Player Matchup

Ares
Ares
Flashybossman
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LieutenantNoCap
Sylvanus
Level 67
God Stats
73W - 57L
1,500 SR
Queue Stats
290W - 241L
1,403 Elo+
Solo
Da Ji
Da Ji
UNDEAD_STATIC-X
Da Ji
Level 124
God Stats
2W - 2L
1,800 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 2
Ishtar
Ishtar
Yandere chan174
Ishtar
Level 139
God Stats
4W - 8L
1,346 SR
Queue Stats
157W - 139L
1,555 Elo+
Solo
Persephone
Persephone
resonancloth
Persephone
Level 138
God Stats
0W - 2L
1,274 SR
Queue Stats
83W - 78L
1,485 Elo+
Party 2
Team Averages
Level 101
1,484 SR
1,489 Elo+

VS

Team Averages
Level 92
1,511 SR
1,361 Elo+
Thor
Thor
BeemoYDD
Thor
Level 109
God Stats
4W - 3L
1,718 SR
Queue Stats
15W - 25L
1,311 Elo+
Party 1
Awilix
Awilix
Levig23
Awilix
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,230 Elo+
Party 1
Hachiman
Hachiman
TricksterGengar
Hachiman
Level 45
God Stats
4W - 1L
1,545 SR
Queue Stats
8W - 15L
1,354 Elo+
Party 1
Charon
Charon
VladdGG
Charon
Level 139
God Stats
1W - 2L
1,293 SR
Queue Stats
83W - 73L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
mussopo
Kukulkan
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
6,628
473
4,398
14,725
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
12
0 / 3 / 7
7,860
561
12,155
13,342
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 5 / 2
7,765
555
10,226
12,316
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 0
7,683
549
5,867
10,503
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
resonancloth
Persephone
14
2 / 2 / 3
8,280
591
3,809
9,376
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 1 / 3
7,806
558
6,917
10,951
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Levig23
Awilix
14
9 / 3 / 5
8,272
591
9,814
14,304
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
3 / 1 / 3
7,501
536
6,108
8,381
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
VladdGG
Charon
11
0 / 3 / 8
6,744
482
5,244
13,942
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
mussopo
Kukulkan
12
1 / 1 / 4
7,308
522
8,252
5,786
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
9
Kills
17
17
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
3
5.5
L
0
3
5
0.83
W
Awilix
Levig23
Awilix
9
3
5
3.83
L
Sylvanus
0
3
7
1.17
W
Hachiman
3
1
3
4.5
L
6
5
2
1.4
W
Charon
VladdGG
Charon
0
3
8
1.33
L
1
4
0
0.25
W
Kukulkan
mussopo
Kukulkan
1
1
4
3
L
Persephone
resonancloth
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
36,335
60,262
Taken
53,364
35,050
Mitigated
29,528
15,114
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,917
1,033
0
1,000
10,951
4,614
0
5,246
5,705
202
45,043
L
4,398
519
0
2,140
14,725
11,765
0
5,629
8,940
14,570
1,181
W
Awilix
Levig23
Awilix
9,814
4,238
0
1,974
14,304
6,721
0
5,163
9,141
0
60,893
L
Sylvanus
12,155
3,858
870
4,248
13,342
10,128
430
2,404
10,818
43,047
15,777
W
Hachiman
6,108
3,041
0
3,361
8,381
3,338
0
405
7,976
0
60,246
L
10,226
3,074
0
3,040
12,316
5,374
0
2,629
9,533
0
49,813
W
Charon
VladdGG
Charon
5,244
1,617
0
2,241
13,942
13,020
0
5,688
8,254
25,722
0
L
5,867
3,913
0
2,109
10,503
4,190
260
1,054
9,449
0
62,321
W
Kukulkan
mussopo
Kukulkan
8,252
307
0
530
5,786
1,835
27
2,384
3,402
46,066
0
L
Persephone
resonancloth
Persephone
3,809
452
0
2,707
9,376
3,593
0
2,423
6,724
60,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
37,631
371
Minions Killed
373
0
Camps Cleared
0
1,269,082
Distance Traveled
1,434,867
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,806
558
70
5
0
280,676
0
L
Ares
6,628
473
15
1
0
281,558
6
W
Awilix
8,272
591
84
6
0
323,412
1
L
Sylvanus
7,860
561
83
6
0
238,102
0
W
Hachiman
7,501
536
103
7
0
269,768
4
L
Da Ji
7,765
555
61
4
0
241,790
0
W
Charon
6,744
482
26
2
0
275,151
3
L
Ishtar
7,683
549
100
7
0
245,130
2
W
Kukulkan
7,308
522
90
6
0
285,860
2
L
Persephone
8,280
591
112
8
0
262,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role