Player Matchup

Geb
Geb
Bronze III
MoB-_bArLeY32
Geb
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,498 MMR
Solo
Janus
Janus
Bronze III
Mìnd
Janus
Bronze III
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 178L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
PizzaBakkerD
Sun Wukong
Bronze III
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 17L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
PizzaBakkerGio
Poseidon
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 36L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver II
Pryseh
Hachiman
Silver II
Level 89
God Stats
2W - 1L
1,776 SR
Queue Stats
271W - 278L
1,499 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,555 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,453 SR
1,499 MMR
Maui
Maui
Bronze III
Cådmus
Maui
Bronze III
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
126W - 119L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
PeanutLemonade
Bellona
Bronze III
Level 106
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Samichu001
Thoth
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
TheDazzLY
Xbalanque
Bronze III
Level 158
God Stats
6W - 4L
1,281 SR
Queue Stats
147W - 150L
1,497 MMR
Solo
Nemesis
Nemesis
Bronze III
VLTxGinge
Nemesis
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
8,625
479
6,187
14,545
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Mìnd
Janus
17
5 / 2 / 6
10,996
611
7,860
10,165
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PizzaBakkerD
Sun Wukong
15
2 / 1 / 6
9,856
548
12,192
18,992
18,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
17
8 / 1 / 6
10,841
602
14,123
12,230
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Pryseh
Hachiman
18
2 / 2 / 1
10,510
584
7,538
12,287
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraSusanoMaman BrigitteAo Kuang

VS

Bans
Da JiBastetThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cådmus
Maui
12
1 / 4 / 4
8,335
463
5,518
17,789
15,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 3
8,731
485
6,192
19,395
23,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
15
2 / 5 / 2
8,611
478
7,716
11,327
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TheDazzLY
Xbalanque
17
2 / 3 / 2
9,580
532
10,374
13,126
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
VLTxGinge
Nemesis
13
1 / 4 / 2
7,379
410
2,372
11,828
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
8
8
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
Cådmus
Maui
1
4
4
0.75
W
1
2
8
2.5
W
Janus
Mìnd
Janus
5
2
6
4
L
2
3
3
1.17
W
Sun Wukong
PizzaBakkerD
Sun Wukong
2
1
6
5
W
Poseidon
8
1
6
11
W
Hachiman
Pryseh
Hachiman
2
2
1
1.25
L
Thoth
2
5
2
0.6
L
Xbalanque
TheDazzLY
Xbalanque
2
3
2
1
L
Nemesis
VLTxGinge
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,900
Damage
32,172
68,219
Taken
73,465
47,492
Mitigated
54,616
18,427
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Cådmus
Maui
5,518
825
752
2,426
17,789
15,971
0
8,082
9,573
25,000
1,829
W
6,187
1,118
0
2,044
14,545
11,624
0
3,394
11,151
16,081
1,599
W
Janus
Mìnd
Janus
7,860
608
0
590
10,165
3,772
1,422
4,092
6,073
78,162
3,172
L
6,192
3,380
0
5,255
19,395
23,031
412
5,956
13,419
0
58,897
W
Sun Wukong
PizzaBakkerD
Sun Wukong
12,192
2,469
0
4,972
18,992
18,285
0
3,219
15,773
0
72,002
W
Poseidon
14,123
3,503
0
5,423
12,230
8,479
1,230
1,526
10,704
101,664
68
W
Hachiman
Pryseh
Hachiman
7,538
5,048
0
5,398
12,287
5,332
2,152
1,936
10,351
0
87,667
L
Thoth
7,716
451
0
680
11,327
4,646
0
5,461
5,668
83,387
0
L
Xbalanque
TheDazzLY
Xbalanque
10,374
5,859
0
3,749
13,126
5,901
1,214
3,453
9,673
0
95,323
L
Nemesis
VLTxGinge
Nemesis
2,372
473
0
130
11,828
5,067
0
4,441
7,341
0
53,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
42,636
528
Minions Killed
513
0
Camps Cleared
0
1,808,375
Distance Traveled
1,639,215
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,335
463
35
2
0
337,399
2
W
Geb
8,625
479
19
1
0
391,796
0
W
Janus
10,996
611
136
8
0
362,761
0
L
Bellona
8,731
485
109
6
0
302,305
2
W
Sun Wukong
9,856
548
97
5
0
321,805
4
W
Poseidon
10,841
602
132
7
0
398,569
0
W
Hachiman
10,510
584
144
8
0
333,444
0
L
Thoth
8,611
478
148
8
0
334,864
3
L
Xbalanque
9,580
532
147
8
0
309,031
4
L
Nemesis
7,379
410
74
4
0
355,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role