Player Matchup

Erlang Shen
Erlang Shen
Cieloh
Erlang Shen
Level 41
God Stats
11W - 4L
1,155 SR
Queue Stats
285W - 254L
1,386 Elo+
Party 3
Persephone
Persephone
Wrarriouse99
Persephone
Level 28
God Stats
5W - 2L
1,677 SR
Queue Stats
51W - 61L
1,540 Elo+
Party 2
Da Ji
Da Ji
anani1104
Da Ji
Level 42
God Stats
5W - 8L
1,115 SR
Queue Stats
139W - 126L
1,610 Elo+
Party 2
Athena
Athena
g_o_o_p_0_0_0_0
Athena
Level 103
God Stats
20W - 12L
1,409 SR
Queue Stats
351W - 337L
1,620 Elo+
Party 2
Ullr
Ullr
menacingmac333
Ullr
Level 56
God Stats
7W - 1L
1,793 SR
Queue Stats
204W - 190L
1,386 Elo+
Party 3
Team Averages
Level 54
1,430 SR
1,508 Elo+

VS

Team Averages
Level 26
1,512 SR
1,528 Elo+
Sol
Sol
IDer0I
Sol
Level 12
God Stats
1W - 7L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 1
Athena
Athena
Meta Knight6864
Athena
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
556W - 598L
1,451 Elo+
Party 1
King Arthur
King Arthur
MetaGamerB5C
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 123L
1,500 Elo+
Party 1
Bakasura
Bakasura
SmokeySuxx
Bakasura
Level 32
God Stats
8W - 10L
1,500 SR
Queue Stats
95W - 142L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
TisLumen
Kukulkan
Level 43
God Stats
14W - 13L
1,561 SR
Queue Stats
46W - 40L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cieloh
Erlang Shen
15
3 / 1 / 3
10,043
628
13,151
15,918
10,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Wrarriouse99
Persephone
13
3 / 3 / 2
8,919
557
7,815
9,463
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
anani1104
Da Ji
14
7 / 1 / 2
8,410
526
10,662
13,925
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 10
8,535
533
8,550
16,491
11,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
7,449
466
6,051
13,011
5,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IDer0I
Sol
12
1 / 4 / 2
7,331
458
10,513
12,114
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 2
6,694
418
5,425
16,757
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MetaGamerB5C
King Arthur
10
0 / 4 / 2
6,444
403
3,716
13,754
13,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bakasura
SmokeySuxx
Bakasura
13
5 / 4 / 1
8,060
504
11,287
15,375
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TisLumen
Kukulkan
15
1 / 1 / 1
8,747
547
8,969
7,696
3,668
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cieloh
Erlang Shen
3
1
3
4.5
L
Sol
IDer0I
Sol
1
4
2
0.5
L
0
4
2
0.25
L
King Arthur
MetaGamerB5C
King Arthur
0
4
2
0.25
L
Bakasura
SmokeySuxx
Bakasura
5
4
1
1.38
L
Kukulkan
TisLumen
Kukulkan
1
1
1
1.5
W
Persephone
Wrarriouse99
Persephone
3
3
2
1.33
W
Da Ji
anani1104
Da Ji
7
1
2
8
W
3
1
10
8
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
39,910
68,808
Taken
65,696
37,327
Mitigated
42,073
27,408
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cieloh
Erlang Shen
13,151
7,436
0
8,788
15,918
10,460
1,027
3,833
11,320
0
76,615
L
Sol
IDer0I
Sol
10,513
5,380
0
1,679
12,114
3,871
1,454
4,302
7,756
50,234
0
L
5,425
1,720
0
1,090
16,757
14,192
0
4,653
11,996
18,226
0
L
King Arthur
MetaGamerB5C
King Arthur
3,716
1,164
0
1,870
13,754
13,029
0
2,589
11,102
204
22,403
L
Bakasura
SmokeySuxx
Bakasura
11,287
7,006
0
2,864
15,375
7,313
50
2,209
13,088
0
38,006
L
Kukulkan
TisLumen
Kukulkan
8,969
305
0
977
7,696
3,668
0
1,664
5,950
77,203
2,357
W
Persephone
Wrarriouse99
Persephone
7,815
729
0
1,154
9,463
3,317
0
3,079
5,868
60,780
1,155
W
Da Ji
anani1104
Da Ji
10,662
2,791
0
5,847
13,925
6,030
0
4,307
9,338
0
64,947
W
8,550
2,208
571
4,850
16,491
11,779
131
5,915
9,869
32,551
1,307
W
6,051
2,941
0
6,198
13,011
5,741
639
7,714
5,187
0
53,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
37,276
433
Minions Killed
327
0
Camps Cleared
0
1,603,049
Distance Traveled
1,655,447
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,043
628
121
8
0
283,537
0
L
Sol
7,331
458
79
5
0
307,336
0
L
Athena
6,694
418
19
1
0
348,056
0
L
King Arthur
6,444
403
27
2
0
307,485
0
L
Bakasura
8,060
504
58
4
0
353,490
0
L
Kukulkan
8,747
547
144
9
0
339,080
7
W
Persephone
8,919
557
102
6
0
304,494
2
W
Da Ji
8,410
526
96
6
0
360,605
0
W
Athena
8,535
533
51
3
0
355,604
4
W
Ullr
7,449
466
63
4
0
298,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role