Player Matchup

Mercury
Mercury
AceDestroyer3
Mercury
Level 40
God Stats
4W - 6L
1,140 SR
Queue Stats
50W - 43L
1,365 Elo+
Party 4
Chronos
Chronos
GetSmokedForFree
Chronos
Level 89
God Stats
1W - 1L
1,365 SR
Queue Stats
165W - 143L
1,194 Elo+
Party 3
Amaterasu
Amaterasu
droccell
Amaterasu
Level 82
God Stats
5W - 3L
1,646 SR
Queue Stats
62W - 60L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
lilBangin
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,431 Elo+
Party 3
Chaac
Chaac
wolfmanx177
Chaac
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 43L
1,365 Elo+
Party 4
Team Averages
Level 74
1,430 SR
1,374 Elo+

VS

Team Averages
Level 84
1,464 SR
1,412 Elo+
Nu Wa
Nu Wa
Danny_The_Boss12
Nu Wa
Level 97
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 4L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
GirthyVeins
Danzaburou
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 73L
1,382 Elo+
Solo
Surtr
Surtr
LouMartinez22
Surtr
Level 67
God Stats
46W - 31L
1,723 SR
Queue Stats
105W - 91L
1,461 Elo+
Party 1
Geb
Geb
PositivePreston
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,542 Elo+
Party 1
Mercury
Mercury
The_Max_Rank54
Mercury
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 2 / 0
5,961
459
2,880
10,548
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
5,908
454
3,369
7,701
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
droccell
Amaterasu
11
1 / 3 / 1
6,641
511
3,028
13,000
9,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
lilBangin
Baba Yaga
11
1 / 2 / 0
5,930
456
5,618
7,422
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,273
483
5,135
14,274
13,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,534
580
5,590
5,336
1,884
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GirthyVeins
Danzaburou
11
4 / 1 / 1
7,333
564
10,338
5,140
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 0
8,560
658
8,345
11,534
12,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 3
6,778
521
2,297
8,927
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 0 / 2
6,871
529
4,171
10,449
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
0
0
W
3
1
1
3.5
L
2
2
0
1
W
Danzaburou
GirthyVeins
Danzaburou
4
1
1
4.5
W
3
0
0
3
W
1
2
3
1.25
W
0
0
2
1
L
Amaterasu
droccell
Amaterasu
1
3
1
0.5
L
Baba Yaga
lilBangin
Baba Yaga
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
30,741
52,945
Taken
41,386
33,763
Mitigated
28,403
15,531
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,880
1,736
0
2,154
10,548
4,507
0
1,977
8,571
0
55,730
W
5,590
1,470
0
1,947
5,336
1,884
179
3,607
1,729
46,413
0
L
3,369
868
0
2,747
7,701
2,896
0
1,135
6,566
39,017
6,283
W
Danzaburou
GirthyVeins
Danzaburou
10,338
7,822
0
1,002
5,140
2,119
250
976
4,164
0
49,050
W
8,345
3,990
0
1,881
11,534
12,941
300
70
11,464
1,075
71,023
W
2,297
669
0
696
8,927
6,904
0
2,163
6,764
18,812
2,041
W
4,171
1,271
0
875
10,449
4,555
0
1,960
8,489
0
60,596
L
Amaterasu
droccell
Amaterasu
3,028
1,982
0
3,006
13,000
9,840
0
1,567
11,433
0
22,170
L
Baba Yaga
lilBangin
Baba Yaga
5,618
317
0
1,589
7,422
2,698
0
2,934
4,488
42,021
1,892
L
5,135
1,335
0
6,035
14,274
13,822
0
486
13,788
198
51,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
37,076
341
Minions Killed
373
0
Camps Cleared
0
1,280,701
Distance Traveled
1,251,045
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,961
459
83
6
0
289,703
0
W
Nu Wa
7,534
580
67
5
0
220,113
3
L
Chronos
5,908
454
65
5
0
229,812
0
W
Danzaburou
7,333
564
68
5
0
245,459
1
W
Surtr
8,560
658
109
8
0
199,416
0
W
Geb
6,778
521
30
2
0
248,771
0
W
Mercury
6,871
529
99
8
0
337,286
0
L
Amaterasu
6,641
511
39
3
0
253,564
0
L
Baba Yaga
5,930
456
69
5
0
251,606
2
L
Chaac
6,273
483
85
7
0
256,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role