Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
EscapeThaNate
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,830 Elo+
Party 1
Hachiman
Hachiman
GreekDesecrator
Hachiman
Level 27
God Stats
10W - 5L
1,773 SR
Queue Stats
15W - 10L
1,655 Elo+
Party 1
Fenrir
Fenrir
Jahat09
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 2
Mulan
Mulan
JchHenry06
Mulan
Level 48
God Stats
2W - 2L
1,374 SR
Queue Stats
10W - 15L
1,413 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,570 Elo+

VS

Team Averages
Level 109
1,516 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
EL_ARGEN04
Ymir
Level 61
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KyoTheArchitect
Danzaburou
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Semagibi
Baron Samedi
Level 148
God Stats
11W - 5L
1,669 SR
Queue Stats
85W - 88L
1,580 Elo+
Party 3
Ao Kuang
Ao Kuang
Xxdarksasuke8xX
Ao Kuang
Level 129
God Stats
8W - 12L
1,410 SR
Queue Stats
58W - 70L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 0
6,600
550
5,215
5,645
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 1
5,852
488
4,616
10,629
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
8
0 / 1 / 1
5,115
426
1,880
2,909
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Jahat09
Fenrir
11
1 / 2 / 0
5,910
493
2,032
10,730
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
0 / 3 / 0
6,389
532
5,805
11,573
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 0 / 4
7,525
627
9,058
10,376
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 1
6,251
521
1,563
6,694
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
KyoTheArchitect
Danzaburou
11
1 / 1 / 1
6,622
552
4,148
6,939
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Semagibi
Baron Samedi
13
3 / 0 / 1
6,991
583
4,891
4,056
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
1 / 0 / 3
6,386
532
5,274
10,920
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Odin
 
Odin
2
0
4
4
W
2
1
1
2.5
L
0
2
1
0.25
L
Hachiman
0
1
1
0.5
L
Fenrir
Jahat09
Fenrir
1
2
0
0.5
L
Mulan
0
3
0
0
W
Danzaburou
KyoTheArchitect
Danzaburou
1
1
1
1.5
W
Baron Samedi
Semagibi
Baron Samedi
3
0
1
3.5
W
Ao Kuang
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
24,934
41,486
Taken
38,985
26,909
Mitigated
24,909
8,941
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,215
294
0
1,067
5,645
2,300
0
3,731
1,865
47,949
0
W
Odin
 
Odin
9,058
1,972
0
4,047
10,376
10,789
0
500
9,136
0
52,863
W
1,563
345
0
1,637
6,694
4,512
0
1,045
5,595
15,465
0
L
4,616
948
0
2,928
10,629
7,351
0
2,489
8,091
0
32,004
L
Hachiman
1,880
957
0
353
2,909
1,073
0
1,047
1,862
0
16,885
L
Fenrir
Jahat09
Fenrir
2,032
632
0
1,663
10,730
5,231
0
3,055
7,562
0
44,616
L
Mulan
5,805
1,107
0
2,930
11,573
10,954
0
1,406
9,444
0
46,717
W
Danzaburou
KyoTheArchitect
Danzaburou
4,148
1,516
0
1,693
6,939
2,860
0
740
6,143
0
44,538
W
Baron Samedi
Semagibi
Baron Samedi
4,891
283
530
1,648
4,056
2,127
0
1,244
2,709
44,913
150
W
Ao Kuang
5,274
1,458
0
3,650
10,920
4,621
0
1,398
9,407
53,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
33,775
347
Minions Killed
348
0
Camps Cleared
0
1,111,289
Distance Traveled
1,136,593
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,600
550
101
8
0
254,607
1
W
Odin
7,525
627
90
8
0
237,556
0
W
Ymir
6,251
521
22
2
0
172,841
0
L
Ne Zha
5,852
488
43
4
0
230,210
0
L
Hachiman
5,115
426
26
2
0
115,221
0
L
Fenrir
5,910
493
79
7
0
275,940
0
L
Mulan
6,389
532
98
8
0
235,311
6
W
Danzaburou
6,622
552
72
6
0
218,362
2
W
Baron Samedi
6,991
583
89
7
0
224,354
0
W
Ao Kuang
6,386
532
75
6
0
283,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role