Player Matchup

Sun Wukong
Sun Wukong
Doflamingo7931
Sun Wukong
Level 86
God Stats
1W - 0L
1,741 SR
Queue Stats
13W - 6L
1,821 Elo+
Party 1
Da Ji
Da Ji
KamotsAlpha
Da Ji
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 93L
1,640 Elo+
Solo
Olorun
Olorun
NaivelyDeaf
Olorun
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,969 Elo+
Party 1
Ix Chel
Ix Chel
fields757575
Ix Chel
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 2
Bellona
Bellona
mom i pooed
Bellona
Level 110
God Stats
4W - 0L
1,812 SR
Queue Stats
13W - 12L
1,614 Elo+
Party 2
Team Averages
Level 106
1,611 SR
1,737 Elo+

VS

Team Averages
Level 132
1,686 SR
1,667 Elo+
Ganesha
Ganesha
ExpertCrab4
Ganesha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 353L
1,675 Elo+
Party 3
Neith
Neith
MileenaLeaks
Neith
Level 149
God Stats
10W - 7L
1,757 SR
Queue Stats
82W - 79L
1,573 Elo+
Solo
Janus
Janus
NamasteBlack
Janus
Level 113
God Stats
0W - 2L
2,008 SR
Queue Stats
19W - 11L
1,803 Elo+
Solo
Bellona
Bellona
NightGhost905TTV
Bellona
Level 109
God Stats
2W - 3L
1,865 SR
Queue Stats
59W - 43L
1,699 Elo+
Solo
Chiron
Chiron
heitbern
Chiron
Level 144
God Stats
14W - 13L
1,300 SR
Queue Stats
254W - 258L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doflamingo7931
Sun Wukong
12
6 / 1 / 1
7,285
560
8,640
12,068
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 1
6,401
492
4,278
11,353
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
2 / 1 / 2
7,151
550
10,093
12,051
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
fields757575
Ix Chel
12
0 / 1 / 1
6,507
501
5,042
7,659
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
mom i pooed
Bellona
12
0 / 4 / 2
6,976
537
6,375
13,582
14,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExpertCrab4
Ganesha
11
1 / 2 / 3
6,691
515
4,491
11,829
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 2
7,288
561
8,411
8,768
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
6,682
514
5,287
8,893
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,690
592
9,851
9,935
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
heitbern
Chiron
11
1 / 4 / 0
6,104
470
7,498
9,938
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
9
9
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Doflamingo7931
Sun Wukong
6
1
1
6.5
L
Ganesha
ExpertCrab4
Ganesha
1
2
3
1.25
W
2
2
1
1.25
L
2
1
2
3
W
Olorun
2
1
2
3
L
2
2
1
1.25
L
3
1
1
3.5
W
Ix Chel
fields757575
Ix Chel
0
1
1
0.5
L
Chiron
heitbern
Chiron
1
4
0
0.25
W
Bellona
mom i pooed
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
35,538
56,713
Taken
49,363
36,290
Mitigated
27,741
21,812
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Doflamingo7931
Sun Wukong
8,640
1,702
0
2,488
12,068
9,792
29
2,699
9,369
0
34,676
L
Ganesha
ExpertCrab4
Ganesha
4,491
314
167
3,439
11,829
7,630
0
4,939
6,890
17,155
920
W
4,278
800
0
5,104
11,353
4,601
0
2,223
9,130
0
45,763
L
8,411
2,947
0
3,042
8,768
3,729
74
3,979
4,789
0
62,282
W
Olorun
10,093
6,524
190
6,996
12,051
4,962
0
2,814
9,237
54,880
7,402
L
5,287
421
0
4,675
8,893
3,286
11
1,939
6,954
42,125
0
L
9,851
3,470
0
4,684
9,935
9,122
0
0
9,935
0
60,399
W
Ix Chel
fields757575
Ix Chel
5,042
765
294
3,201
7,659
2,766
0
886
6,773
46,723
357
L
Chiron
heitbern
Chiron
7,498
3,169
263
1,718
9,938
3,974
0
4,125
5,792
0
51,914
W
Bellona
mom i pooed
Bellona
6,375
3,200
0
3,539
13,582
14,169
102
463
13,119
0
49,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
34,455
386
Minions Killed
396
0
Camps Cleared
0
1,228,149
Distance Traveled
1,250,415
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,285
560
53
4
0
286,132
0
L
Ganesha
6,691
515
11
1
0
252,964
4
W
Da Ji
6,401
492
80
6
0
266,638
0
L
Neith
7,288
561
97
7
0
244,536
3
W
Olorun
7,151
550
86
7
0
219,606
0
L
Janus
6,682
514
81
6
0
282,440
0
L
Bellona
7,690
592
113
9
0
236,804
0
W
Ix Chel
6,507
501
66
5
0
223,248
0
L
Chiron
6,104
470
94
7
0
233,671
3
W
Bellona
6,976
537
101
8
0
232,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role