Player Matchup

Scylla
Scylla
BrantyP
Scylla
Level 88
God Stats
9W - 6L
1,739 SR
Queue Stats
38W - 44L
1,468 Elo+
Party 2
Artemis
Artemis
KenNiOrenoChitsu
Artemis
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,505 Elo+
Party 3
Nox
Nox
Nobody0-0Knows
Nox
Level 123
God Stats
1W - 1L
1,232 SR
Queue Stats
36W - 38L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
Ocec11
Sun Wukong
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 131L
1,503 Elo+
Solo
Loki
Loki
temp-225350
Loki
Level 39
God Stats
4W - 2L
1,357 SR
Queue Stats
19W - 22L
1,450 Elo+
Party 2
Team Averages
Level 88
1,466 SR
1,454 Elo+

VS

Team Averages
Level 61
1,507 SR
1,431 Elo+
Loki
Loki
ScarlyWorly
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
SirRocko90
Zeus
Level 107
God Stats
3W - 2L
1,539 SR
Queue Stats
139W - 135L
1,429 Elo+
Solo
Chaac
Chaac
Theshyguy26
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,379 Elo+
Solo
Discordia
Discordia
Xxdissipated
Discordia
Level 100
God Stats
1W - 3L
1,531 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Fafnir
Fafnir
eclipsefrosting
Fafnir
Level 34
God Stats
0W - 2L
1,467 SR
Queue Stats
7W - 9L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrantyP
Scylla
12
1 / 1 / 3
7,161
512
4,908
5,707
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 2
7,073
505
6,903
5,063
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 8
7,887
563
3,029
5,824
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Ocec11
Sun Wukong
14
3 / 1 / 1
8,703
622
6,224
9,083
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 1 / 1
7,884
563
7,524
8,696
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,562
469
2,995
9,474
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 3 / 0
5,753
411
2,902
5,096
1,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,521
466
6,845
10,926
10,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Xxdissipated
Discordia
10
0 / 5 / 0
5,892
421
3,248
7,573
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,526
395
2,440
10,767
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
3
3
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
BrantyP
Scylla
1
1
3
2.5
W
4
0
2
5
W
1
0
8
5
W
Sun Wukong
Ocec11
Sun Wukong
3
1
1
3.5
L
2
3
0
0.67
L
0
3
0
0
L
1
4
0
0.25
L
Discordia
Xxdissipated
Discordia
0
5
0
0
L
0
4
0
0
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
18,430
34,373
Taken
43,836
18,880
Mitigated
27,910
8,235
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BrantyP
Scylla
4,908
424
0
660
5,707
2,023
1,782
2,089
3,618
43,879
0
W
6,903
3,350
0
1,437
5,063
2,060
557
2,181
2,882
0
35,624
W
3,029
709
0
2,603
5,824
4,622
252
2,895
2,929
32,910
1,386
W
Sun Wukong
Ocec11
Sun Wukong
6,224
2,149
0
2,367
9,083
6,506
0
0
9,083
0
64,139
L
2,995
776
0
2,128
9,474
2,888
0
1,739
7,596
0
30,061
L
2,902
460
99
1,322
5,096
1,438
0
1,431
3,509
31,450
743
L
6,845
1,369
0
2,082
10,926
10,524
0
1,260
9,111
0
40,898
L
Discordia
Xxdissipated
Discordia
3,248
213
71
969
7,573
1,987
0
961
6,561
31,702
0
L
2,440
1,063
0
1,365
10,767
11,073
0
1,926
8,787
12,839
0
W
7,524
2,253
0
1,168
8,696
3,669
2,200
1,354
7,342
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
30,254
336
Minions Killed
234
0
Camps Cleared
0
1,278,411
Distance Traveled
1,132,116
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,161
512
85
6
0
249,792
0
W
Artemis
7,073
505
58
4
0
266,198
4
W
Nox
7,887
563
46
3
0
251,894
4
W
Sun Wukong
8,703
622
106
8
0
221,977
0
L
Loki
6,562
469
52
4
0
282,708
0
L
Zeus
5,753
411
58
4
0
139,031
2
L
Chaac
6,521
466
60
4
0
256,867
0
L
Discordia
5,892
421
51
4
0
181,596
0
L
Fafnir
5,526
395
13
1
0
271,914
0
W
Loki
7,884
563
41
3
0
288,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role