elo+

VS

Team Averages
Level 129
1,637 SR
1,527 Elo+
King Arthur
King Arthur
Bashfulltick
King Arthur
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 37L
1,523 Elo+
Solo
Sol
Sol
GmHades
Sol
Level 165
God Stats
11W - 6L
1,785 SR
Queue Stats
154W - 141L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
PersephoneThıcc
Ratatoskr
Level 147
God Stats
12W - 7L
1,650 SR
Queue Stats
161W - 149L
1,550 Elo+
Party 1
Chang'e
Chang'e
kexsii
Chang'e
Level 87
God Stats
18W - 16L
1,752 SR
Queue Stats
358W - 329L
1,504 Elo+
Solo
Cerberus
Cerberus
zanetheprinc3
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 249L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 3 / 6
8,480
404
7,624
21,673
25,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Chicayan
Ravana
18
4 / 4 / 3
9,837
468
11,965
17,538
10,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
HamlessColtt_615
Sun Wukong
12
0 / 2 / 1
7,874
375
5,851
14,536
12,823
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Itzam99-
Morgan Le Fay
14
1 / 3 / 3
8,504
405
9,379
11,134
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 10 / 1
9,130
435
10,826
21,585
9,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bashfulltick
King Arthur
17
3 / 0 / 8
11,450
545
15,982
16,564
18,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
19
4 / 2 / 4
11,901
567
11,342
15,708
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
18
6 / 4 / 7
11,040
526
15,262
23,837
10,347
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
kexsii
Chang'e
18
9 / 0 / 3
12,100
576
16,623
10,520
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
zanetheprinc3
Cerberus
12
0 / 5 / 8
8,906
424
5,120
23,193
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
22
22
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
6
1.67
W
King Arthur
Bashfulltick
King Arthur
3
0
8
7
L
Ravana
Chicayan
Ravana
4
4
3
1.38
W
Sol
4
2
4
3
L
Sun Wukong
HamlessColtt_615
Sun Wukong
0
2
1
0.25
L
Morgan Le Fay
Itzam99-
Morgan Le Fay
1
3
3
0.83
W
Ratatoskr
6
4
7
2.38
W
Chang'e
kexsii
Chang'e
9
0
3
10.5
L
3
10
1
0.35
W
Cerberus
zanetheprinc3
Cerberus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
64,329
86,466
Taken
89,822
62,033
Mitigated
59,995
18,711
Healing
36,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,624
2,007
0
1,762
21,673
25,128
0
10,523
11,150
21,281
772
W
King Arthur
Bashfulltick
King Arthur
15,982
1,569
0
3,054
16,564
18,737
213
2,730
13,834
0
81,901
L
Ravana
Chicayan
Ravana
11,965
3,870
0
8,135
17,538
10,027
0
6,036
11,502
0
93,630
W
Sol
11,342
5,146
0
9,139
15,708
6,157
3,495
2,662
13,046
98,295
25,560
L
Sun Wukong
HamlessColtt_615
Sun Wukong
5,851
2,082
0
2,395
14,536
12,823
0
1,448
13,088
0
47,501
L
Morgan Le Fay
Itzam99-
Morgan Le Fay
9,379
934
0
942
11,134
4,672
0
4,505
6,629
62,110
1,557
W
Ratatoskr
15,262
6,663
0
6,489
23,837
10,347
92
6,076
17,761
0
84,494
W
Chang'e
kexsii
Chang'e
16,623
1,658
5,218
8,629
10,520
4,142
92
4,192
6,328
99,467
2,097
L
10,826
5,386
0
5,477
21,585
9,383
0
9,036
12,549
0
75,255
W
Cerberus
zanetheprinc3
Cerberus
5,120
426
0
3,476
23,193
20,612
49
5,912
17,281
30,526
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
55,397
429
Minions Killed
591
0
Camps Cleared
0
1,903,219
Distance Traveled
2,052,823
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,480
404
18
1
0
450,054
6
W
King Arthur
11,450
545
115
5
0
433,773
4
L
Ravana
9,837
468
133
6
0
414,587
2
W
Sol
11,901
567
169
8
0
377,047
6
L
Sun Wukong
7,874
375
67
3
0
317,213
0
L
Morgan Le Fay
8,504
405
106
5
0
397,250
2
W
Ratatoskr
11,040
526
106
5
0
468,552
6
W
Chang'e
12,100
576
153
7
0
417,512
0
L
Medusa
9,130
435
105
5
0
324,115
0
W
Cerberus
8,906
424
48
2
0
355,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role