Player Matchup

Baron Samedi
Baron Samedi
CHIEFKEYSE
Baron Samedi
Level 61
God Stats
3W - 2L
1,152 SR
Queue Stats
318W - 287L
1,522 Elo+
Party 1
Arachne
Arachne
MagicChannel210
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1
Bellona
Bellona
MorsOmni
Bellona
Level 61
God Stats
15W - 5L
1,819 SR
Queue Stats
53W - 44L
1,564 Elo+
Solo
Danzaburou
Danzaburou
MyPrettyRose
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 134L
1,279 Elo+
Party 1
Geb
Geb
kushmin12
Geb
Level 66
God Stats
1W - 2L
1,152 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo
Team Averages
Level 57
1,425 SR
1,427 Elo+

VS

Team Averages
Level 71
1,625 SR
1,449 Elo+
Atlas
Atlas
Aldoschickens
Atlas
Level 97
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 28L
1,434 Elo+
Solo
Hera
Hera
DB new guy
Hera
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 40L
1,400 Elo+
Solo
Hachiman
Hachiman
DaddyNexus
Hachiman
Level 28
God Stats
5W - 4L
1,844 SR
Queue Stats
51W - 49L
1,436 Elo+
Party 2
Pele
Pele
Nezuxo
Pele
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 128L
1,542 Elo+
Solo
Sobek
Sobek
Ursaminor717
Sobek
Level 53
God Stats
6W - 4L
1,781 SR
Queue Stats
48W - 48L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHIEFKEYSE
Baron Samedi
13
2 / 3 / 3
7,704
514
5,926
8,078
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 0 / 3
9,046
603
10,418
11,100
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
MorsOmni
Bellona
14
2 / 2 / 2
8,648
577
7,785
12,677
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MyPrettyRose
Danzaburou
12
4 / 1 / 3
7,730
515
4,705
6,213
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 8
7,798
520
4,483
10,275
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,289
486
5,814
10,848
11,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 5 / 0
7,895
526
6,513
9,152
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DaddyNexus
Hachiman
13
2 / 4 / 2
7,462
497
7,935
9,385
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Nezuxo
Pele
12
0 / 2 / 2
6,643
443
3,810
10,139
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 4 / 1
6,972
465
3,325
16,263
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Baron Samedi
CHIEFKEYSE
Baron Samedi
2
3
3
1.17
L
3
5
0
0.6
L
Hachiman
DaddyNexus
Hachiman
2
4
2
0.75
W
7
0
3
8.5
W
Bellona
MorsOmni
Bellona
2
2
2
1.5
W
Danzaburou
MyPrettyRose
Danzaburou
4
1
3
5.5
L
Pele
Nezuxo
Pele
0
2
2
0.5
L
1
4
1
0.38
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
27,397
48,343
Taken
55,787
28,363
Mitigated
33,739
17,787
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,814
2,092
0
2,571
10,848
11,329
0
0
10,848
39,375
1,511
W
Baron Samedi
CHIEFKEYSE
Baron Samedi
5,926
599
337
2,082
8,078
4,241
272
2,947
5,131
42,791
0
L
6,513
2,249
0
0
9,152
4,025
59
5,320
3,832
56,789
766
L
Hachiman
DaddyNexus
Hachiman
7,935
4,227
0
1,956
9,385
3,560
0
1,393
7,992
0
55,059
W
10,418
7,588
0
5,439
11,100
5,331
0
1,962
9,092
0
87,597
W
Bellona
MorsOmni
Bellona
7,785
2,448
0
4,215
12,677
9,204
217
5,294
6,733
0
56,745
W
Danzaburou
MyPrettyRose
Danzaburou
4,705
2,446
0
2,256
6,213
2,336
758
1,981
4,232
0
45,037
L
Pele
Nezuxo
Pele
3,810
550
0
503
10,139
4,681
0
1,225
8,914
0
52,729
L
3,325
596
0
6,236
16,263
10,144
0
1,964
14,299
24,554
1,633
W
4,483
441
90
3,368
10,275
7,251
200
2,508
7,737
18,064
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
36,261
385
Minions Killed
385
0
Camps Cleared
0
1,493,726
Distance Traveled
1,364,654
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,289
486
75
5
0
267,330
4
W
Baron Samedi
7,704
514
60
4
0
266,002
0
L
Hera
7,895
526
111
7
0
259,303
0
L
Hachiman
7,462
497
81
5
0
249,298
2
W
Arachne
9,046
603
117
8
0
364,544
1
W
Bellona
8,648
577
103
7
0
246,582
0
W
Danzaburou
7,730
515
80
5
0
307,837
0
L
Pele
6,643
443
81
5
0
277,647
6
L
Sobek
6,972
465
37
2
0
311,076
2
W
Geb
7,798
520
25
2
0
308,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role