Player Matchup

Izanami
Izanami
LolaMento69_
Izanami
Level 82
God Stats
3W - 2L
1,827 SR
Queue Stats
160W - 145L
1,533 Elo+
Solo
Pele
Pele
Natalus
Pele
Level 136
God Stats
7W - 7L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo
Maui
Maui
NickkWitDaBlick
Maui
Level 124
God Stats
5W - 4L
1,759 SR
Queue Stats
21W - 23L
1,707 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Salbachucha
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 65L
1,477 Elo+
Solo
Osiris
Osiris
Zaboomafoot
Osiris
Level 55
God Stats
1W - 3L
1,283 SR
Queue Stats
215W - 193L
1,380 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,519 Elo+

VS

Team Averages
Level 131
1,376 SR
1,411 Elo+
Medusa
Medusa
GalaxyBoy127133
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,341 Elo+
Solo
Ravana
Ravana
MonkeeMann
Ravana
Level 159
God Stats
70W - 61L
1,300 SR
Queue Stats
250W - 205L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
lane6535
Erlang Shen
Level 146
God Stats
5W - 3L
1,082 SR
Queue Stats
78W - 80L
1,338 Elo+
Party 1
Charon
Charon
mswflash
Charon
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,221 Elo+
Party 1
Persephone
Persephone
smgkillsus
Persephone
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 130L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LolaMento69_
Izanami
7
0 / 2 / 0
5,503
393
1,326
2,906
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
Natalus
Pele
13
2 / 2 / 1
6,731
481
7,008
13,889
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 1
6,388
456
3,652
11,501
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Salbachucha
Morgan Le Fay
11
0 / 4 / 1
6,446
460
3,065
7,044
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
13
3 / 2 / 0
8,197
586
8,566
14,514
17,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,428
531
6,992
6,825
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
MonkeeMann
Ravana
15
5 / 0 / 2
8,300
593
8,315
6,860
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
lane6535
Erlang Shen
12
1 / 2 / 3
7,197
514
6,416
14,827
15,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
mswflash
Charon
12
2 / 1 / 5
7,406
529
4,679
10,980
9,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
smgkillsus
Persephone
12
2 / 2 / 3
7,690
549
6,587
6,876
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
11
11
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Izanami
LolaMento69_
Izanami
0
2
0
0
W
Ravana
MonkeeMann
Ravana
5
0
2
6
L
Pele
Natalus
Pele
2
2
1
1.25
L
1
1
1
1.5
L
Morgan Le Fay
Salbachucha
Morgan Le Fay
0
4
1
0.13
L
Osiris
3
2
0
1.5
W
Erlang Shen
lane6535
Erlang Shen
1
2
3
1.25
W
Charon
mswflash
Charon
2
1
5
4.5
W
Persephone
smgkillsus
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
32,989
49,854
Taken
46,368
35,872
Mitigated
34,140
11,472
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,992
2,410
0
769
6,825
2,419
1,207
953
5,872
0
50,307
L
Izanami
LolaMento69_
Izanami
1,326
1,190
0
0
2,906
907
942
217
2,689
0
29,716
W
Ravana
MonkeeMann
Ravana
8,315
1,567
0
3,930
6,860
3,748
72
220
6,640
0
66,565
L
Pele
Natalus
Pele
7,008
1,230
0
2,030
13,889
6,810
0
1,906
11,963
0
57,692
L
3,652
637
1,605
2,789
11,501
8,126
0
5,221
6,040
18,883
0
L
Morgan Le Fay
Salbachucha
Morgan Le Fay
3,065
594
0
881
7,044
2,903
0
2,182
4,726
38,638
862
L
Osiris
8,566
3,235
0
4,167
14,514
17,126
0
1,203
13,283
0
57,803
W
Erlang Shen
lane6535
Erlang Shen
6,416
3,354
0
4,588
14,827
15,769
18
831
13,996
0
44,070
W
Charon
mswflash
Charon
4,679
667
2,053
2,179
10,980
9,815
373
2,351
8,629
22,390
1,580
W
Persephone
smgkillsus
Persephone
6,587
138
0
2,524
6,876
2,389
229
2,362
4,506
53,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
38,021
342
Minions Killed
376
0
Camps Cleared
0
1,236,883
Distance Traveled
1,426,529
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,428
531
81
6
0
258,084
5
L
Izanami
5,503
393
49
4
0
125,356
1
W
Ravana
8,300
593
126
9
0
336,585
0
L
Pele
6,731
481
90
6
0
304,338
0
L
Maui
6,388
456
18
1
0
286,815
0
L
Morgan Le Fay
6,446
460
89
6
0
267,520
1
L
Osiris
8,197
586
96
7
0
252,854
2
W
Erlang Shen
7,197
514
62
4
0
281,014
0
W
Charon
7,406
529
14
1
0
272,047
4
W
Persephone
7,690
549
93
7
0
278,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role