Player Matchup

Chronos
Chronos
Bob Cotter
Chronos
Level 129
God Stats
4W - 1L
1,246 SR
Queue Stats
110W - 94L
1,568 Elo+
Solo
Loki
Loki
FlatPup80837038
Loki
Level 123
God Stats
21W - 8L
1,423 SR
Queue Stats
201W - 176L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
KevLanzy
Amaterasu
Level 121
God Stats
2W - 1L
1,562 SR
Queue Stats
34W - 33L
1,613 Elo+
Solo
Charon
Charon
Rweper
Charon
Level 122
God Stats
3W - 1L
1,754 SR
Queue Stats
113W - 80L
1,583 Elo+
Solo
Danzaburou
Danzaburou
ntimchula
Danzaburou
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 176L
1,519 Elo+
Party 1
Team Averages
Level 124
1,497 SR
1,566 Elo+

VS

Team Averages
Level 119
1,576 SR
1,473 Elo+
Geb
Geb
Aarongamma6
Geb
Level 120
God Stats
4W - 2L
1,882 SR
Queue Stats
27W - 20L
1,616 Elo+
Solo
Charybdis
Charybdis
Born_Thorne
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 324L
1,328 Elo+
Party 2
Pele
Pele
GearingS26
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 122L
1,762 Elo+
Solo
Vulcan
Vulcan
bigmanruss34
Vulcan
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 298L
1,334 Elo+
Party 2
Chaac
Chaac
rubberducky24242
Chaac
Level 135
God Stats
5W - 6L
1,500 SR
Queue Stats
240W - 343L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bob Cotter
Chronos
10
0 / 2 / 2
5,368
537
2,197
5,619
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
5,524
552
3,878
7,409
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KevLanzy
Amaterasu
11
1 / 0 / 0
5,983
598
4,225
10,403
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Rweper
Charon
9
3 / 0 / 1
6,076
608
5,325
5,324
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ntimchula
Danzaburou
11
1 / 0 / 2
6,031
603
5,841
6,154
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,150
515
2,379
9,608
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Born_Thorne
Charybdis
9
0 / 2 / 0
4,854
485
2,855
6,054
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,565
557
4,040
9,807
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
10
1 / 2 / 0
6,159
616
3,545
3,665
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,352
635
6,131
9,218
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Chronos
Bob Cotter
Chronos
0
2
2
0.5
L
Charybdis
Born_Thorne
Charybdis
0
2
0
0
W
3
1
2
4
L
2
2
1
1.25
W
Amaterasu
KevLanzy
Amaterasu
1
0
0
1
W
Charon
Rweper
Charon
3
0
1
3.5
L
Vulcan
1
2
0
0.5
W
Danzaburou
ntimchula
Danzaburou
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
18,950
34,909
Taken
38,352
21,549
Mitigated
19,949
13,804
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,379
358
0
3,323
9,608
5,499
0
2,541
7,067
18,290
251
W
Chronos
Bob Cotter
Chronos
2,197
275
0
725
5,619
1,930
0
2,091
3,400
38,361
1,881
L
Charybdis
Born_Thorne
Charybdis
2,855
1,636
0
1,074
6,054
2,028
0
1,090
4,964
0
33,954
W
3,878
1,022
0
3,201
7,409
2,483
0
1,627
5,676
0
34,478
L
4,040
796
0
4,325
9,807
3,353
0
1,660
8,147
0
41,528
W
Amaterasu
KevLanzy
Amaterasu
4,225
1,746
0
5,306
10,403
10,303
0
0
10,403
0
43,923
W
Charon
Rweper
Charon
5,325
1,436
0
1,830
5,324
4,347
0
1,028
4,265
22,665
0
L
Vulcan
3,545
411
0
756
3,665
1,400
0
1,611
2,054
36,690
1,442
W
Danzaburou
ntimchula
Danzaburou
5,841
2,654
0
2,742
6,154
2,486
354
583
5,571
0
48,962
L
6,131
1,982
0
2,737
9,218
7,669
0
613
7,692
0
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
28,080
313
Minions Killed
317
0
Camps Cleared
0
1,070,397
Distance Traveled
1,056,563
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,150
515
22
2
0
215,916
3
W
Chronos
5,368
537
73
7
0
210,602
0
L
Charybdis
4,854
485
60
6
0
179,226
0
W
Loki
5,524
552
57
6
0
254,883
0
L
Pele
5,565
557
66
7
0
235,063
0
W
Amaterasu
5,983
598
79
8
0
177,781
0
W
Charon
6,076
608
28
3
0
218,915
4
L
Vulcan
6,159
616
79
8
0
212,248
2
W
Danzaburou
6,031
603
76
8
0
208,216
2
L
Chaac
6,352
635
90
9
0
214,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role