Player Matchup

Achilles
Achilles
Fartsquirrell
Achilles
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,195 Elo+
Party 1
Ne Zha
Ne Zha
HughGericShun
Ne Zha
Level 65
God Stats
11W - 5L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 1
Raijin
Raijin
namechanged9016
Raijin
Level 29
God Stats
5W - 3L
1,331 SR
Queue Stats
18W - 17L
1,195 Elo+
Party 1
Team Averages
Level 53
1,444 SR
1,297 Elo+

VS

Team Averages
Level 58
1,632 SR
1,604 Elo+
Ymir
Ymir
Hypokondriakz_
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,518 Elo+
Solo
Hou Yi
Hou Yi
OhNoItsJoeJoe
Hou Yi
Level 76
God Stats
2W - 1L
1,880 SR
Queue Stats
7W - 3L
1,827 Elo+
Solo
Tiamat
Tiamat
SavageYoshi3
Tiamat
Level 67
God Stats
24W - 30L
1,517 SR
Queue Stats
95W - 88L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fartsquirrell
Achilles
14
5 / 1 / 6
9,441
787
8,120
10,333
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 7
8,658
722
10,863
11,136
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 8
8,764
730
10,706
6,822
3,042
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,839
737
8,207
12,343
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 7 / 3
7,611
634
9,422
10,713
3,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 3 / 5
8,274
690
5,592
9,896
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
6
6
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fartsquirrell
Achilles
5
1
6
8
W
3
2
7
3.25
L
3
1
3
4.5
L
2
7
3
0.5
L
Tiamat
1
3
5
1.17
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
23,221
28,291
Taken
32,952
22,401
Mitigated
22,322
6,632
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fartsquirrell
Achilles
8,120
842
0
1,698
10,333
11,992
0
4,086
5,712
0
18,612
W
10,863
1,440
0
4,546
11,136
7,367
0
5,577
4,743
0
38,453
L
8,207
1,171
0
1,440
12,343
13,966
0
3,874
7,306
28,432
0
L
9,422
4,393
0
382
10,713
3,646
0
3,623
6,572
0
23,116
L
Tiamat
5,592
558
0
1,067
9,896
4,710
0
2,724
6,450
30,277
0
W
10,706
921
0
388
6,822
3,042
0
2,510
3,989
30,965
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
24,724
135
Minions Killed
138
0
Camps Cleared
0
696,088
Distance Traveled
620,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,441
787
36
3
0
263,221
2
W
Ne Zha
8,658
722
52
4
0
220,525
0
L
Ymir
8,839
737
65
5
0
214,019
0
L
Hou Yi
7,611
634
22
2
0
179,952
0
L
Tiamat
8,274
690
51
4
0
226,441
0
W
Raijin
8,764
730
47
4
0
212,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role