Player Matchup

Cerberus
Cerberus
Silver III
DankMelloGang
Cerberus
Silver III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 119L
1,473 MMR
Solo
Nu Wa
Nu Wa
Gold V
HungAoKuang
Nu Wa
Gold V
Level 66
God Stats
7W - 8L
1,738 SR
Queue Stats
53W - 56L
1,638 MMR
Party 3
Cernunnos
Cernunnos
Silver I
ITZKittlez
Cernunnos
Silver I
Level 157
God Stats
26W - 15L
1,915 SR
Queue Stats
78W - 75L
1,472 MMR
Solo
Amaterasu
Amaterasu
Silver IV
NuncentsYT
Amaterasu
Silver IV
Level 178
God Stats
9W - 4L
1,523 SR
Queue Stats
33W - 38L
1,308 MMR
Party 3
Susano
Susano
Silver I
urlocalbackpack
Susano
Silver I
Level 183
God Stats
9W - 4L
1,883 SR
Queue Stats
135W - 131L
1,474 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,712 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,488 SR
1,472 MMR
Cu Chulainn
Cu Chulainn
Silver III
Hodgiey
Cu Chulainn
Silver III
Level 132
God Stats
0W - 1L
1,737 SR
Queue Stats
66W - 70L
1,463 MMR
Solo
Agni
Agni
Bronze III
kurodash
Agni
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,452 MMR
Party 1
Mercury
Mercury
Gold IV
l Divi l
Mercury
Gold IV
Level 193
God Stats
0W - 3L
1,176 SR
Queue Stats
211W - 228L
1,451 MMR
Party 2
Xing Tian
Xing Tian
Silver I
l TR0LLz l
Xing Tian
Silver I
Level 122
God Stats
1W - 3L
1,525 SR
Queue Stats
24W - 31L
1,498 MMR
Party 2
Sol
Sol
Bronze III
pinguinaso
Sol
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 136L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankMelloGang
Cerberus
15
2 / 1 / 13
10,091
531
7,249
19,103
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 8
11,490
605
17,499
11,923
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ITZKittlez
Cernunnos
19
5 / 1 / 8
12,170
641
12,379
10,681
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
NuncentsYT
Amaterasu
18
7 / 0 / 3
12,288
647
12,606
21,506
23,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
7 / 2 / 10
11,308
595
13,515
13,863
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ix ChelBake KujiraRamaChernobog

VS

Bans
AchillesThanatosAnhurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hodgiey
Cu Chulainn
14
1 / 6 / 0
8,811
464
14,145
19,650
18,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
15
1 / 6 / 2
8,911
469
4,579
12,184
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
l Divi l
Mercury
16
3 / 7 / 2
9,214
485
9,674
21,304
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
l TR0LLz l
Xing Tian
12
1 / 5 / 3
8,165
430
5,816
16,605
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 1
9,784
515
10,534
16,336
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
30
Kills
8
8
Deaths
30
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DankMelloGang
Cerberus
2
1
13
8.5
L
Cu Chulainn
Hodgiey
Cu Chulainn
1
6
0
0.17
W
9
4
8
3.25
W
Cernunnos
ITZKittlez
Cernunnos
5
1
8
9
W
Amaterasu
NuncentsYT
Amaterasu
7
0
3
8.5
L
Agni
1
6
2
0.33
L
Mercury
l Divi l
Mercury
3
7
2
0.57
L
Xing Tian
l TR0LLz l
Xing Tian
1
5
3
0.5
L
2
6
1
0.42
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,248
Damage
44,748
77,076
Taken
86,079
56,563
Mitigated
50,378
30,017
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DankMelloGang
Cerberus
7,249
397
0
7,091
19,103
16,856
273
8,502
10,601
45,980
745
L
Cu Chulainn
Hodgiey
Cu Chulainn
14,145
2,666
0
2,737
19,650
18,050
0
2,301
17,349
10,882
59,607
W
17,499
4,040
0
2,059
11,923
4,895
999
5,006
6,917
82,053
357
W
Cernunnos
ITZKittlez
Cernunnos
12,379
7,880
0
4,756
10,681
5,267
5,279
4,694
5,987
0
128,304
W
Amaterasu
NuncentsYT
Amaterasu
12,606
6,651
0
10,222
21,506
23,199
3,784
4,176
17,330
0
90,619
L
Agni
4,579
565
0
500
12,184
4,193
54
6,286
5,898
65,082
632
L
Mercury
l Divi l
Mercury
9,674
5,459
0
3,495
21,304
8,242
0
7,388
13,916
0
91,698
L
Xing Tian
l TR0LLz l
Xing Tian
5,816
713
0
1,990
16,605
14,698
0
5,457
11,148
21,450
308
L
10,534
5,920
0
4,199
16,336
5,195
0
3,383
12,953
89,760
9,964
W
13,515
4,468
0
5,889
13,863
6,346
1,646
2,577
11,286
0
90,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
44,885
637
Minions Killed
563
0
Camps Cleared
0
1,893,377
Distance Traveled
1,756,643
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,091
531
104
5
0
389,214
0
L
Cu Chulainn
8,811
464
114
6
0
312,461
3
W
Nu Wa
11,490
605
98
5
0
335,325
6
W
Cernunnos
12,170
641
168
9
0
353,600
3
W
Amaterasu
12,288
647
157
8
0
387,281
0
L
Agni
8,911
469
126
7
0
328,205
0
L
Mercury
9,214
485
127
7
0
393,461
1
L
Xing Tian
8,165
430
27
1
0
387,917
4
L
Sol
9,784
515
169
9
0
334,599
0
W
Susano
11,308
595
110
6
0
427,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role