Player Matchup

Geb
Geb
Beastyboiii52
Geb
Level 77
God Stats
79W - 81L
1,397 SR
Queue Stats
536W - 549L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
HavokVII-
Ne Zha
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 168L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
Level 29
God Stats
2W - 5L
1,201 SR
Queue Stats
3W - 5L
1,249 Elo+
Party 1
Susano
Susano
T_EMilkMan
Susano
Level 129
God Stats
2W - 7L
1,323 SR
Queue Stats
193W - 206L
1,458 Elo+
Party 1
Neith
Neith
i am mtn dew
Neith
Level 48
God Stats
7W - 5L
1,620 SR
Queue Stats
56W - 53L
1,446 Elo+
Solo
Team Averages
Level 69
1,408 SR
1,392 Elo+

VS

Team Averages
Level 24
1,438 SR
1,612 Elo+
Izanami
Izanami
Ch3fCl0ut
Izanami
Level 18
God Stats
3W - 7L
1,190 SR
Queue Stats
207W - 220L
1,538 Elo+
Party 2
Ra
Ra
Cynic184
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 3
Kali
Kali
HelvaneticsTTV
Kali
Level 35
God Stats
8W - 5L
1,500 SR
Queue Stats
86W - 88L
1,622 Elo+
Party 2
Sobek
Sobek
TheSpark184
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 3
King Arthur
King Arthur
lightskinWarlord
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 11
5,621
562
2,706
5,925
3,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
HavokVII-
Ne Zha
10
3 / 0 / 7
5,791
579
3,648
6,151
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NaughtyNyte
Morgan Le Fay
11
6 / 0 / 3
6,400
640
4,719
3,876
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
T_EMilkMan
Susano
10
3 / 1 / 2
6,558
656
4,547
5,841
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 1
6,019
602
6,445
3,976
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ch3fCl0ut
Izanami
7
0 / 4 / 2
4,486
449
3,928
5,199
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,750
475
641
4,192
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
4,161
416
1,412
6,984
2,164
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 7 / 1
4,464
446
2,692
11,231
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
lightskinWarlord
King Arthur
7
0 / 3 / 0
4,409
441
1,988
7,067
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
Izanami
Ch3fCl0ut
Izanami
0
4
2
0.25
L
0
2
0
0
W
Ne Zha
HavokVII-
Ne Zha
3
0
7
6.5
L
1
2
0
0.5
W
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
6
0
3
7.5
W
Susano
T_EMilkMan
Susano
3
1
2
4
L
1
7
1
0.21
W
5
1
1
5.5
L
King Arthur
lightskinWarlord
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
10,661
25,769
Taken
34,673
11,214
Mitigated
16,330
11,105
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,706
647
0
2,514
5,925
3,679
0
1,581
4,344
13,105
0
L
Izanami
Ch3fCl0ut
Izanami
3,928
3,281
0
227
5,199
1,344
0
686
4,513
0
27,405
L
641
327
0
394
4,192
1,263
144
2,674
1,518
16,140
1,187
W
Ne Zha
HavokVII-
Ne Zha
3,648
864
0
3,979
6,151
2,168
0
198
5,953
0
34,456
L
1,412
738
0
929
6,984
2,164
0
697
6,185
0
16,202
W
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
4,719
422
0
697
3,876
1,486
0
943
2,933
40,021
2,659
W
Susano
T_EMilkMan
Susano
4,547
1,522
0
1,911
5,841
2,658
0
187
5,654
0
36,700
L
2,692
346
0
2,261
11,231
7,521
72
3,098
8,056
6,005
368
W
6,445
3,759
0
2,004
3,976
1,223
751
377
3,599
0
43,220
L
King Arthur
lightskinWarlord
King Arthur
1,988
1,059
0
292
7,067
4,038
0
270
6,561
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
22,270
278
Minions Killed
150
0
Camps Cleared
0
1,066,535
Distance Traveled
992,643
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,621
562
19
2
0
227,745
3
L
Izanami
4,486
449
43
4
0
179,015
0
L
Ra
4,750
475
45
5
0
184,349
0
W
Ne Zha
5,791
579
67
7
0
236,258
2
L
Kali
4,161
416
26
3
0
226,182
4
W
Morgan Le Fay
6,400
640
66
7
0
199,782
1
W
Susano
6,558
656
65
7
0
222,873
0
L
Sobek
4,464
446
5
1
0
206,863
0
W
Neith
6,019
602
61
6
0
179,877
3
L
King Arthur
4,409
441
31
3
0
196,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role