Player Matchup

Medusa
Medusa
ChortleCorpse
Medusa
Level 60
God Stats
4W - 5L
1,712 SR
Queue Stats
26W - 31L
1,573 Elo+
Solo
Sylvanus
Sylvanus
ImBusterScruggs
Sylvanus
Level 207
God Stats
6W - 3L
1,739 SR
Queue Stats
88W - 89L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
KindaHigh729
Cu Chulainn
Level 158
God Stats
16W - 21L
1,634 SR
Queue Stats
267W - 251L
1,674 Elo+
Solo
Atlas
Atlas
STATCHUR
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,257 Elo+
Solo
Thor
Thor
zendogg
Thor
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Solo
Team Averages
Level 127
1,617 SR
1,504 Elo+

VS

Team Averages
Level 97
1,474 SR
1,675 Elo+
Hades
Hades
Fredo009
Hades
Level 114
God Stats
3W - 2L
1,308 SR
Queue Stats
63W - 50L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
Norwegian Storm
Zhong Kui
Level 121
God Stats
7W - 3L
1,333 SR
Queue Stats
78W - 56L
1,669 Elo+
Party 1
Skadi
Skadi
UnknownDoubt
Skadi
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 350L
1,557 Elo+
Solo
Bakasura
Bakasura
ngroat27
Bakasura
Level 121
God Stats
3W - 4L
1,494 SR
Queue Stats
375W - 373L
1,708 Elo+
Solo
Ares
Ares
saint nazerite
Ares
Level 49
God Stats
13W - 7L
1,735 SR
Queue Stats
63W - 38L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,454
445
2,838
4,900
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
0 / 0 / 0
5,070
507
2,811
5,828
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
KindaHigh729
Cu Chulainn
9
0 / 2 / 0
5,387
539
2,877
7,561
3,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
STATCHUR
Atlas
10
0 / 0 / 0
5,329
533
2,749
3,846
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
zendogg
Thor
9
1 / 0 / 0
4,956
496
2,297
5,121
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fredo009
Hades
11
1 / 0 / 0
5,977
598
2,294
4,945
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Norwegian Storm
Zhong Kui
11
1 / 0 / 1
6,060
606
5,642
6,732
4,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,897
590
4,509
4,093
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
ngroat27
Bakasura
11
1 / 0 / 0
5,488
549
980
7,253
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 1
5,261
526
1,723
6,786
3,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hades
Fredo009
Hades
1
0
0
1
L
Sylvanus
0
0
0
0
L
Cu Chulainn
KindaHigh729
Cu Chulainn
0
2
0
0
W
Zhong Kui
Norwegian Storm
Zhong Kui
1
0
1
1.5
L
Atlas
STATCHUR
Atlas
0
0
0
0
W
1
1
1
1.5
W
Bakasura
ngroat27
Bakasura
1
0
0
1
W
0
0
1
0.5
L
Thor
zendogg
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,572
Damage
15,148
27,256
Taken
29,809
13,149
Mitigated
15,053
9,136
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
514
0
394
4,900
1,493
0
262
4,638
0
24,273
W
Hades
Fredo009
Hades
2,294
339
599
3,919
4,945
2,114
0
1,748
3,057
45,245
1,510
L
Sylvanus
2,811
928
780
3,590
5,828
4,131
0
1,934
3,894
21,281
5,325
L
Cu Chulainn
KindaHigh729
Cu Chulainn
2,877
265
0
2,702
7,561
3,952
0
5,056
2,505
0
35,154
W
Zhong Kui
Norwegian Storm
Zhong Kui
5,642
773
0
3,868
6,732
4,551
0
0
6,732
46,518
0
L
Atlas
STATCHUR
Atlas
2,749
1,139
0
1,000
3,846
1,709
0
1,153
2,632
41,375
0
W
4,509
918
0
864
4,093
1,420
0
645
3,448
0
48,189
W
Bakasura
ngroat27
Bakasura
980
711
0
1,813
7,253
3,102
0
849
6,376
0
48,021
W
1,723
389
0
1,198
6,786
3,866
0
1,868
4,884
18,556
0
L
Thor
zendogg
Thor
2,297
0
0
670
5,121
1,864
0
1,207
3,892
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
28,683
293
Minions Killed
394
0
Camps Cleared
0
962,100
Distance Traveled
1,029,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,454
445
37
4
0
206,922
0
W
Hades
5,977
598
112
11
0
199,015
0
L
Sylvanus
5,070
507
54
5
0
159,783
2
L
Cu Chulainn
5,387
539
58
6
0
180,131
1
W
Zhong Kui
6,060
606
77
8
0
190,186
0
L
Atlas
5,329
533
89
9
0
196,573
0
W
Skadi
5,897
590
80
8
0
170,691
0
W
Bakasura
5,488
549
91
9
0
251,439
3
W
Ares
5,261
526
34
3
0
218,593
1
L
Thor
4,956
496
55
6
0
218,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role