Player Matchup

Skadi
Skadi
CatBurgler29
Skadi
Level 49
God Stats
8W - 5L
1,902 SR
Queue Stats
77W - 78L
1,411 Elo+
Party 2
Ix Chel
Ix Chel
GraDelS64
Ix Chel
Level 118
God Stats
17W - 16L
1,543 SR
Queue Stats
71W - 70L
1,441 Elo+
Solo
Thanatos
Thanatos
Sir_WALLACE20
Thanatos
Level 68
God Stats
3W - 6L
1,454 SR
Queue Stats
97W - 96L
1,348 Elo+
Party 3
Hercules
Hercules
WallPuncher1312
Hercules
Level 41
God Stats
0W - 3L
1,774 SR
Queue Stats
25W - 41L
1,355 Elo+
Party 2
Bellona
Bellona
hola5002
Bellona
Level 17
God Stats
1W - 3L
1,101 SR
Queue Stats
11W - 16L
1,404 Elo+
Party 3
Team Averages
Level 59
1,555 SR
1,392 Elo+

VS

Team Averages
Level 70
1,434 SR
1,473 Elo+
Scylla
Scylla
BrantyP
Scylla
Level 88
God Stats
9W - 6L
1,610 SR
Queue Stats
38W - 44L
1,445 Elo+
Party 1
Ishtar
Ishtar
CHI TOWN 1620
Ishtar
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 128L
1,826 Elo+
Solo
Ymir
Ymir
temp-225350
Ymir
Level 40
God Stats
4W - 5L
1,262 SR
Queue Stats
19W - 22L
1,432 Elo+
Party 1
Loki
Loki
xNaStyy JUNIORx
Loki
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,153 Elo+
Solo
Amaterasu
Amaterasu
zombiekillar508
Amaterasu
Level 57
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 9L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,197
423
9,694
8,024
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
GraDelS64
Ix Chel
13
1 / 5 / 3
7,569
445
5,555
11,398
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Sir_WALLACE20
Thanatos
13
3 / 5 / 2
7,861
462
6,812
13,112
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
12
0 / 1 / 0
7,150
421
3,766
17,272
14,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
hola5002
Bellona
13
0 / 0 / 0
7,264
427
2,915
13,555
11,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrantyP
Scylla
14
3 / 2 / 3
9,287
546
9,584
6,270
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 2
8,917
525
7,537
9,895
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 2
8,048
473
6,552
13,598
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 4
8,497
500
5,071
12,170
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
zombiekillar508
Amaterasu
16
2 / 0 / 3
10,292
605
10,478
10,981
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
BrantyP
Scylla
3
2
3
2.25
W
2
0
2
3
L
1
1
1
1.5
L
Ix Chel
GraDelS64
Ix Chel
1
5
3
0.5
L
Thanatos
Sir_WALLACE20
Thanatos
3
5
2
0.8
L
Hercules
0
1
0
0
L
Bellona
hola5002
Bellona
0
0
0
0
W
3
2
2
2
W
2
1
4
4
W
Amaterasu
zombiekillar508
Amaterasu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
39,222
63,361
Taken
52,914
39,202
Mitigated
33,947
16,712
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BrantyP
Scylla
9,584
426
0
383
6,270
2,147
1,842
2,010
4,260
57,039
501
W
7,537
3,332
0
3,816
9,895
4,204
355
0
9,895
0
71,365
L
9,694
4,619
89
1,804
8,024
3,004
258
1,408
6,445
0
60,060
L
Ix Chel
GraDelS64
Ix Chel
5,555
714
260
2,057
11,398
4,556
0
4,434
6,583
55,286
473
L
Thanatos
Sir_WALLACE20
Thanatos
6,812
2,213
0
3,822
13,112
5,796
0
3,083
9,581
0
49,936
L
Hercules
3,766
893
0
5,560
17,272
14,137
0
5,769
10,818
0
28,839
L
Bellona
hola5002
Bellona
2,915
1,094
0
3,120
13,555
11,709
0
0
12,647
0
40,356
W
6,552
1,003
0
2,898
13,598
8,870
376
1,946
11,652
33,534
2,738
W
5,071
1,444
0
6,284
12,170
4,570
789
1,152
11,018
0
50,895
W
Amaterasu
zombiekillar508
Amaterasu
10,478
4,002
0
2,927
10,981
14,156
312
348
10,633
0
78,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
45,041
337
Minions Killed
499
0
Camps Cleared
0
1,580,375
Distance Traveled
1,704,033
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,287
546
116
7
0
330,248
0
W
Ishtar
8,917
525
101
6
0
335,540
10
L
Skadi
7,197
423
72
4
0
310,662
0
L
Ix Chel
7,569
445
92
5
0
275,550
7
L
Thanatos
7,861
462
75
4
0
337,255
0
L
Hercules
7,150
421
38
2
0
340,957
2
L
Bellona
7,264
427
60
4
0
315,951
0
W
Ymir
8,048
473
66
4
0
323,711
0
W
Loki
8,497
500
79
5
0
386,781
0
W
Amaterasu
10,292
605
137
8
0
327,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role