Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
Level 80
God Stats
11W - 13L
1,812 SR
Queue Stats
126W - 130L
1,609 Elo+
Solo
Nemesis
Nemesis
OasisNatasha
Nemesis
Level 67
God Stats
7W - 11L
1,465 SR
Queue Stats
30W - 35L
1,523 Elo+
Party 1
Tyr
Tyr
UwUbandit777
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
xXbUrG3rXx90
Raijin
Level 128
God Stats
1W - 4L
1,489 SR
Queue Stats
39W - 43L
1,454 Elo+
Solo
Anhur
Anhur
xvibexv
Anhur
Level 109
God Stats
4W - 3L
1,708 SR
Queue Stats
26W - 26L
1,481 Elo+
Party 1
Team Averages
Level 82
1,595 SR
1,513 Elo+

VS

Team Averages
Level 96
1,485 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CyrooHS
Agni
Level 89
God Stats
4W - 4L
1,551 SR
Queue Stats
45W - 31L
1,464 Elo+
Solo
Rama
Rama
EcHo GrYpHoN
Rama
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,500 Elo+
Solo
Thor
Thor
brightbak_1997
Thor
Level 105
God Stats
5W - 5L
1,445 SR
Queue Stats
66W - 71L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
floranecromancer
Cthulhu
Level 119
God Stats
8W - 7L
1,426 SR
Queue Stats
75W - 86L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
8
2 / 3 / 1
5,041
504
5,621
7,829
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
OasisNatasha
Nemesis
9
1 / 0 / 1
4,935
494
2,107
6,164
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,208
521
2,235
8,389
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
10
1 / 0 / 0
5,445
545
3,788
6,243
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xvibexv
Anhur
8
0 / 2 / 2
4,898
490
2,127
7,040
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 0 / 1
5,432
543
4,855
6,907
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
CyrooHS
Agni
10
0 / 0 / 0
5,498
550
5,084
5,781
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 1 / 1
5,207
521
3,282
4,765
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 2
5,266
527
3,424
7,242
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 1
5,161
516
6,092
7,530
5,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
1
0.5
W
Agni
CyrooHS
Agni
0
0
0
0
W
1
1
1
1.5
L
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
2
3
1
0.83
L
Nemesis
OasisNatasha
Nemesis
1
0
1
1.5
L
0
1
0
0
W
2
1
2
3
W
3
2
1
1.75
L
Raijin
1
0
0
1
L
Anhur
xvibexv
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,878
Damage
22,737
35,665
Taken
32,225
16,973
Mitigated
16,769
5,458
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,855
513
0
2,027
6,907
5,467
0
0
6,907
0
34,058
W
Agni
CyrooHS
Agni
5,084
1,038
0
3,445
5,781
1,963
0
2,875
2,906
49,029
1,776
W
3,282
2,657
0
1,542
4,765
1,285
380
0
4,765
0
28,683
L
Ah Muzen Cab
Ironmanbland
Ah Muzen Cab
5,621
2,420
126
1,221
7,829
2,916
0
3,726
4,103
0
30,219
L
Nemesis
OasisNatasha
Nemesis
2,107
621
0
298
6,164
2,378
0
609
5,555
0
33,945
L
2,235
610
0
2,583
8,389
6,158
0
0
7,770
0
31,961
W
3,424
911
0
1,457
7,242
3,023
0
779
6,463
0
33,247
W
6,092
1,223
0
2,518
7,530
5,031
0
134
7,396
19,837
518
L
Raijin
3,788
568
0
625
6,243
2,324
0
4,243
2,000
41,886
0
L
Anhur
xvibexv
Anhur
2,127
568
0
605
7,040
3,197
0
2,021
5,019
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
26,564
253
Minions Killed
272
0
Camps Cleared
0
990,623
Distance Traveled
989,311
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,432
543
47
5
0
200,150
0
W
Agni
5,498
550
84
8
0
181,305
0
W
Rama
5,207
521
66
7
0
175,068
1
L
Ah Muzen Cab
5,041
504
42
4
0
172,816
0
L
Nemesis
4,935
494
58
6
0
254,533
0
L
Tyr
5,208
521
55
6
0
191,728
0
W
Thor
5,266
527
47
5
0
220,060
0
W
Cthulhu
5,161
516
28
3
0
212,728
1
L
Raijin
5,445
545
80
8
0
191,681
0
L
Anhur
4,898
490
18
2
0
179,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role