Player Matchup

Thor
Thor
Eazzyone19
Thor
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
316W - 327L
1,510 Elo+
Party 1
Neith
Neith
Geminice_-_
Neith
Level 166
God Stats
12W - 15L
1,945 SR
Queue Stats
712W - 861L
1,416 Elo+
Party 1
Zeus
Zeus
Mud_Golem332
Zeus
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
154W - 166L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Nannoc32
Cthulhu
Level 163
God Stats
0W - 3L
1,736 SR
Queue Stats
50W - 39L
1,370 Elo+
Party 1
Khepri
Khepri
snugglebea__r
Khepri
Level 139
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 1
Team Averages
Level 139
1,722 SR
1,448 Elo+

VS

Team Averages
Level 134
1,426 SR
1,502 Elo+
Tiamat
Tiamat
DP Masterboo
Tiamat
Level 169
God Stats
2W - 1L
1,285 SR
Queue Stats
65W - 48L
1,303 Elo+
Party 2
Bake Kujira
Bake Kujira
MDG Darkari
Bake Kujira
Level 148
God Stats
2W - 2L
1,452 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Ishtar
Ishtar
jaysen1225
Ishtar
Level 158
God Stats
3W - 2L
1,739 SR
Queue Stats
93W - 63L
1,807 Elo+
Solo
Set
Set
merikor17
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
xicewallowcomex
Gilgamesh
Level 41
God Stats
4W - 1L
1,152 SR
Queue Stats
11W - 10L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,370
413
1,441
9,876
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
6,697
515
5,942
10,649
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
6,032
464
1,218
5,859
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Nannoc32
Cthulhu
12
2 / 2 / 0
6,932
533
4,039
8,946
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,998
461
1,522
6,949
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 3
7,626
587
4,679
2,385
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
MDG Darkari
Bake Kujira
11
1 / 0 / 2
6,708
516
3,949
6,501
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
jaysen1225
Ishtar
12
1 / 1 / 2
7,040
542
5,856
7,649
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 1
7,400
569
4,113
10,771
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
xicewallowcomex
Gilgamesh
13
1 / 2 / 2
7,258
558
6,334
9,695
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
8
8
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
3
1.5
L
0
2
1
0.25
L
1
1
0
1
W
Bake Kujira
MDG Darkari
Bake Kujira
1
0
2
2
L
0
1
0
0
L
Cthulhu
Nannoc32
Cthulhu
2
2
0
1
W
Ishtar
jaysen1225
Ishtar
1
1
2
2
W
5
2
1
2.75
L
0
2
0
0
W
Gilgamesh
xicewallowcomex
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
24,931
42,279
Taken
37,001
22,865
Mitigated
20,245
14,747
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,679
476
0
1,494
2,385
1,094
86
836
1,549
56,356
842
L
1,441
202
0
4,915
9,876
3,304
0
878
8,974
0
30,683
L
5,942
2,320
0
4,748
10,649
4,999
0
1,641
9,008
0
70,494
W
Bake Kujira
MDG Darkari
Bake Kujira
3,949
2,008
0
2,386
6,501
5,514
0
645
5,856
27,384
1,812
L
1,218
42
0
833
5,859
1,835
0
2,964
2,623
44,755
0
L
Cthulhu
Nannoc32
Cthulhu
4,039
338
0
2,608
8,946
7,418
0
954
7,415
42,550
1,595
W
Ishtar
jaysen1225
Ishtar
5,856
3,083
0
2,329
7,649
3,246
818
394
7,255
0
56,757
W
4,113
2,246
0
5,758
10,771
5,136
0
1,147
9,544
0
54,892
L
1,522
0
0
1,643
6,949
5,309
0
1,814
4,904
12,946
1,739
W
Gilgamesh
xicewallowcomex
Gilgamesh
6,334
2,529
0
3,322
9,695
5,255
0
2,633
6,435
721
47,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
36,032
365
Minions Killed
432
0
Camps Cleared
0
1,167,627
Distance Traveled
1,268,295
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,626
587
113
9
0
226,746
0
L
Thor
5,370
413
47
4
0
204,174
0
L
Neith
6,697
515
107
8
0
223,147
2
W
Bake Kujira
6,708
516
42
3
0
256,533
2
L
Zeus
6,032
464
108
8
0
232,296
1
L
Cthulhu
6,932
533
80
6
0
242,743
0
W
Ishtar
7,040
542
101
8
0
233,001
2
W
Set
7,400
569
91
7
0
279,345
0
L
Khepri
5,998
461
23
2
0
265,267
0
W
Gilgamesh
7,258
558
85
7
0
272,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role