Player Matchup

Ganesha
Ganesha
Silver I
GeBolt
Ganesha
Silver I
Level 129
God Stats
1W - 3L
1,725 SR
Queue Stats
54W - 54L
1,608 MMR
Solo
Kukulkan
Kukulkan
Silver I
LookBehindYou750
Kukulkan
Silver I
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 28L
1,594 MMR
Party 1
Ishtar
Ishtar
Gold IV
LookInFrontOfYou
Ishtar
Gold IV
Level 129
God Stats
16W - 17L
1,563 SR
Queue Stats
85W - 93L
1,632 MMR
Party 1
Loki
Loki
Silver I
Vofiic
Loki
Silver I
Level 125
God Stats
3W - 2L
1,792 SR
Queue Stats
7W - 8L
1,611 MMR
Solo
Chronos
Chronos
Silver II
swolehouse
Chronos
Silver II
Level 163
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 149L
1,601 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,616 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,691 SR
1,609 MMR
Susano
Susano
Gold V
Dustyuma
Susano
Gold V
Level 156
God Stats
7W - 1L
1,844 SR
Queue Stats
33W - 20L
1,615 MMR
Party 2
Poseidon
Poseidon
Gold V
HEEHAAWW
Poseidon
Gold V
Level 157
God Stats
5W - 4L
1,661 SR
Queue Stats
118W - 144L
1,595 MMR
Solo
Hachiman
Hachiman
Gold V
SerFrith
Hachiman
Gold V
Level 156
God Stats
7W - 3L
1,715 SR
Queue Stats
74W - 68L
1,614 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SnipeStatus
Sun Wukong
Gold V
Level 230
God Stats
7W - 4L
1,734 SR
Queue Stats
170W - 154L
1,615 MMR
Party 2
Bacchus
Bacchus
Gold III
VerzikVitter
Bacchus
Gold III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 248L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GeBolt
Ganesha
9
0 / 2 / 0
5,769
444
1,416
12,281
9,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 1
7,103
546
3,641
5,413
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
0 / 3 / 0
6,477
498
3,826
9,277
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Vofiic
Loki
11
1 / 4 / 0
5,884
453
4,461
10,316
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
swolehouse
Chronos
11
0 / 5 / 0
6,227
479
4,085
12,487
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LancelotJanusThanatosBake KujiraThor

VS

Bans
Ao KuangSurtrAnhurAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dustyuma
Susano
15
5 / 0 / 2
8,070
621
6,839
9,860
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
HEEHAAWW
Poseidon
13
0 / 1 / 2
7,469
575
2,910
4,346
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
SerFrith
Hachiman
13
3 / 0 / 0
7,599
585
6,590
6,755
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SnipeStatus
Sun Wukong
14
5 / 0 / 3
8,822
679
11,967
8,760
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
VerzikVitter
Bacchus
12
1 / 0 / 3
7,310
562
7,416
8,272
8,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
Dustyuma
Susano
5
0
2
6
L
Ganesha
GeBolt
Ganesha
0
2
0
0
W
Poseidon
HEEHAAWW
Poseidon
0
1
2
1
L
0
0
1
0.5
L
0
3
0
0
W
Hachiman
SerFrith
Hachiman
3
0
0
3
W
Sun Wukong
SnipeStatus
Sun Wukong
5
0
3
6.5
W
Bacchus
VerzikVitter
Bacchus
1
0
3
2.5
L
Loki
Vofiic
Loki
1
4
0
0.25
L
Chronos
swolehouse
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
35,722
49,774
Taken
37,993
22,335
Mitigated
23,051
12,215
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dustyuma
Susano
6,839
1,528
0
5,958
9,860
4,188
0
1,068
8,792
0
74,515
L
Ganesha
GeBolt
Ganesha
1,416
222
0
2,353
12,281
9,497
0
2,355
9,750
17,952
0
W
Poseidon
HEEHAAWW
Poseidon
2,910
147
0
1,142
4,346
1,324
391
1,131
3,215
55,181
662
L
3,641
523
0
667
5,413
2,222
0
2,294
3,001
66,124
0
L
3,826
2,784
0
1,616
9,277
3,963
0
3,218
6,043
0
57,194
W
Hachiman
SerFrith
Hachiman
6,590
3,742
0
4,135
6,755
2,778
785
1,014
5,741
0
64,980
W
Sun Wukong
SnipeStatus
Sun Wukong
11,967
2,778
0
2,040
8,760
6,610
196
3,760
5,000
0
60,177
W
Bacchus
VerzikVitter
Bacchus
7,416
791
0
2,479
8,272
8,151
0
1,725
6,547
22,060
3,531
L
Loki
Vofiic
Loki
4,461
1,127
0
3,529
10,316
3,240
0
1,406
8,747
0
39,986
L
Chronos
swolehouse
Chronos
4,085
1,222
0
4,050
12,487
3,413
0
0
11,776
37,493
8,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
39,270
421
Minions Killed
454
0
Camps Cleared
0
1,280,952
Distance Traveled
1,388,087
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,070
621
109
8
0
329,429
0
L
Ganesha
5,769
444
5
0
0
243,909
4
W
Poseidon
7,469
575
114
9
0
261,756
4
L
Kukulkan
7,103
546
139
11
0
255,371
3
L
Ishtar
6,477
498
113
9
0
242,155
1
W
Hachiman
7,599
585
107
8
0
225,077
0
W
Sun Wukong
8,822
679
95
7
0
278,945
0
W
Bacchus
7,310
562
29
2
0
292,880
5
L
Loki
5,884
453
61
5
0
291,119
0
L
Chronos
6,227
479
103
8
0
248,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role