Player Matchup

Odin
Odin
KingGucci
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,447 Elo+
Party 1
Serqet
Serqet
LeShui
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1
Discordia
Discordia
RG_3xOG
Discordia
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 111L
1,486 Elo+
Party 2
Tyr
Tyr
RezQpld
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
whiskey1bravo
Jing Wei
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,389 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,419 Elo+

VS

Team Averages
Level 59
1,500 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
OhBurlyBoy
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,646 Elo+
Solo
Vulcan
Vulcan
TrinityReeper
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 12
7,792
708
8,964
15,531
14,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
LeShui
Serqet
13
3 / 6 / 4
7,758
705
5,755
10,689
6,818
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RG_3xOG
Discordia
17
7 / 4 / 6
9,398
854
10,206
10,299
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
14
3 / 5 / 11
8,046
731
6,228
15,395
20,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
whiskey1bravo
Jing Wei
16
2 / 2 / 11
7,915
720
15,842
9,416
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 3 / 13
9,606
873
6,748
14,488
16,250
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Osiris
 
Osiris
15
2 / 4 / 15
9,239
840
8,467
13,423
12,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
 
Cliodhna
14
2 / 6 / 12
9,151
832
10,889
12,296
5,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
OhBurlyBoy
Apollo
17
3 / 2 / 12
9,852
896
9,776
9,212
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 2 / 11
10,668
970
17,289
9,040
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
83
16
Kills
20
21
Deaths
17
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
13
3.83
W
Osiris
 
Osiris
2
4
15
2.38
W
Cliodhna
 
Cliodhna
2
6
12
1.33
L
Odin
1
4
12
1.75
L
Serqet
LeShui
Serqet
3
6
4
0.83
W
Apollo
OhBurlyBoy
Apollo
3
2
12
4.5
L
Discordia
RG_3xOG
Discordia
7
4
6
2.5
L
Tyr
3
5
11
1.7
W
8
2
11
6.75
L
Jing Wei
whiskey1bravo
Jing Wei
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
53,169
61,330
Taken
58,459
50,932
Mitigated
43,396
12,953
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,748
1,570
1,014
4,286
14,488
16,250
25
1,549
12,300
0
12,371
W
Osiris
 
Osiris
8,467
1,807
1,843
1,895
13,423
12,006
1,215
2,410
10,761
0
16,954
W
Cliodhna
 
Cliodhna
10,889
1,399
933
600
12,296
5,460
0
1,438
10,858
0
18,141
L
Odin
8,964
3,878
1,668
3,088
15,531
14,218
144
4,355
11,176
0
15,732
L
Serqet
LeShui
Serqet
5,755
2,234
0
33
10,689
6,818
258
2,120
8,569
0
7,131
W
Apollo
OhBurlyBoy
Apollo
9,776
4,835
0
1,160
9,212
5,119
1,012
2,016
7,196
0
23,853
L
Discordia
RG_3xOG
Discordia
10,206
574
807
2,135
10,299
4,845
0
3,224
7,075
27,115
666
L
Tyr
6,228
594
566
2,086
15,395
20,171
12
4,842
10,553
0
13,388
W
17,289
5,056
2,081
2,678
9,040
4,561
1,867
2,631
6,409
36,864
678
L
Jing Wei
whiskey1bravo
Jing Wei
15,842
12,360
1,425
1,145
9,416
4,880
0
2,723
6,693
0
30,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
48,516
116
Minions Killed
142
0
Camps Cleared
0
1,070,981
Distance Traveled
1,197,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,606
873
16
1
0
243,052
0
W
Osiris
9,239
840
16
1
0
237,009
0
W
Cliodhna
9,151
832
27
2
0
237,223
0
L
Odin
7,792
708
23
2
0
228,512
0
L
Serqet
7,758
705
6
1
0
185,976
0
W
Apollo
9,852
896
42
4
0
234,070
0
L
Discordia
9,398
854
43
4
0
223,714
0
L
Tyr
8,046
731
14
1
0
218,767
0
W
Vulcan
10,668
970
41
4
0
246,223
0
L
Jing Wei
7,915
720
30
3
0
214,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role