Player Matchup

Maui
Maui
 
Maui
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Darklord1724
Osiris
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 60L
1,490 Elo+
Solo
Nemesis
Nemesis
ScaraChan
Nemesis
Level 46
God Stats
11W - 13L
1,569 SR
Queue Stats
109W - 128L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
safe-canoe0
Aphrodite
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 64L
1,629 Elo+
Solo
Hachiman
Hachiman
schoolandak47
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 66
1,557 SR
1,534 Elo+

VS

Team Averages
Level 89
1,568 SR
1,652 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DEMON_OF_HELL85
Janus
Level 67
God Stats
10W - 12L
1,273 SR
Queue Stats
63W - 51L
1,713 Elo+
Party 2
Ishtar
Ishtar
acm1forever
Ishtar
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 68L
1,713 Elo+
Party 2
Chaac
Chaac
blondieiason
Chaac
Level 20
God Stats
4W - 2L
1,848 SR
Queue Stats
4W - 6L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nerd_bros64
Tsukuyomi
Level 112
God Stats
7W - 3L
1,719 SR
Queue Stats
117W - 119L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 5 / 0
5,028
457
2,714
11,150
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
1 / 1 / 0
5,957
542
6,213
10,524
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ScaraChan
Nemesis
9
0 / 2 / 1
5,139
467
3,205
9,474
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
safe-canoe0
Aphrodite
10
0 / 0 / 0
5,478
498
1,088
6,628
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
schoolandak47
Hachiman
8
0 / 6 / 0
4,705
428
2,900
7,063
2,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,489
590
5,335
8,954
8,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,386
581
3,002
3,648
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
10
3 / 0 / 8
6,529
594
6,213
5,106
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
7 / 0 / 5
6,527
593
9,202
12,141
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
nerd_bros64
Tsukuyomi
11
4 / 0 / 1
5,997
545
4,272
7,912
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
0
0
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
0
0
1
0.5
L
Osiris
1
1
0
1
L
Nemesis
ScaraChan
Nemesis
0
2
1
0.25
W
Ishtar
3
0
8
7
W
7
0
5
9.5
W
Tsukuyomi
nerd_bros64
Tsukuyomi
4
0
1
4.5
L
Aphrodite
safe-canoe0
Aphrodite
0
0
0
0
L
Hachiman
schoolandak47
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
28,024
44,839
Taken
37,761
25,003
Mitigated
25,885
12,311
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,714
575
0
1,639
11,150
8,045
0
0
11,150
21,264
0
W
Cthulhu
 
Cthulhu
5,335
1,073
95
3,388
8,954
8,989
140
309
8,645
40,521
2,586
W
3,002
0
0
1,000
3,648
1,170
911
719
2,929
49,971
0
L
Osiris
6,213
2,227
0
3,577
10,524
8,295
0
5,174
5,308
0
37,963
L
Nemesis
ScaraChan
Nemesis
3,205
1,249
0
1,132
9,474
4,097
0
309
9,165
0
33,318
W
Ishtar
6,213
3,857
0
1,687
5,106
1,948
0
789
4,317
0
35,412
W
9,202
1,340
0
1,538
12,141
10,688
10
1,518
10,623
0
33,343
W
Tsukuyomi
nerd_bros64
Tsukuyomi
4,272
914
0
2,181
7,912
3,090
0
390
7,522
0
34,639
L
Aphrodite
safe-canoe0
Aphrodite
1,088
116
558
5,375
6,628
2,138
0
2,242
4,150
39,245
2,038
L
Hachiman
schoolandak47
Hachiman
2,900
2,122
0
30
7,063
2,428
0
0
7,063
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
31,928
256
Minions Killed
303
0
Camps Cleared
0
1,081,719
Distance Traveled
1,112,340
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,028
457
25
2
0
226,258
0
W
Cthulhu
6,489
590
66
6
0
201,870
5
W
Janus
6,386
581
105
10
0
224,800
3
L
Osiris
5,957
542
63
6
0
216,284
0
L
Nemesis
5,139
467
47
4
0
274,643
0
W
Ishtar
6,529
594
40
4
0
204,131
0
W
Chaac
6,527
593
45
4
0
219,454
0
W
Tsukuyomi
5,997
545
47
4
0
262,085
0
L
Aphrodite
5,478
498
81
7
0
161,840
0
L
Hachiman
4,705
428
40
4
0
202,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role