Player Matchup

Discordia
Discordia
AyeshaSin
Discordia
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 277L
1,457 Elo+
Party 2
Shiva
Shiva
BloodyHighFive
Shiva
Level 141
God Stats
5W - 5L
1,728 SR
Queue Stats
245W - 221L
1,645 Elo+
Solo
Ares
Ares
Ignizitas
Ares
Level 154
God Stats
2W - 1L
1,625 SR
Queue Stats
67W - 67L
1,536 Elo+
Party 2
Mercury
Mercury
Taõs
Mercury
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 121L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Thee Willy P
Danzaburou
Level 224
God Stats
17W - 8L
1,715 SR
Queue Stats
64W - 51L
1,456 Elo+
Solo
Team Averages
Level 163
1,614 SR
1,500 Elo+

VS

Team Averages
Level 144
1,546 SR
1,412 Elo+
Medusa
Medusa
Back5_1992
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,451 Elo+
Party 1
Achilles
Achilles
DarkBeginning
Achilles
Level 191
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 73L
1,392 Elo+
Party 3
Hera
Hera
Revan3363
Hera
Level 148
God Stats
8W - 7L
1,732 SR
Queue Stats
225W - 211L
1,373 Elo+
Solo
Lancelot
Lancelot
Squabbl007
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,451 Elo+
Party 1
Athena
Athena
Wolfslady07
Athena
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 53L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AyeshaSin
Discordia
12
2 / 1 / 9
7,623
545
6,019
5,381
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 7
8,543
610
8,521
14,508
12,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
0 / 2 / 2
6,816
487
3,837
10,894
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Taõs
Mercury
16
7 / 0 / 2
8,820
630
8,686
14,918
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Thee Willy P
Danzaburou
16
7 / 0 / 3
10,583
756
11,644
9,901
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Back5_1992
Medusa
12
0 / 6 / 0
6,710
479
3,558
9,170
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DarkBeginning
Achilles
14
4 / 2 / 0
8,595
614
10,790
16,057
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
13
0 / 3 / 2
7,360
526
8,235
7,401
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Squabbl007
Lancelot
12
0 / 6 / 1
6,321
452
2,757
12,465
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
9
0 / 5 / 1
6,020
430
4,814
15,229
12,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
4
5
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AyeshaSin
Discordia
2
1
9
6.5
L
Medusa
Back5_1992
Medusa
0
6
0
0
W
6
2
7
4.75
L
Achilles
DarkBeginning
Achilles
4
2
0
2
W
Ares
0
2
2
0.5
L
Hera
0
3
2
0.33
L
Lancelot
Squabbl007
Lancelot
0
6
1
0.08
W
Mercury
Taõs
Mercury
7
0
2
8
W
Danzaburou
Thee Willy P
Danzaburou
7
0
3
8.5
L
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
30,154
55,602
Taken
60,322
36,182
Mitigated
38,608
13,574
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AyeshaSin
Discordia
6,019
283
0
498
5,381
1,967
0
3,094
2,223
47,517
0
L
Medusa
Back5_1992
Medusa
3,558
1,775
0
1,120
9,170
2,917
0
0
9,170
0
46,017
W
8,521
1,109
55
1,940
14,508
12,906
12
5,342
9,166
0
33,286
L
Achilles
DarkBeginning
Achilles
10,790
2,069
0
5,546
16,057
12,952
0
3,626
12,431
0
63,565
W
Ares
3,837
300
0
2,525
10,894
8,172
49
654
9,298
35,522
941
L
Hera
8,235
2,186
0
1,531
7,401
3,484
0
2,011
5,390
66,418
1,034
L
Lancelot
Squabbl007
Lancelot
2,757
454
0
581
12,465
6,544
10
1,097
11,368
0
52,603
W
Mercury
Taõs
Mercury
8,686
5,436
0
2,496
14,918
7,733
85
2,214
12,512
0
94,376
W
Danzaburou
Thee Willy P
Danzaburou
11,644
6,415
0
6,060
9,901
5,404
264
2,010
7,848
0
101,728
L
Athena
4,814
1,963
0
1,133
15,229
12,711
0
3,122
12,107
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
35,006
485
Minions Killed
423
0
Camps Cleared
0
1,502,754
Distance Traveled
1,452,040
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,623
545
85
6
0
291,683
0
L
Medusa
6,710
479
92
7
0
271,812
6
W
Shiva
8,543
610
35
3
0
303,169
3
L
Achilles
8,595
614
103
7
0
284,257
3
W
Ares
6,816
487
57
4
0
252,645
3
L
Hera
7,360
526
124
9
0
260,170
1
L
Lancelot
6,321
452
85
6
0
309,390
6
W
Mercury
8,820
630
146
10
0
380,020
1
W
Danzaburou
10,583
756
162
12
0
275,237
6
L
Athena
6,020
430
19
1
0
326,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role