Player Matchup

Hou Yi
Hou Yi
DEADEYEDONNY11
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,313 Elo+
Solo
Maui
Maui
Flameoffury
Maui
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 38L
1,752 Elo+
Party 1
Nu Wa
Nu Wa
MooseNut
Nu Wa
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,731 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,599 Elo+

VS

Team Averages
Level 143
1,530 SR
1,548 Elo+
Lancelot
Lancelot
HazelVenom
Lancelot
Level 156
God Stats
2W - 3L
1,417 SR
Queue Stats
189W - 191L
1,468 Elo+
Solo
Awilix
Awilix
laang76
Awilix
Level 187
God Stats
78W - 84L
1,483 SR
Queue Stats
788W - 815L
1,525 Elo+
Solo
Raijin
Raijin
x-Sliq_ViBeZ
Raijin
Level 87
God Stats
5W - 5L
1,689 SR
Queue Stats
16W - 15L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,171
817
2,730
6,876
2,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 4
7,145
715
6,670
9,843
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
MooseNut
Nu Wa
12
1 / 4 / 6
7,247
725
5,482
7,263
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HazelVenom
Lancelot
13
7 / 2 / 0
8,416
842
6,854
8,341
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
laang76
Awilix
12
1 / 3 / 7
7,285
729
7,596
8,274
2,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
12
1 / 2 / 6
7,505
751
5,753
5,676
1,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
9
9
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
1
4
4
W
Lancelot
HazelVenom
Lancelot
7
2
0
3.5
L
Nu Wa
MooseNut
Nu Wa
1
4
6
1
W
Awilix
laang76
Awilix
1
3
7
1.5
W
Raijin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,882
Damage
20,203
23,982
Taken
22,291
13,684
Mitigated
9,402
1,544
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
1,544
0
0
6,876
2,784
0
1,524
5,289
0
17,225
L
6,670
982
0
1,204
9,843
8,501
0
3,021
6,758
15,788
1,667
W
Lancelot
HazelVenom
Lancelot
6,854
1,113
0
750
8,341
4,626
123
3,341
4,524
0
26,181
L
Nu Wa
MooseNut
Nu Wa
5,482
2,726
0
340
7,263
2,399
0
894
6,324
17,384
0
W
Awilix
laang76
Awilix
7,596
2,411
0
1,856
8,274
2,926
0
4,376
3,644
0
22,660
W
Raijin
5,753
223
0
1,441
5,676
1,850
46
2,940
2,603
34,123
1,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
23,206
87
Minions Killed
140
0
Camps Cleared
0
444,211
Distance Traveled
564,832
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,171
817
34
3
0
122,580
0
L
Maui
7,145
715
20
2
0
176,422
0
W
Lancelot
8,416
842
50
5
0
205,532
2
L
Nu Wa
7,247
725
33
3
0
145,209
0
W
Awilix
7,285
729
27
3
0
197,030
4
W
Raijin
7,505
751
63
6
0
162,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role