Player Matchup

Neith
Neith
DREWNY2308
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,600 Elo+
Solo
Ix Chel
Ix Chel
OnLy_Loure
Ix Chel
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,940 Elo+
Solo
Jing Wei
Jing Wei
PNZ58
Jing Wei
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 142L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Radnatus
Cthulhu
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 106L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
chopperelle
Kuzenbo
Level 127
God Stats
6W - 4L
1,285 SR
Queue Stats
364W - 373L
1,407 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,582 Elo+

VS

Team Averages
Level 86
1,499 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FasjBNHA
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Solo
Ao Kuang
Ao Kuang
Frogadier
Ao Kuang
Level 66
God Stats
2W - 2L
1,496 SR
Queue Stats
68W - 63L
1,534 Elo+
Solo
Tyr
Tyr
Ryan-Walton-99
Tyr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 70L
1,940 Elo+
Solo
Ix Chel
Ix Chel
Νike
Ix Chel
Level 171
God Stats
3W - 3L
1,500 SR
Queue Stats
349W - 210L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 6
5,419
1,084
3,286
4,026
1,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
OnLy_Loure
Ix Chel
11
1 / 1 / 6
6,025
1,205
5,475
3,229
1,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
PNZ58
Jing Wei
11
3 / 0 / 2
6,103
1,221
3,415
3,826
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Radnatus
Cthulhu
13
2 / 0 / 4
6,835
1,367
6,371
5,534
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
chopperelle
Kuzenbo
9
1 / 0 / 5
5,861
1,172
1,938
5,101
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 2
5,187
1,037
5,566
4,761
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 3 / 1
4,713
943
5,430
5,773
5,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Frogadier
Ao Kuang
10
1 / 2 / 2
4,993
999
3,054
5,009
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 2
5,201
1,040
4,183
6,807
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Νike
Ix Chel
1
0 / 0 / 0
1,352
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
7
Kills
3
3
Deaths
7
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
2
2
W
Neith
0
2
6
1.5
L
Odin
0
3
1
0.17
L
Ao Kuang
Frogadier
Ao Kuang
1
2
2
1
W
Ix Chel
OnLy_Loure
Ix Chel
1
1
6
4
W
Jing Wei
PNZ58
Jing Wei
3
0
2
4
W
Cthulhu
Radnatus
Cthulhu
2
0
4
4
L
1
1
2
2
W
Kuzenbo
chopperelle
Kuzenbo
1
0
5
3.5
L
Ix Chel
Νike
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
18,233
21,716
Taken
22,350
16,205
Mitigated
16,836
11,593
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,566
3,060
0
1,417
4,761
2,135
0
3,324
1,437
0
17,022
W
Neith
3,286
772
336
497
4,026
1,679
575
1,361
2,501
0
5,046
L
Odin
5,430
306
334
801
5,773
5,051
0
2,999
2,774
3,204
5,020
L
Ao Kuang
Frogadier
Ao Kuang
3,054
191
63
1,158
5,009
4,337
0
2,859
2,150
4,948
0
W
Ix Chel
OnLy_Loure
Ix Chel
5,475
773
2,024
898
3,229
1,359
35
608
2,583
10,007
0
W
Jing Wei
PNZ58
Jing Wei
3,415
2,373
651
1,008
3,826
1,544
1,074
1,291
2,407
0
6,343
W
Cthulhu
Radnatus
Cthulhu
6,371
93
2,910
1,744
5,534
5,858
100
1,040
4,297
22,616
614
L
4,183
243
372
1,600
6,807
5,313
0
4,046
2,761
0
7,683
W
Kuzenbo
chopperelle
Kuzenbo
1,938
1,040
796
729
5,101
5,765
152
757
4,305
1,777
488
L
Ix Chel
Νike
Ix Chel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
21,446
69
Minions Killed
41
0
Camps Cleared
0
601,511
Distance Traveled
430,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,187
1,037
24
5
0
96,797
0
W
Neith
5,419
1,084
7
1
0
99,649
0
L
Odin
4,713
943
3
1
0
99,865
0
L
Ao Kuang
4,993
999
8
2
0
110,186
0
W
Ix Chel
6,025
1,205
19
4
0
124,520
0
W
Jing Wei
6,103
1,221
9
2
0
112,664
0
W
Cthulhu
6,835
1,367
31
6
0
134,447
0
L
Tyr
5,201
1,040
6
1
0
123,445
0
W
Kuzenbo
5,861
1,172
3
1
0
130,231
0
L
Ix Chel
1,352
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role