Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AverusInvidia
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Thanatos
Thanatos
CAKEman12345678
Thanatos
Level 87
God Stats
5W - 3L
1,565 SR
Queue Stats
37W - 40L
1,606 Elo+
Solo
Izanami
Izanami
Pontiff17
Izanami
Level 111
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 2
Maman Brigitte
Maman Brigitte
batmansbff_8012
Maman Brigitte
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,702 Elo+
Party 2
Team Averages
Level 107
1,472 SR
1,515 Elo+

VS

Team Averages
Level 86
1,499 SR
1,570 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
EvenStephen2000
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,489 Elo+
Solo
Janus
Janus
GallitoCool
Janus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 117L
1,598 Elo+
Party 1
Rama
Rama
ImBatMan1827
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,687 Elo+
Solo
Amaterasu
Amaterasu
Mogar3140
Amaterasu
Level 105
God Stats
2W - 1L
1,493 SR
Queue Stats
316W - 306L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 0
6,875
458
6,810
11,233
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 2
6,944
463
3,849
12,012
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
3 / 2 / 4
7,801
520
7,734
14,456
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Pontiff17
Izanami
14
2 / 3 / 2
8,266
551
3,068
7,271
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
batmansbff_8012
Maman Brigitte
11
1 / 6 / 2
6,618
441
3,485
9,045
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 8
8,495
566
6,947
7,119
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 8
9,003
600
10,277
12,021
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 7
9,098
607
7,443
6,224
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 4
7,793
520
2,731
7,962
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mogar3140
Amaterasu
14
1 / 0 / 2
8,815
588
5,727
14,564
12,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
16
16
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
Izanami
 
Izanami
2
1
8
6
L
2
4
2
0.75
L
Thanatos
3
2
4
2.5
W
6
1
8
10
W
4
2
7
3.75
W
3
4
4
1.25
W
Amaterasu
Mogar3140
Amaterasu
1
0
2
2
L
Izanami
Pontiff17
Izanami
2
3
2
1
L
Maman Brigitte
batmansbff_8012
Maman Brigitte
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
33,125
54,017
Taken
47,890
32,081
Mitigated
26,026
19,567
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,810
1,186
0
3,664
11,233
8,853
0
629
10,579
0
45,532
W
Izanami
 
Izanami
6,947
3,546
0
842
7,119
2,560
1,835
330
6,789
0
72,936
L
3,849
636
0
2,011
12,012
10,442
0
1,295
10,580
13,141
0
L
Thanatos
7,734
1,104
0
12,110
14,456
6,204
0
846
13,566
0
56,412
W
10,277
2,627
0
1,409
12,021
5,925
287
1,787
10,140
0
76,470
W
7,443
450
0
1,424
6,224
2,384
190
2,505
3,719
54,019
574
W
2,731
2,252
0
1,550
7,962
2,497
2,023
1,110
6,852
0
32,987
W
Amaterasu
Mogar3140
Amaterasu
5,727
2,343
0
6,241
14,564
12,660
1,866
1,901
11,821
0
66,551
L
Izanami
Pontiff17
Izanami
3,068
2,179
0
1,674
7,271
2,824
1,106
1,375
5,802
0
70,003
L
Maman Brigitte
batmansbff_8012
Maman Brigitte
3,485
30
0
108
9,045
3,758
0
2,528
6,289
34,450
1,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
43,204
359
Minions Killed
478
0
Camps Cleared
0
1,376,016
Distance Traveled
1,346,830
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,875
458
73
5
0
206,695
2
W
Izanami
8,495
566
100
7
0
242,403
5
L
Ares
6,944
463
13
1
0
290,654
0
L
Thanatos
7,801
520
94
6
0
323,411
0
W
Thor
9,003
600
98
7
0
290,062
1
W
Janus
9,098
607
105
7
0
277,659
3
W
Rama
7,793
520
61
4
0
249,432
0
W
Amaterasu
8,815
588
114
8
0
287,274
0
L
Izanami
8,266
551
130
9
0
260,290
0
L
Maman Brigitte
6,618
441
49
3
0
294,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role