Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
YETMOR
Raijin
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
208W - 235L
1,637 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zenollo
Kumbhakarna
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 146L
1,441 Elo+
Solo
Ganesha
Ganesha
pauldamanstewart
Ganesha
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
370W - 362L
1,562 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,528 Elo+

VS

Team Averages
Level 98
1,457 SR
1,566 Elo+
The Morrigan
The Morrigan
Ammar2293
The Morrigan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 39L
1,700 Elo+
Solo
Sylvanus
Sylvanus
Dasty
Sylvanus
Level 172
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 243L
1,653 Elo+
Solo
Zeus
Zeus
KorzikGuy
Zeus
Level 61
God Stats
7W - 6L
1,285 SR
Queue Stats
264W - 247L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ListigerLurch
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Chaac
Chaac
Springtrap5195
Chaac
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
418W - 370L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 5
7,779
864
9,121
9,555
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
14
3 / 4 / 4
7,413
824
9,407
12,742
5,500
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
YETMOR
Raijin
13
4 / 5 / 5
7,586
843
8,638
11,774
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Zenollo
Kumbhakarna
10
1 / 5 / 5
6,438
715
2,373
14,068
10,150
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 5
6,479
720
3,701
9,375
8,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ammar2293
The Morrigan
14
1 / 2 / 11
7,713
857
6,594
5,669
2,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dasty
Sylvanus
13
3 / 3 / 8
7,740
860
3,248
11,440
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
16
5 / 1 / 13
8,833
981
14,592
5,219
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ListigerLurch
Ah Muzen Cab
13
4 / 1 / 10
7,835
871
13,956
7,945
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 10
7,966
885
16,325
13,563
12,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
10
Kills
18
18
Deaths
11
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
5
4.5
L
Rama
 
Rama
3
4
4
1.25
W
The Morrigan
Ammar2293
The Morrigan
1
2
11
3.25
W
Sylvanus
Dasty
Sylvanus
3
3
8
2.33
W
Zeus
5
1
13
11.5
W
Ah Muzen Cab
ListigerLurch
Ah Muzen Cab
4
1
10
9
W
5
4
10
2.5
L
Raijin
YETMOR
Raijin
4
5
5
1.3
L
Kumbhakarna
Zenollo
Kumbhakarna
1
5
5
0.7
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
54,715
57,514
Taken
43,836
33,647
Mitigated
32,204
24,369
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,121
1,069
7,325
6,380
9,555
4,380
0
4,795
4,760
30,944
0
L
Rama
 
Rama
9,407
7,714
653
3,573
12,742
5,500
0
4,351
8,391
0
17,059
W
The Morrigan
Ammar2293
The Morrigan
6,594
1,986
1,353
886
5,669
2,871
1,254
2,938
2,731
14,713
3,405
W
Sylvanus
Dasty
Sylvanus
3,248
758
5,297
2,873
11,440
10,707
614
6,330
4,940
4,930
433
W
Zeus
14,592
1,932
576
494
5,219
2,273
316
3,869
1,350
21,943
2,250
W
Ah Muzen Cab
ListigerLurch
Ah Muzen Cab
13,956
5,918
1,784
1,675
7,945
3,891
454
3,524
4,421
0
24,207
W
16,325
3,109
391
2,194
13,563
12,462
0
7,002
6,561
0
23,975
L
Raijin
YETMOR
Raijin
8,638
563
978
2,058
11,774
5,242
0
5,892
5,882
15,100
0
L
Kumbhakarna
Zenollo
Kumbhakarna
2,373
354
640
1,672
14,068
10,150
0
4,485
9,583
3,833
0
L
3,701
107
0
1,090
9,375
8,375
0
3,073
6,302
5,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
40,087
97
Minions Killed
91
0
Camps Cleared
0
788,512
Distance Traveled
873,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,779
864
47
5
0
210,471
0
L
Rama
7,413
824
25
3
0
153,830
0
W
The Morrigan
7,713
857
22
2
0
163,723
0
W
Sylvanus
7,740
860
6
1
0
190,325
0
W
Zeus
8,833
981
34
4
0
165,579
0
W
Ah Muzen Cab
7,835
871
21
2
0
182,642
0
W
Chaac
7,966
885
8
1
0
171,428
0
L
Raijin
7,586
843
15
2
0
152,164
0
L
Kumbhakarna
6,438
715
7
1
0
154,686
0
L
Ganesha
6,479
720
3
0
0
117,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role