Player Matchup

Nemesis
Nemesis
Ezhael-Star
Nemesis
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 147L
1,518 Elo+
Solo
Cerberus
Cerberus
JUGG3RNAAUT
Cerberus
Level 159
God Stats
24W - 18L
1,690 SR
Queue Stats
45W - 29L
1,633 Elo+
Solo
Mulan
Mulan
LacieEYE
Mulan
Level 68
God Stats
20W - 7L
1,806 SR
Queue Stats
49W - 42L
1,458 Elo+
Party 1
Chernobog
Chernobog
Viiejoon
Chernobog
Level 116
God Stats
2W - 5L
1,337 SR
Queue Stats
408W - 396L
1,413 Elo+
Solo
Tiamat
Tiamat
transformya2322
Tiamat
Level 99
God Stats
2W - 1L
1,701 SR
Queue Stats
71W - 63L
1,451 Elo+
Party 1
Team Averages
Level 108
1,607 SR
1,495 Elo+

VS

Team Averages
Level 81
1,541 SR
1,505 Elo+
Ra
Ra
ROCKFiiRE
Ra
Level 77
God Stats
9W - 7L
1,536 SR
Queue Stats
210W - 203L
1,478 Elo+
Solo
Thanatos
Thanatos
Swatzika
Thanatos
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 2
Mulan
Mulan
lSplitsl
Mulan
Level 107
God Stats
4W - 3L
1,263 SR
Queue Stats
31W - 36L
1,534 Elo+
Party 2
Ares
Ares
lucpreo
Ares
Level 80
God Stats
4W - 5L
1,835 SR
Queue Stats
22W - 18L
1,286 Elo+
Solo
Artemis
Artemis
servedjagger
Artemis
Level 81
God Stats
11W - 7L
1,573 SR
Queue Stats
23W - 13L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ezhael-Star
Nemesis
9
2 / 1 / 1
5,532
461
4,268
9,227
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JUGG3RNAAUT
Cerberus
10
1 / 1 / 2
6,041
503
3,506
9,760
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
LacieEYE
Mulan
10
2 / 5 / 0
6,353
529
9,783
15,349
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Viiejoon
Chernobog
12
1 / 3 / 1
6,465
539
4,450
9,713
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
5,952
496
6,132
8,888
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,191
516
5,759
6,972
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Swatzika
Thanatos
13
8 / 1 / 1
7,386
616
6,997
11,276
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
lSplitsl
Mulan
13
3 / 2 / 5
7,610
634
11,042
15,444
10,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
lucpreo
Ares
9
0 / 0 / 5
6,093
508
4,714
7,536
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
servedjagger
Artemis
12
2 / 2 / 0
6,771
564
8,908
8,438
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ezhael-Star
Nemesis
2
1
1
2.5
L
Cerberus
JUGG3RNAAUT
Cerberus
1
1
2
2
L
Mulan
LacieEYE
Mulan
2
5
0
0.4
W
2
2
1
1.25
W
Thanatos
Swatzika
Thanatos
8
1
1
8.5
L
Chernobog
Viiejoon
Chernobog
1
3
1
0.5
W
Mulan
lSplitsl
Mulan
3
2
5
2.75
W
Ares
lucpreo
Ares
0
0
5
2.5
W
Artemis
servedjagger
Artemis
2
2
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
37,420
52,937
Taken
49,666
30,770
Mitigated
25,531
14,396
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ezhael-Star
Nemesis
4,268
1,700
0
2,543
9,227
3,335
0
1,049
8,178
0
29,471
L
Cerberus
JUGG3RNAAUT
Cerberus
3,506
295
0
3,354
9,760
8,023
0
3,559
6,128
19,799
0
L
Mulan
LacieEYE
Mulan
9,783
1,245
0
4,478
15,349
10,750
0
1,070
14,279
0
35,925
W
5,759
1,347
337
1,970
6,972
2,738
0
4,019
2,703
44,145
2,057
W
Thanatos
Swatzika
Thanatos
6,997
2,159
0
10,958
11,276
4,356
0
986
10,093
0
63,025
L
Chernobog
Viiejoon
Chernobog
4,450
3,114
0
2,770
9,713
3,401
0
633
9,080
0
51,679
W
Mulan
lSplitsl
Mulan
11,042
1,940
0
6,784
15,444
10,338
0
1,629
12,973
913
51,133
W
Ares
lucpreo
Ares
4,714
785
0
2,028
7,536
4,708
0
2,108
5,288
18,446
0
W
Artemis
servedjagger
Artemis
8,908
4,238
0
2,919
8,438
3,391
0
270
8,168
0
48,589
L
6,132
348
0
1,251
8,888
5,261
0
4,463
4,425
34,748
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
34,051
272
Minions Killed
345
0
Camps Cleared
0
1,145,054
Distance Traveled
1,210,571
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,532
461
44
4
0
215,764
0
L
Cerberus
6,041
503
33
3
0
240,706
0
L
Mulan
6,353
529
56
5
0
238,815
0
W
Ra
6,191
516
78
7
0
255,604
0
W
Thanatos
7,386
616
94
8
0
273,886
0
L
Chernobog
6,465
539
72
6
0
215,841
2
W
Mulan
7,610
634
78
7
0
238,510
0
W
Ares
6,093
508
15
1
0
250,206
0
W
Artemis
6,771
564
80
7
0
192,365
0
L
Tiamat
5,952
496
67
6
0
233,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role