Player Matchup

Baron Samedi
Baron Samedi
Cha0sguilmon
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Hel
Hel
ChileSaladass
Hel
Level 101
God Stats
2W - 2L
1,339 SR
Queue Stats
28W - 29L
1,523 Elo+
Solo
Medusa
Medusa
Danielza
Medusa
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 34L
1,292 Elo+
Party 1
Awilix
Awilix
Dx0675
Awilix
Level 69
God Stats
6W - 4L
1,507 SR
Queue Stats
162W - 162L
1,442 Elo+
Solo
Charon
Charon
Zebulah
Charon
Level 80
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 36L
1,292 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,410 Elo+

VS

Team Averages
Level 130
1,439 SR
1,478 Elo+
Odin
Odin
BottleNeckCPU
Odin
Level 79
God Stats
14W - 13L
1,199 SR
Queue Stats
215W - 217L
1,112 Elo+
Solo
Bacchus
Bacchus
RazyzeRaz
Bacchus
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
650W - 652L
1,666 Elo+
Party 2
Medusa
Medusa
ShvabraPro
Medusa
Level 157
God Stats
49W - 50L
1,316 SR
Queue Stats
80W - 91L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Tibuwoolf
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Vehyr
Ao Kuang
Level 152
God Stats
43W - 50L
1,680 SR
Queue Stats
257W - 268L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cha0sguilmon
Baron Samedi
12
0 / 4 / 0
7,672
451
9,116
14,983
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 3 / 4
7,465
439
4,681
11,374
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Danielza
Medusa
14
3 / 6 / 4
8,266
486
7,876
12,800
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Dx0675
Awilix
16
7 / 3 / 1
9,089
535
9,865
15,381
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Zebulah
Charon
12
0 / 2 / 5
7,484
440
6,412
14,794
12,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,041
532
8,796
11,104
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
RazyzeRaz
Bacchus
12
0 / 2 / 4
8,250
485
8,043
16,165
11,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
ShvabraPro
Medusa
14
7 / 2 / 3
8,909
524
12,756
14,513
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tibuwoolf
Kukulkan
17
5 / 0 / 4
10,229
602
15,052
7,970
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Vehyr
Ao Kuang
16
3 / 6 / 4
8,884
523
5,131
16,173
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
18
18
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Baron Samedi
Cha0sguilmon
Baron Samedi
0
4
0
0
L
0
3
4
0.67
L
Medusa
Danielza
Medusa
3
6
4
0.83
L
Awilix
Dx0675
Awilix
7
3
1
2.5
W
Bacchus
RazyzeRaz
Bacchus
0
2
4
1
W
Medusa
ShvabraPro
Medusa
7
2
3
4.25
W
Kukulkan
Tibuwoolf
Kukulkan
5
0
4
7
W
Ao Kuang
Vehyr
Ao Kuang
3
6
4
0.83
L
Charon
Zebulah
Charon
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
49,778
69,332
Taken
65,925
41,636
Mitigated
38,465
20,127
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,796
1,837
0
3,420
11,104
9,953
0
4,756
5,579
0
60,929
L
Baron Samedi
Cha0sguilmon
Baron Samedi
9,116
487
231
4,650
14,983
12,310
78
1,576
12,491
54,252
2,226
L
4,681
134
1,227
5,479
11,374
4,333
21
8,150
3,224
46,924
701
L
Medusa
Danielza
Medusa
7,876
3,343
0
2,056
12,800
5,132
0
5,303
7,497
0
60,481
L
Awilix
Dx0675
Awilix
9,865
2,921
0
2,639
15,381
7,208
0
7,117
8,180
0
78,477
W
Bacchus
RazyzeRaz
Bacchus
8,043
810
1,869
4,861
16,165
11,546
250
4,782
11,242
36,679
164
W
Medusa
ShvabraPro
Medusa
12,756
4,874
0
4,831
14,513
6,223
1,051
3,903
10,520
0
65,376
W
Kukulkan
Tibuwoolf
Kukulkan
15,052
877
0
1,750
7,970
3,441
171
2,886
4,856
87,368
336
W
Ao Kuang
Vehyr
Ao Kuang
5,131
1,614
0
2,859
16,173
7,302
0
2,198
13,814
60,880
9,634
L
Charon
Zebulah
Charon
6,412
1,450
326
3,519
14,794
12,653
0
5,779
8,914
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
45,313
412
Minions Killed
439
0
Camps Cleared
0
1,597,337
Distance Traveled
1,679,336
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,041
532
81
5
0
356,244
4
L
Baron Samedi
7,672
451
93
5
0
257,087
0
L
Hel
7,465
439
100
6
0
318,875
0
L
Medusa
8,266
486
93
5
0
303,182
7
L
Awilix
9,089
535
110
6
0
386,514
3
W
Bacchus
8,250
485
43
3
0
297,792
0
W
Medusa
8,909
524
78
5
0
330,823
0
W
Kukulkan
10,229
602
144
8
0
347,728
7
W
Ao Kuang
8,884
523
93
5
0
346,749
0
L
Charon
7,484
440
16
1
0
331,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role