Player Matchup

Zhong Kui
Zhong Kui
Airomis6
Zhong Kui
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,317 Elo+
Solo
Apollo
Apollo
TenWildAbras
Apollo
Level 158
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 0L
1,754 Elo+
Party 1
Scylla
Scylla
TenWildPancham
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,754 Elo+
Party 1
Shiva
Shiva
TenWildSlowpoke
Shiva
Level 146
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 0L
1,754 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TenWildZubats
Maman Brigitte
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,754 Elo+
Party 1
Team Averages
Level 139
1,588 SR
1,667 Elo+

VS

Team Averages
Level 126
1,621 SR
1,491 Elo+
Xing Tian
Xing Tian
Amtro
Xing Tian
Level 116
God Stats
1W - 1L
1,647 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daikiluzbel
Morgan Le Fay
Level 68
God Stats
5W - 2L
1,882 SR
Queue Stats
159W - 42L
1,866 Elo+
Solo
Bellona
Bellona
Farty Caveman
Bellona
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Verbeeek
Cliodhna
Level 148
God Stats
2W - 2L
1,575 SR
Queue Stats
16W - 24L
1,263 Elo+
Solo
Chiron
Chiron
thecarter3006
Chiron
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 141L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Airomis6
Zhong Kui
11
0 / 1 / 1
6,346
1,058
2,493
4,905
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
1 / 1 / 1
7,021
1,170
2,903
6,648
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 3
6,867
1,145
4,047
4,324
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,887
1,148
5,848
6,810
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
TenWildZubats
Maman Brigitte
11
0 / 1 / 3
6,217
1,036
3,204
5,289
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amtro
Xing Tian
11
0 / 0 / 0
6,316
1,053
1,675
2,637
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Daikiluzbel
Morgan Le Fay
12
0 / 1 / 3
6,464
1,077
8,257
3,710
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 3 / 2
6,504
1,084
3,545
8,104
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Verbeeek
Cliodhna
12
0 / 0 / 3
6,370
1,062
6,341
3,195
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 1
6,970
1,162
6,469
2,824
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
4
Kills
3
3
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Airomis6
Zhong Kui
0
1
1
0.5
L
Xing Tian
Amtro
Xing Tian
0
0
0
0
L
Morgan Le Fay
Daikiluzbel
Morgan Le Fay
0
1
3
1.5
L
Bellona
1
3
2
0.67
W
Apollo
1
1
1
1.5
W
1
0
3
2.5
W
2
0
1
2.5
W
Maman Brigitte
TenWildZubats
Maman Brigitte
0
1
3
1.5
L
Cliodhna
Verbeeek
Cliodhna
0
0
3
1.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
26,287
27,976
Taken
20,470
16,216
Mitigated
14,704
1,979
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Airomis6
Zhong Kui
2,493
194
0
435
4,905
3,794
0
1,250
3,572
9,940
0
L
Xing Tian
Amtro
Xing Tian
1,675
48
0
857
2,637
1,996
0
1,439
1,085
3,374
572
L
Morgan Le Fay
Daikiluzbel
Morgan Le Fay
8,257
1,498
0
895
3,710
2,015
0
1,547
2,039
27,414
659
L
Bellona
3,545
539
0
96
8,104
8,235
0
4,202
3,534
0
9,204
W
Apollo
2,903
1,689
0
500
6,648
2,826
0
2,930
3,354
0
26,795
W
4,047
421
0
50
4,324
1,569
0
1,196
2,999
19,779
0
W
5,848
559
55
939
6,810
5,666
0
1,762
4,883
0
11,294
W
Maman Brigitte
TenWildZubats
Maman Brigitte
3,204
0
0
0
5,289
2,361
0
1,444
3,720
8,293
0
L
Cliodhna
Verbeeek
Cliodhna
6,341
80
0
102
3,195
1,357
0
2,040
1,116
0
14,663
L
6,469
1,225
266
590
2,824
1,101
0
516
2,261
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
32,624
143
Minions Killed
121
8
Camps Cleared
4
658,079
Distance Traveled
544,539
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,346
1,058
25
4
4
122,279
0
L
Xing Tian
6,316
1,053
2
0
0
65,747
0
L
Morgan Le Fay
6,464
1,077
41
7
1
122,146
0
L
Bellona
6,504
1,084
13
2
0
107,480
0
W
Apollo
7,021
1,170
61
10
2
117,930
0
W
Scylla
6,867
1,145
40
7
2
130,011
0
W
Shiva
6,887
1,148
13
2
0
143,987
0
W
Maman Brigitte
6,217
1,036
4
1
0
143,872
3
L
Cliodhna
6,370
1,062
21
4
1
133,354
0
L
Chiron
6,970
1,162
44
7
2
115,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role