Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CredibleDevil
Xbalanque
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Thoth
Thoth
II I3ULL3T II
Thoth
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,294 Elo+
Solo
Nike
Nike
Jaccket
Nike
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,857 Elo+
Solo
Guan Yu
Guan Yu
Langhorn
Guan Yu
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
242W - 243L
1,543 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,539 Elo+

VS

Team Averages
Level 108
1,500 SR
1,546 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Artamo85
Chaac
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 199L
1,283 Elo+
Solo
Sylvanus
Sylvanus
IScarJayI
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 225L
1,676 Elo+
Solo
The Morrigan
The Morrigan
PapaSuren169
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 2 / 17
10,349
739
8,088
17,312
21,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
CredibleDevil
Xbalanque
18
4 / 5 / 10
11,064
790
8,953
13,134
6,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
8 / 2 / 7
11,051
789
9,416
11,072
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
Jaccket
Nike
20
9 / 1 / 13
12,110
865
19,235
23,390
22,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Langhorn
Guan Yu
15
0 / 4 / 11
9,005
643
3,328
18,730
13,322
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 6 / 6
9,104
650
9,911
13,064
5,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
 
Bake Kujira
10
0 / 4 / 2
7,527
538
7,753
8,598
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Artamo85
Chaac
19
10 / 7 / 2
12,141
867
19,034
20,677
26,672
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IScarJayI
Sylvanus
1
0 / 0 / 0
3,476
248
0
0
0
The Morrigan
PapaSuren169
The Morrigan
18
2 / 7 / 7
10,027
716
12,609
13,059
6,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
24
Kills
14
14
Deaths
24
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
17
5.75
L
Anhur
 
Anhur
2
6
6
0.83
L
Bake Kujira
 
Bake Kujira
0
4
2
0.25
L
Chaac
Artamo85
Chaac
10
7
2
1.57
W
Xbalanque
CredibleDevil
Xbalanque
4
5
10
1.8
W
8
2
7
5.75
L
Sylvanus
IScarJayI
Sylvanus
0
0
0
0
W
Nike
Jaccket
Nike
9
1
13
15.5
W
Guan Yu
Langhorn
Guan Yu
0
4
11
1.38
L
The Morrigan
PapaSuren169
The Morrigan
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
49,307
83,638
Taken
55,398
69,705
Mitigated
46,839
37,434
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,088
723
1,417
2,321
17,312
21,229
838
3,611
13,612
11,783
0
L
Anhur
 
Anhur
9,911
3,484
465
1,718
13,064
5,791
0
3,374
9,690
0
22,769
L
Bake Kujira
 
Bake Kujira
7,753
2,645
266
996
8,598
8,129
0
3,654
4,944
10,652
1,376
L
Chaac
Artamo85
Chaac
19,034
2,253
111
3,754
20,677
26,672
0
5,840
14,837
127
39,370
W
Xbalanque
CredibleDevil
Xbalanque
8,953
3,512
386
414
13,134
6,928
1,141
2,356
10,739
0
40,503
W
9,416
1,512
1,187
2,289
11,072
5,777
2,831
1,666
9,362
23,446
0
L
Sylvanus
IScarJayI
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Jaccket
Nike
19,235
1,906
2,255
8,620
23,390
22,449
783
4,324
18,989
0
43,007
W
Guan Yu
Langhorn
Guan Yu
3,328
574
11,629
6,916
18,730
13,322
1,940
5,254
13,255
0
8,440
L
The Morrigan
PapaSuren169
The Morrigan
12,609
3,141
49
1,324
13,059
6,247
0
4,636
8,411
23,548
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
42,275
137
Minions Killed
109
0
Camps Cleared
0
1,204,906
Distance Traveled
735,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,349
739
4
0
0
260,403
0
L
Anhur
9,104
650
26
2
0
190,309
0
L
Bake Kujira
7,527
538
21
2
0
91,931
0
L
Chaac
12,141
867
39
3
0
245,044
0
W
Xbalanque
11,064
790
51
4
0
195,975
0
W
Thoth
11,051
789
35
3
0
243,779
0
L
Sylvanus
3,476
248
0
0
0
0
0
W
Nike
12,110
865
35
3
0
281,956
0
W
Guan Yu
9,005
643
12
1
0
222,793
0
L
The Morrigan
10,027
716
23
2
0
208,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role